What then is PvP's place in a game where it is an entirely optional activity?
Like every other activities ???
What then is PvP's place in a game where it is an entirely optional activity?
Like every other activities ???
What then is PvP's place in a game where it is an entirely optional activity?
I loved Miami Vice! What say we hook up and bounty hunt together? You can be Tubbs.
https://www.youtube.com/watch?v=E1o-NWNmQLM
Well, this is where it comes down to Frontier making a huge error.
Having a PvP enabled game, without any need or rewards for PvP was a werid thing to do.
Except when your PvE is PvP...
Every other activity, if not PvP, is then PvE by default....
See, this is where I'm confused; is it okay or not to equip an kws and harvest bounty receipts whether big or small, or are you just going to insist on making a value judgment if the score isn't "big enough?"
See, this is where I'm confused; is it okay or not to equip an kws and harvest bounty receipts whether big or small, or are you just going to insist on making a value judgment if the score isn't "big enough?"
Slurp.
why would it not be ok, they're only space magic, aren't dictated by player rules at all, and are infinite. Normally thats how one does any activity is the OODA loop, or well risk assessment.
I'm glad to hear you finally admit that PvP is not an optional activity.![]()
haha I did that........ Engineered my FSD...... then... well, you can find me around colonia at the moment![]()
no bubble for me! The upgraded FSD was the only excuse I needed![]()
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It's been clear, from the very beginning, that the fact that *every* player, regardless of game mode (and now platform), both experiences and affects the single shared galaxy state that indirect PvP would be unavoidable, even accidental.
Direct, in the same instance, PvP, has, however, always been, just as obviously, entirely optional....![]()
Correct, you just can't indirectly block someones progress or try to hinder it, thus making any sort of danger non-existent.
Therefore whats the whole point behind PVP actions if theres no ability to hinder the other person.
This game won't hesitate to descend on you with station guns for a parking ticket, or to send every NPC in RES after you for so much as a 200 credit friendly fire accident, but players who want to use the kws to legitimize their own version of justice are labeled salt suckers, too?
Bland and tasteless, missing a certain something perhaps.
Justice is blind, Bob, alright? It really doesn't matter what they're offense was. Balance must be restored in the name of law and order.
As an aside...how far have we drifted afield from the OP?
Ah but Jason there's different shades of balance.
For example wing assassination missions are fun and challenging to do solo, yet the last CMDR I met with a couple of hundred credits on his head wasn't. So I told him how to clear it.
No challenge, no effort, no point.