- When you claim a superpower bounty, you will receive all of the bounties as individual claims, allowing you to choose which ones to cash in.
- Alternatively, you can use the Interstellar Factors to claim them all at a reduced value and loss of influence.
Because the new Interstellar bounties are actually collections of normal bounties they are handed in and dealt with no differently from normal bounties; giving the correct amount of influence to the faction that issued them and the correct reputation to the player. They will also be a lot bigger as they have minimum trigger thresholds, and are a feature that is primarily aimed at Commanders, allowing the game to make them wanted across huge swathes of space.
Initially, NPC ships will not have these new Interstellar bounties. Instead, every time we would have generated a lightweight Interstellar bounty, we will instead generate another bounty from a faction in the system.
Whilst this does reduce the amount of influence you can bring to a system, it makes the process simpler, predictable, focused and legible. Fundamentally it can be summed up by the following statement: to support a faction, hand in claims issued by that faction to that faction.
We’re also fixing the Interstellar Factors so that they (correctly) do not apply influence to the system where they are based. Reputation and Credit rewards will continue to work as normal.