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Long range Corvette FTW!
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You can already take a Corvette on a long range trip - it just takes some time. 8 ly more doesn't really matter, it does matter if you want to reach that system that is 13 ly away from the one you are currently in
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Long range Corvette FTW!
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My FDL and Corvette can finally travel outside of the Megaship transport thingie!
Absolutely not. Optional slots are important oncombatPVP ships and won't be wasted for 10 or 8 Ly. Better use a taxi ship.
There are other ships in the game than Corvettes and Cutters... looking forward to watching you put a C5 FSD booster into an imperial Courier....
You can already take a Corvette on a long range trip - it just takes some time. 8 ly more doesn't really matter, it does matter if you want to reach that system that is 13 ly away from the one you are currently in![]()
Pre Engineers, my Combat FDL had an 11ly range. And I wanted to travel to a system 13ly away.
Due to the unusually low starfield density around my destination, it took 9 jumps and 3 refuelling stops.
I stopped using my FDL after that.
Pre Engineers, my Combat FDL had an 11ly range. And I wanted to travel to a system 13ly away.
Due to the unusually low starfield density around my destination, it took 9 jumps and 3 refuelling stops.
I stopped using my FDL after that.
There are other ships in the game than Corvettes and Cutters... looking forward to watching you put a C5 FSD booster into an imperial Courier.
Not an explorer myself, but would you seriously consider to increase your jumprange from 50 to 60 LY for the price of 125% higher fuel consumption? Guess you would lose more time scooping than you could actually save. Being flat increases they are less desirable the higher your unboosted jumprange is. For exploration ships I would call them almost completely useless, except if you want to go to otherwise unreachable fringe systems.
Now that will be neat on a mission conda, trade ships or something like a t10 or corvette.
8 blueprints... I'm finishing the new guardian mission and I got 2 of those. Are we really forced to farm those or go home ?
For the FDL I think this applies to PvE too.Corrected this for you![]()
Well I wouldn't call fuel consumption a downside since we have quite efficient fuel Scoops (and, when those are failing, fuel rats).
Didn't exist back then.![]()
Noone can tell me this has been tested a single time before implementation. It stroke the first owner of this module at first usage. No excuses this time FD [mad]
Noone can tell me this has been tested a single time before implementation. It stroke the first owner of this module at first usage. No excuses this time FD [mad]
Without meaning to be a complaining humbug aren't they reducing the huge scale and distances of the galaxy by adding yet more stuff that can give us bigger jump ranges? Colonia and Sag A are getting into the casual Sunday drive territory.![]()