The dev's should have created an autopilot for interstellar travel. You know, just like the autopilot from the games we played 20 years ago. It sure was nice to lock in a destination, hit autopilot, then watch the wonder of the galaxy flash by your canopy.
- Each ship has a maximum number of crew slots for each type
- When crew slots are filled the commander has access to a number of benefits based on crew type:
- Gunner: turret weapons are more accurate and can switch targets to make opportune attacks; the more gunners available, the more turret weapons can gain these benefits at the same time
- Engineer: damaged modules will be repaired; the more engineers available the more modules can be repaired at the same time.
- Pilot: the commander can initiate defensive manoeuvres, chase target and travel to location orders
- Marine: marines will automatically engage ship invaders (requires ship internals update)
Hey
I was playing for a few hours and made enough money to buy a docking computer but the first time I used it, it crashed my ship into the side of a space station! I didn't have enough credits left to afford my old ship, so back to the beginning again.
Feeling a bit peeved about this
Bryan![]()
Lakon type9, 2.5m of cargo in the hold, then turn on the docking computer and hold on tight!
You can turn it off in the modules window, it's at the bottom usually.
May I ask why you still kept using the docking computer when you already lost cargo a few times before? It happened to me once, loitering but I was around to take over... so I do not use it anymore... easy peasy.
Thanks did not know that
Thought it was a temporary bug or glitch and would not happen again, but fourth is a charm right?
I probably would have ditched the docking computer after the first time......
assuming I would ever buy one in the first place![]()
I remember the original Elite also let you crash occasionally when using the docking computer. You'd better align up roughly first, before using it, to make its job easier.