What happens when you die in your SRU on the planet,
1) if your ship is still on the planet
and
2) if you dismissed your ship
I was wondering
As we can see on the UI of the SRV turret (buttom left) when we are controlling the SRV we are in Telepresence so lorewise it is just like with the fighter if that blows up you 'wake-up' on your ship again.
We're young Spock in the new Trek movies, we're beamed up just in the nick of time, every time.
You know, I'd much rather have teleporters than telepresence... Is it too late to change your mind / wording, FDev?
All good SRV's go to Heaven.![]()
The tales of our rescues and near-misses should probably just remain murky and left to imagine the details, because the last time FD needed to explain an outgame reason ingame, that's how we got telepresence in the first place. "Go be annoying on someone else's turrets till they kick you" would have been a sufficient explanation, posted in the launcher newsfeed. Now instead we have existential reality discussions about necessary game mechanics. I find it weird.
(...)
Since we literally are playing a game, I think at least some things should be left as that, especially if the last post-concept explanation was so ridiculous and disruptive.
At no point in Elite are you an entity in flesh and blood. There is no consistency in Elite.
You never die but your crew does.
Almost as if you were in your basement holo-ing yourself into your ship in the world, hiring a real-life agent.
That pretty much sums up the connection to reality you'll find in Elite.
If you read the manual it explains how you end up surviving the destruction of your ship. The special suit the commanders are given "microjumps" you back to the last station you were at. It's supposed to be a secret, hence why your bounties are cleared because they think you're dead. The crew however don't have these special suits that the commanders of the pilots federation have. So they die.
Captain Jack Harkness had one of those bracelets...
We are Cylon.