willyb321 is working on the engineering changes at the moment and we hope to get them out soonish. If you want them sooner, Coriolis is an open-source project, so feel free to contribute and fix it yourself.
You're right, I could have a look.
willyb321 is working on the engineering changes at the moment and we hope to get them out soonish. If you want them sooner, Coriolis is an open-source project, so feel free to contribute and fix it yourself.
Hi, thanks for keeping this going I use it all the time and it's fantastic.
Not sure if you're aware that when using the export from EDDI all of the engineered shield resistances come out wrong for example exp, kin, therm = 75, 57, 23 when they should be 51, 29, 36.
EDshipyard imports ok so i think it's Coriolis that's causing it.
EDDI developer here. In case you want to see our export code it's at https://github.com/EDCD/EDDI/blob/develop/DataDefinitions/Ship.cs starting line 340. Nothing jumps out at first glance.
are you going to add the ax weapons?
Hey - So I am totally going to start helping out with this - I had no idea you were all so thin on the ground. I'm no dev, but I am a Software Test Engineer in RL...
Do you have any sort of automated regression pack in place? This could be the perfect project for me to round off my skills in this area whilst also contribute to something I love !?
Hi, I just wanted to update my build and recognized, that at least one blueprint is not up to date.
Since 3.0 you can upgrade the Engine Focused Power Distributor to lvl 5 (https://inara.cz/galaxy-blueprint/68/). On Coriolis EDCD it's still on level 3 max. Is an update planned?
Great tool btw, keep on the good work
https://beta.coriolis.edcd.io/Is there a v3.0 Beyond update coming
Is there a v3.0 Beyond update coming or should I just start learning how to work the ED Shipyard version?.