How to stop the cheats?

“There I was sitting in my bi Weave clipper, just outside the bubble, looking for anyone that had the misfortune to cross my path”

Meh, I’m glad he messed you around if that’s your style of play. Sounds like you just wanted to blow some harmless explorers up in a ship they can’t easily escape from.

You’re just another reason for folks to stick to solo/private. Man, you guys really aren’t helping your case...not one bit.
 
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Well, as fate might have it, I had to reach for the reset button today while in comp nav and run for my RL rifle as a coyote was stalking my chickens. Does happen and fortunately there was no Cmdr present on my abrupt exit. Was unable to draw bead on varmint as he "hit the reset" and was moving too fast for a shot. It does happen, but I would guess that most are just to save their skin. Not nice.
 
Two people are playing checkers. Both know the rules of the game.

They begin playing.

After awhile, player 1 gains the upper hand.

Just before player 1 makes the final move...

Player 2 totally spazzes out, flips the board over, scatters the pieces everywhere.

They stick their tongue out at player 1, and makes a pbbbbt noise, before leaving.
 
Two people are playing checkers. Both know the rules of the game.

They begin playing.

After awhile, player 1 gains the upper hand.

Just before player 1 makes the final move...

Player 2 totally spazzes out, flips the board over, scatters the pieces everywhere.

They stick their tongue out at player 1, and makes a pbbbbt noise, before leaving.

More like player 1 wants to play checkers while Player 2 is trying get something to drink. Player 1 gets player 2 attention but as they get closer to each other Player 2 keeps going for a drink and player 1 throws checkers at Player 2.

Player 2 leaves for a drink but comes back with a friend....both players at this point have freaked out.
 
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Two people are playing checkers. Both know the rules of the game.

They begin playing.

After awhile, player 1 gains the upper hand.

Just before player 1 makes the final move...

Player 2 totally spazzes out, flips the board over, scatters the pieces everywhere.

They stick their tongue out at player 1, and makes a pbbbbt noise, before leaving.
You don't consider that maybe player 2 never wanted to play checkers in the first place. Maybe player 1 pulled player 2 from their own business and forced them to play checkers.
 
This is pretty much just the textbook definition of griefing, and why I personally don't play in open anymore. I'm not interested in dealing with people who've decided that Elite is their own personal killbox.

Simply attacking another player in a game which allows players to be attacked in one of its three modes, without having to write a three page lore background in chat first, isn't just not the 'textbook definition of griefing' it isn't any definition of griefing. It is 'playing the game'. I'm so tired of reading this utterly ridiculous nonsense.

As ever, I will point out that the game has three modes and only one of them presents the risk of unwanted pvp interactions. The solution for players who do not want such interactions is not for them to expect the game world (and other players) to defer to their wants and needs, it is for them to take personal responsibility (a novel concept these days I know) for their experience and make use of the options provided by the developer.

You at least seem to have done that. It's a shame more players don't follow your lead.

You don't consider that maybe player 2 never wanted to play checkers in the first place. Maybe player 1 pulled player 2 from their own business and forced them to play checkers.

That is exactly why we have one mode in which nobody can ever force you to do anything and another in which you can play with only a group of like-minded individuals.

This is usually the point where someone says 'but I want another special mode' and I say 'I want Scarlett Johansson's phone number and Porsche 356'. Sometimes we don't get everything we want. Well-adjusted people deal with it.
 
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Simply attacking another player in a game which allows players to be attacked in one of its three modes, without having to write a three page lore background in chat first, isn't just not the 'textbook definition of griefing' it isn't any definition of griefing. It is 'playing the game'. I'm so tired of reading this utterly ridiculous nonsense.

As ever, I will point out that the game has three modes and only one of them presents the risk of unwanted pvp interactions. The solution for players who do not want such interactions is not for them to expect the game world (and other players) to defer to their wants and needs, it is for them to take personal responsibility (a novel concept these days I know) for their experience and make use of the options provided by the developer.

You at least seem to have done that. It's a shame more players don't follow your lead.



That is exactly why we have one mode in which nobody can ever force you to do anything and another in which you can play with only a group of like-minded individuals.

This is usually the point where someone says 'but I want another special mode' and I say 'I want Scarlett Johansson's phone number and Porsche 356'. Sometimes we don't get everything we want. Well-adjusted people deal with it.

Its actually not just playing the game...sorry if you were led to believe otherwise. You also seem to be unclear of the purpose of the modes...many of us avoid Open due to others having a missunderstanding of what you’re writing. Open by design is for others to play with, interact with NPCs and others in a mmo environment.

Private is an option for online exclusivity where rules rules may be set or RP circumstances outside of the norm where players don’t want others who aren’t of the same mindset to have access.

Solo is for those who want an exclusive single single player experience.

Griefing on Xbox Live technically is reportable so unless it’s power play ...be mindful. I choose private and solo tho because people seem to want to ruin others experiences and i do report players. Power Play is the mode where players are open to PvP when they go to an enemies area or anarchy seeking to take over. Not to be confused with Open and Private.
 
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Its actually not just playing the game...sorry if you were led to believe otherwise. You also seem to be unclear of the purpose of the modes...many of us avoid Open due to others having a missunderstanding of what you’re writing. Open by design is for others to play with, interact with NPCs and others in a mmo environment.

What ridiculous trash. :rolleyes:

Many of you avoid open because you want a power fantasy: an open galaxy without any meaningful challenge, or dare I say, true player interaction. You don't want to risk losing, much less actually dealing with defeat. Fact of the matter is you aren't very good at the game so instead of rectifying that you take to the forums and shame folks for disagreeing with your small little worldview.

Open is hardcore mode.
Private is play with your friends mode.
Solo is play by yourself mode.

There's plenty to go around for all of us. Enough with shaming Open players!
 
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Me too, after a negative exchange of xbox messages I play 99% in private and solo because the mindset of some

See, this is the thing for me and a lot of solo/group players who have made their cases clear in a plethora of posts and threads. I'm not scared; I've never logged in any situation except twice, when early on in my Anaconda I got hung up in the toaster rack around the mail slot. Even then, I used the menu/15sec thing, even though it was possible the station would fry me. I prefer to be a smart trader and have huge, gnarly engines and diamondite shielding.

I simply don't want to deal with trash-mouthed jerks. It's a minor irritation, like a hemorrhoid flare-up or the cat vomiting a hairball up; certainly not very serious.
 
Combat logging is a pvp issue in open...which means its not my issue and I really couldnt care less what or even if they do anything about it. But if frontier says its wrong then it must be wrong I suppose ^


See what this person said? ^^^^^^ I agree :)
 
Simply attacking another player in a game which allows players to be attacked in one of its three modes, without having to write a three page lore background in chat first

See, that's how you know the game is not made by Japanese guys. If it was, there would be the obligatory penulitate speeches of ancestry, affiliation, personal motives and an involved description of what each party was going to do to the other in a savage mockery before anyone made a single combat move.
 
There's plenty to go around for all of us. Enough with shaming Open players!

Perhaps you'd come across better if you didn't use terms like
"you want a power fantasy"
and
meaningful challenge
or
"You don't want to risk losing
plus
"dealing with defeat"
then there's
you aren't very good at the game
and, finally,
"your small little worldview."

All of that, coupled with your amusing application of "shaming" drips your contempt and makes people just, you know, turn you off and forget even engaging you in any kind of profitable exchange of views. It is also a textbook case of why many people seek to avoid players like you.

Let me answer your bombast: I play solo or group to avoid precisely the snottiness and the verbal abuse & childish cursing which your post serves as an admirable example. I prefer to play with adults who can discuss things without reverting to posturing and back-alley verbosity.

Here's a little chestnut to ponder: maybe you aren't very good at this game if you think pewpewpew and playing meta with your alpha ships is what E|D is about. Maybe there's a lot more to this game than you can understand. Maybe others find a lot of meaning and depth in the game above and beyond some arcade-like shooter/space guns.

The "shame" is on open players of your type. It's what keeps people out of open. It's the best advertisement for private groups and solo that I can imagine. Keep up the good work.
 
What ridiculous trash. :rolleyes:

Many of you avoid open because you want a power fantasy: an open galaxy without any meaningful challenge, or dare I say, true player interaction. You don't want to risk losing, much less actually dealing with defeat. Fact of the matter is you aren't very good at the game so instead of rectifying that you take to the forums and shame folks for disagreeing with your small little worldview.

Open is hardcore mode.
Private is play with your friends mode.
Solo is play by yourself mode.

There's plenty to go around for all of us. Enough with shaming Open players!
So what you're ultimately saying is "git gud or get lost"?
You're also suggesting that open mode is only for people like yourself who wish to pew pew! I think many would disagree
Please bare in mind, that if everyone thought as you, the galaxy would be a lonely place, and you would only get to harass those like yourself. Admittedly, that might provide you with a bit more of a challenge, to find each other for a start.
Don't get me wrong, I'm not suggesting all PvP is bad
Combat zones: have at it!
Bounty hunting:fill yet boots!
Opposing cg's and power play:get in and get dirty! (Assuming you've signed up)
Even pirating, as long as it's legitimate pirating.
FYI piracy (at least in my mind) should have a code. For instance: no one should claim to be a pirate unless they are carrying a cargo scanner at the very least, hatch breakers for those flying a larger ship, and they should at least attempt to get cargo without destroying the other ship. If your victim decides to fight however…
Piracy in its current state seems to consist of "give me cargo or die" to my mind this is a lazy pirate. A suggestion to frontier: a destroyed ship only drops bio waste.
And I know all the pirates will call foul, complaining about combat loggers, but then you'd have a legit complaint.
Another suggestion to frontier: increase the countdown when logging of whilst in danger to 2 minutes, in which time, you are vulnerable making combat logging only possible by pulling your plug (something I've been led to believe isn't good for your system)
As someone has already suggested, if all you're interested in is PvP with little gain except to your rank go to cqc (god knows we all might get a match then, or other death match games like cod or the upcoming pubg (which I myself am looking forward to) where you will find many people to shoot at and be shot by. Otherwise your philosophy of git gud will will deprive many non-pvp players from those chance encounters, of the quiet o7 coming out of the black, or the chance of random wings, and inevitably the game as a whole will suffer
 
I ain't here to make friends with likes of you two. You both clearly got your minds made up about Elite and me and that's fine. What I am here for is to encourage open play and the skills to not just survive but also thrive in it.

Not that you'll care to hear about it, but Elite: Dangerous is one of the greatest creative experiences I've ever had the joy of encountering and it's been because of the ruthless (and insanely fun!) nature of Open play.

Not PG.
Not Solo.

Open.

Y'all won't get that, y'all don't want to get that, and it's ok. But if one person hears what I'm saying, gets inspired, and becomes one of the truly Elite then gosh will have all the time and energy been worth it. :)
 
I think a point that tends to get lost is that when open players say 'git gud' they aren't always talking about becoming ace pvpers with top engineered 1,000 roll ships. They are often referring to improving at evasion, situational awareness, using the right ship for the right situation, tips and tricks for smart super-cruising etc.
 
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