Elite Dangerous is better than the 1984 Elite. If you disagree you're either mad or a fool.
There is a fine line between madness and genius. Wibble.
Elite Dangerous is better than the 1984 Elite. If you disagree you're either mad or a fool.
There is a fine line between madness and genius. Wibble.![]()
https://youtu.be/Si2D-8gLK6g
Yup. Boring. ;-)
(Ps the editor of the video is aware of his spellings... he suffers really badly with dyslexia but doesn't detract from camera work)
If it is all so minding numbingly awful, one does have to wonder why people keep forcing themselves to do it...![]()
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xDI do have to say, this is the worst game I've ever played every day for two and a half years
xD
I only played it for 1 1/2 year, so I still need another year to figure out how crappy the game is.
Elite (1984), while an impressive feat of game design for its time, is pretty grindy and tedious by today's standards. I think OP may be suffering a case of nostalgia.
Yeah.... I watched a video of the Old Elite today.
I'm not sure how you can call that experience visceral and this game not?
Definitely blinded by nostalgia. Every time I load up a 30 year-old game, it takes me five minutes to realize that it stopped being cool 30 years ago.
Yeah.... I watched a video of the Old Elite today.
I'm not sure how you can call that experience visceral and this game not?
Definitely blinded by nostalgia. Every time I load up a 30 year-old game, it takes me five minutes to realize that it stopped being cool 30 years ago.
Obviously this meme has run its course.
Yeah.... I watched a video of the Old Elite today.
I'm not sure how you can call that experience visceral and this game not?
Definitely blinded by nostalgia. Every time I load up a 30 year-old game, it takes me five minutes to realize that it stopped being cool 30 years ago.
...
I'm currently clocking Anisotropic's mod, via AJ's FFED3D, precisely because it exemplifies the classic Elite playestyle - hardcore arcade action, in a space sim.
'Elite' is a whirlwind. I mean, it's like being sucked up into a sharknado, spinning around at crazy speeds surrounded by flying debris, smoke trails, missiles, and sharks with frickin' laser beams. Like, tiger sharks and great whites, none of your poncey hammerheads or basking sharks. Bleedin' "dolphins" would be right out.
It's a maelstrom of twitch-reflex kung-fu mayhem, constantly dodging the criss-crossing killer mesh of laser fire whilst hammering the ECM, if it's even still working, and all the while trying to stay locked onto your targets.
There is a downloadable emulator and the 1984 game available.. enjoy..
The llama cares not......
What video? Source, or it didn't happen...
I know what you're gonna post tho - some lamer who doesn't know what he's doing, pottering around and getting served. Because that's all the YT vids there are on classic Elite.
What the OP is talking about is something you cannot comprehend without witnessing it.
At some point i intend to clock it again (via Beebem), but i don't currently have any decent gameplay vids of it. I'll make some, just so that there's some record of how the game really played, on YT. But i promise you will be surprised. It's a much more action-packed, exhilarating game than you could imagine, especially if you're coming from ED.
I'm currently clocking Anisotropic's mod, via AJ's FFED3D, precisely because it exemplifies the classic Elite playestyle - hardcore arcade action, in a space sim.
'Elite' is a whirlwind. I mean, it's like being sucked up into a sharknado, spinning around at crazy speeds surrounded by flying debris, smoke trails, missiles, and sharks with frickin' laser beams. Like, tiger sharks and great whites, none of your poncey hammerheads or basking sharks. Bleedin' "dolphins" would be right out.
It's a maelstrom of twitch-reflex kung-fu mayhem, constantly dodging the criss-crossing killer mesh of laser fire whilst hammering the ECM, if it's even still working, and all the while trying to stay locked onto your targets.
It's one thing to know how to attack any particular enemy, the challenge is doing so whilst fighting off six other ships at the same time. They come at you in mobs, all firing simultaneously, unleashing salvos of missiles. In no time, you're surrounded, and fighting for your life.
So you have to learn tricks like picking off the more distant enemy first, whilst soaking up hits from the nearer ones (since the more distant ones will likewise be able to maintain fire on you for longer, while the nearer ones will pass behind you sooner).
You learn how to split up a pack, or figure out who's got the most dangerous loadout. How to prioritise targets. It's intense arcade action, pulls you right into the zone and holds you there till you're sweating / drooling. If the videos you're looking at do not convey this, then they're evidently being demonstrated by lamers who don't know what they're doing, because Elite is the last word in arcade action.
ED on the other hand is utterly emasculated of Elite's focus. Eviscerated, & lobotomised. It's not an arcade action space sim, at least, not in anything like the same manner. It has nothing of the pacing, the "immediacy" Breadbins spake of "recapturing" from the original, and so spectacularly failed to.
For now, tho, here's some vids of me, playing Elite, yesterday:
https://www.youtube.com/watch?v=J1D-xVfv8tw
https://www.youtube.com/watch?v=spp9L2eAEnE
https://www.youtube.com/watch?v=GTOyPTLR7Lc
https://www.youtube.com/watch?v=BmAvokYqBs8
..and this is exactly how classic Elite plays. Sure, the graphics and physics are weaker, but beneath that, it's the same core play style - ploughing through crowds of enemy, leaving clouds of tumbling debris in your wake.. Jump and fight, cash in, repair, replace & repeat. That is "Elite".
If your gameplay doesn't look like that gameplay, you're not playing Elite, period. It may involve the same basic activities - flying ships, scrolling thru maps and shooting stuff - but the way it's all melded together is what makes it so much more than the sum of its parts. It's slick, seamless, totally responsive to the player's pacing - the polar opposite of the way ED forces you to tag along at its dawdling pace..
Elite doesn't mess about. It does not waste your precious time. It's instantly gratifying. It's no holds barred nuclear-powered laser tanks, in space, getting straight down to business, and business is always booming!
Open your dictionary and look up "visceral". If the first definition is anything other than "Those videos what Bounder just posted", it's out of date, mate.
And if they don't look like fun to you, then Elite simply isn't your kind of game. But either way, i think i've made my point; ED is not Elite... Its Thargons are not tharg. It does not do what it says on the tin. It's pretty, but vacuous, and not in the good kind of way, its firmaments apparently crafted from some kind of viscous non-Newtonian fluid, possibly custard.
If ED played anything like Elite, don't you think i'd be all over it?
If anyone's ever truly played Elite (properly, full-on working thru the ranks) then how can their experience be any different to the way i play? It cannot be. It's impossible - to gain any rank at all, let alone Elite, you have to chop and dice your way through hordes of enemy on almost every journey. I can tell you categorically that i've never experienced a single moment of Elite gameplay in ED. Not once. Never. It is nothing like the same game... not even a poor imitation. Any similarities are purely and exclusively superficial and misleading. In terms of pure gameplay, ED is an anemic knock-off that totally misses the mark.. FD clearly do not have the pulse of their own flagship title, and they've taken most of you along with them..