It is logical though, because to question the lie in this case doesn't make sense. There is zero to be gained by telling a lie of two factions. Whether there's two factions or one unified race, The Clubs objectives remain the same. Whether there's two factions or one race, humanity needs to defend itself and try to survive. Just apply Pascal's Wager to the circumstances and the outcomes. Whether or not they're lying, and whether or not there actually are two factions, the end result is the same, so why tell the lie?It's not logical to accept things at face value without questioning them, mr Vulcan.
Because of all the reasons I mention in the past few pages.
If you look at the things that have been discovered actually in-game:
The in-game narrative seems to indicate a long-dormant and now resurgent Thargoid race that's just started to emerge in a new "reborn" state after laying the seeds for this rebirth after the last conflict with Humanity 50 years ago and is evaluating and testing humanity, the video seems to indicate a new class of ship (like we've been fighting the Asp Explorers and now the FDL's have come to play). That all makes sense and fits with every single piece of in-game lore recovered from all the various sites over the last 3+ years and every observation of their behaviours. They mimic, they scan, they seem to "play" with some people, attack others, they scoop up humans, they scan wrecks, etc. We know they rapidly evolve to counter us, so it's logical to assume they will evolve new ships and weapons just as we are.
And the book Premonition (I've not read OotD yet, just started it):
The Club narrative is of a Thargoid race that's been fighting a civil war (for presumably a while, since the Club has been manipulating things for decades) and one faction is on the run and is aiming to use humanity as a bullet shield as they escape from the more evil and aggressive other branch of the Thargoids. The secretive Club has known this for at least 50+ years and has been manipulating the entirety of Humanity into being ready for a war with the Klaxians. Events in the book towards the end even suggest some kind of NAP or ally status with the Thargoids (Wreaken has huge shipyards in Col70, and there's also apparently a giant fleet of Thargoids nearby, the fact that the Thargoids didn't attack the Wreaken shipyards hints at alliances and things, which then implies communication between elements of Humanity and Thargoids, etc.etc.etc.). That's not at all supported in the game narrative (since except for FSD we were completely unprepared), and doesn't mesh with anything that's been happening in-game, or at least not even nearly as well as the simpler explanation above. As I said before, it doesn't really work as a plot for the Thargoid civil war either if you look at their abilities actually in-game and all the stuff that's been happening in-game recently, read back some posts and I explore this further).
It seems obvious to me that there is definitely some secret sneaky stuff going on - like the prison transport that showed up in the Federation-controlled system where Blackmount Orbital is located. We know the Thargoids like to scoop up humans so this seems obviously like feeding them a whole load of people for sinister ends. The missions of project Exodus were one such example of off-books missions, but that's not surprising. We're still discovering secret missions that took place during WW2, so the idea that as a precaution against an unstoppable Thargoid (or other alien) attack of human space the richest groups would want an insurance policy is nothing surprising.
So, currently, the logical conclusion is of a resurgent Thargoid race who is rapidly adapting as they explore and encounter us again after we nearly destroyed them last time.
It's not logical, mr Vulcan, to give them factions or motivations or assume long-winded plots based on a few lines of dialogue from questionable sources in a novel that may not represent the truth of the situation. Just because characters in a novel call the Thargoids by other names doesn't mean that that's their name. Thargoids is a human name for them so it's sure they won't call themselves Thargoid. We don't actually even know for sure they're Insectoid (any more). I think it's still Lore that they were last time we saw them, but back then the ships were octagonal too so maybe they remade themselves as much as their ships! We've seen no evidence of them rushing or apparently fleeing, they seem to appear in a neat bubble around Merope, like they are just waking up and emerging from areas around there.
At some point we may absolutely see a different set of Thargoids appear, they may have different markings, or attack the Thargoids we currently see, etc. But until that happens, there's no basis to assume anything about them relating to factions and civil wars and naming those factions and discussing those things as if they're true and real, which a LOT of people have been doing lately.
It might not be supported by in-game narrative, but they're different types of media so that's hardly surprising, one involving knowledge presented by and from people in a way that can't be in game. Likewise, presently nothing in game prevents the idea of two factions either.
They're true and real until such time as there is evidence to suggest otherwise. As this moment, there is none to counter two factions except speculation, and a logical reason to believe it's true.
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