Time to remove BGS exploits

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I agree with Viktore that the current system has a few holes that need plugging.

Honestly speaking though I suspect that without a balance pass on the whole thing that also removes the (still possible) toxic plummet doobrey as well, all the removal of the other two will do is unbalance the scales.

I get what Flin is saying too. People are using available tactics to hang on in there vs a variety of bad problems (the way things are totted up, the cap causing problems in combating multi-faction support to drop a system owner fast and course the level of drop in other systems during war).
 
As we showed over the weekend in Ross 128, explo (prior) and bonds (during) are the only real effective defenses against murder. EDF would like to see the defenses against murder nerfed, so they can win in the game.

Names withheld to protect the guilty, and me from any naming and shaming on the forums.

http://i71.photobucket.com/albums/i135/MangalOemie/federationwartime_blur_zps6kiukf8s.png

Says the pilot with 10 million+ in fed bounties? We all do it, because it works too well. For that reason. I’d say murder needs to be brought in line as well. Mostly because missions, trade, and bounty hunting mean almost nothing in comparison.

Come on guys, we can keep this discussion friendlier than this. On this forum, we are people sitting in computer offices playing a video game. You’re not an Alliance pilot. I’m not some Fed-rat. We’re not in outer space fighting an intergalactic war. You can respond to Victore with some respect, and mention that murder needs a nerf without rude accusations.
 
It takes time to collect both exploration data and combat bonds. It's not an exploit. In fact, since 2.4 missions far outweigh the effects of that, if you do it right.
Also, murder for influence was nerfed to death because it was abused. There was a time when there was no way to defend a station against that.

It's not nerfed enough. And it's still abused. Massacre missions also don't work while in war due to an oversight when missions were revamped which still hasn't been addressed.

And here's proof, this is the kind of thing OP wants to do unchecked:

1b9VEDV.png


This is the effect of around an hour of murder from a single person.
 
Exploration selling is a bit exploit-like when sold one at a time. Maybe this should be closed. But a player still needs to spend a lot of time to get the data, so it's still not technically an exploit.

Exploration is the only counter to murder.
If you change exploration there is no counter to mirder left. Which is all this thread is probably about.

And the bubble descends into -24% influence ticks, lockdown and civil unrest.

Murder is the key issue that is unbalanced. All transactions need to be balanced. Not just one. You cannot judge this by looking at the one mechanic. You need to have a vision how BGS sgould play out and then balance accordingly.
 
It seems that I must take a tour of certain systems again. Oh well I was getting bored anyways.

Says the pilot with 10 million+ in fed bounties? We all do it, because it works too well. For that reason. I’d say murder needs to be brought in line as well. Mostly because missions, trade, and bounty hunting mean almost nothing in comparison.

Come on guys, we can keep this discussion friendlier than this. On this forum, we are people sitting in computer offices playing a video game. You’re not an Alliance pilot. I’m not some Fed-rat. We’re not in outer space fighting an intergalactic war. You can respond to Victore with some respect, and mention that murder needs a nerf without rude accusations.
Respect is earned.
 

Does it really count when nobody in the Federation bothered to respond? We fought that one alone, and nearly won it. It was all good fun guys, want to keep the e-peen sheathed for a bit? You’re still behind us in systems taken.

Sometimes, when a thread gets posted by a particular person, you just know that there's going to be some ulterior motive for it. :x

I’m pretty disappointed in you Stealthie. And surprised. That whole post reeks like a nasty personal attack. Who cares who brought it up, it should be discussed like adults.
 
Does it really count when nobody in the Federation bothered to respond? We fought that one alone, and nearly won it. It was all good fun guys, want to keep the e-peen sheathed for a bit? You’re still behind us in systems taken.

We do not lose against you. As long as this goes on both our groups and factions will be overtaken by more and more other groups.

Are you still enjoying yourself? Sure doesn't look like it.

Thing is: noone wins a BGS war, if the other party can count to ten. Both lose.
 
I’m pretty disappointed in you Stealthie. And surprised. That whole post reeks like a nasty personal attack. Who cares who brought it up, it should be discussed like adults.

I brought it up because context is always important.

If somebody's complaining about a specific shady thing and it turns out that it's because people are using that shady thing against them, in response to a different shady thing which is going unmentioned, then I find my sympathy, and thus my support for their plight, dramatically reduced.
 
We do not lose against you. As long as this goes on both our groups and factions will be overtaken by more and more other groups.

Are you still enjoying yourself? Sure doesn't look like it.

Thing is: noone wins a BGS war, if the other party can count to ten. Both lose.

We’re doing fine thanks, maybe expanding a little slower. But at some point BGS becomes just a pain to manage, so that’s okay. Your side seems pretty stressed and upset though. You can see it in all of the nasty responses.

It’s a game man, I actually have nothing against any of you outside of the pretend little world. I even enjoy and mostly agree with you guys here most of the time. All I’m asking is to keep it civil. Why so much real world anger?
 
I think I'm begining to see why I prefer to explore - its just not this busy :)
This is the reason I was so happy that the developers decided to make Jaques a Bubble 2.0. Now we all get to be in the same butt gravy, rat race, pee contest, skullfudgery. No exceptions.

It's like ballcock communism.

Yeah, exploration is the only way out. :)
 
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This is the reason I was so happy that the developers decided to make Jaques a Bubble 2.0. Now we all get to be in the same gravy, rat race, pee contest, skullfudgery. No exceptions.

It's like ballcock communism.

Yeah, exploration is the only way out. :)

Oh, you just don't notice it. There's actually groups laying their claim around Jaques as well. I don't remember the names right now, but I'm pretty sure there's at least one which is taking over quite fast.

There's no escaping from the BGS. [hehe]

Well...you can always not care about it of course, but you can never not affect it.
 
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Oh, you just don't notice it. There's actually groups laying their claim around Jaques as well. I don't remember the names right now, but I'm pretty sure there's at least one which is taking over quite fast.

There's no escaping from the BGS. [hehe]
That was my point, I was being sarcastic. The decision to make Colonia a hotbed of PMFs was a nice ef you towards anyone who went there to get away from this skit :)

And it's very easy to escape actually. Most systems are uninhabited.

edit: heh, I thought the name and "Sky Marshal" looked familiar.
what i would like to see is that squadrons have a meaningful relationship with the PMF that they support and in that player ownership should come with a sense of responsibility
Responsibility :)
 
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That was my point, I was being sarcastic. The decision to make Colonia a hotbed of PMFs was a nice ef you towards anyone who went there to get away from this skit :)

And it's very easy to escape actually. Most systems are uninhabited.

Well, isn't that the beauty of this game for people that manage to break the narrow corridor of the grind mind set?

The serenity you find among the stars is the equivalent that I get when I change the galaxy map to filter based on allegiance and all I see around is green. [yum]
 
We’re doing fine thanks, maybe expanding a little slower. But at some point BGS becomes just a pain to manage, so that’s okay. Your side seems pretty stressed and upset though. You can see it in all of the nasty responses.
.

For being called exploiters for doing things you do all day, every day we are pretty cool.

You not so much.
Like the one time when your member went to the forums and pretended being a poor trader being attacked.

Or when your officer rage created a forum account to whine in other peoples bug reports.

Civility? That can be destroyed by improper conduct.

Like repeated ad hominem smear campaigns.
 
Well, isn't that the beauty of this game for people that manage to break the narrow corridor of the grind mind set?

The serenity you find among the stars is the equivalent that I get when I change the galaxy map to filter based on allegiance and all I see around is green. [yum]
I'm like that with traffic lights.
 
For being called exploiters for doing things you do all day, every day we are pretty cool.

You not so much.
Like the one time when your member went to the forums and pretended being a poor trader being attacked.

Or when your officer rage created a forum account to whine in other peoples bug reports.

Civility? That can be destroyed by improper conduct.

Like repeated ad hominem smear campaigns.

To be clear we like the smear campaigns and "fake news" though. Really fits in with our RP vision of the federation.
 
I brought it up because context is always important.

If somebody's complaining about a specific shady thing and it turns out that it's because people are using that shady thing against them, in response to a different shady thing which is going unmentioned, then I find my sympathy, and thus my support for their plight, dramatically reduced.

Attack the concept, not the person. First rule of mature, adult debate.

Let’s try: “I don’t think exploration should be nerfed without an 80% reduction to murder effects”

Versus: “Victore is a horrible person that only wants to take over the galaxy like SPACE HITLER! He has a hidden agenda!” Good heavens, the man rarely even plays the game anymore, he’s too busy with work.

Victore brought up a good point, but what he mentioned wasn’t all that’s wrong with the BGS. Personally, I want to see mission influence increased to counter murder. It might expand the BGS actions some, and states like boom become more important (or at least less useless).

This is a discussion that needs to happen.
 
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