*Dons metal helmet*
So, today's nuclear bomb of a question: what exactly is the problem with mode-specific content?
Content always has to be developed for specific roles or playstyles. I don't expect to get mined ore when I trade, and I don't expect to get tins of imperial slaves for scanning stars during exploration.
So what is the fundamental objection to Open having content for Open play, for PG to get specific content, and for Solo getting its own content?
It doesn't have to make either "exclusive" or "better". The content for either can have equal effort put into it. For a very basic example, Open-only CZs, or trade missions, that drive a particular objective or growth, and PG also has dedicated missions that cannot be completed in Open.
Technical matter aside the above has always been shut down "because all game modes are valid", but if the content is effectively equal on either side, it's not stating that either is more valid - simply acknowledging that different players have different needs.
In a nutshell it caters more to everyone, so unless I am missing something, the only objection would be founded on...well, not wanting other people to have fun. Now there's a turn up for the books
Go.
So, today's nuclear bomb of a question: what exactly is the problem with mode-specific content?
Content always has to be developed for specific roles or playstyles. I don't expect to get mined ore when I trade, and I don't expect to get tins of imperial slaves for scanning stars during exploration.
So what is the fundamental objection to Open having content for Open play, for PG to get specific content, and for Solo getting its own content?
It doesn't have to make either "exclusive" or "better". The content for either can have equal effort put into it. For a very basic example, Open-only CZs, or trade missions, that drive a particular objective or growth, and PG also has dedicated missions that cannot be completed in Open.
Technical matter aside the above has always been shut down "because all game modes are valid", but if the content is effectively equal on either side, it's not stating that either is more valid - simply acknowledging that different players have different needs.
In a nutshell it caters more to everyone, so unless I am missing something, the only objection would be founded on...well, not wanting other people to have fun. Now there's a turn up for the books
Go.