.You might as well compare ED to FIFA, both are computer games so what doesn't ED have a football!
Until FD releases a football bobble head
.You might as well compare ED to FIFA, both are computer games so what doesn't ED have a football!
You might as well compare ED to FIFA, both are computer games so what doesn't ED have a football!
Well there's ya problem, you are comparing two entirely different games that have zero correlation with each other except that they are well GAMES. ED has never been a game you can jump on and play for an hour with a result at the end. PUBG on the other hand is exactly that, you have a finite time period with a conclusion at the end - then you repeat the same process again and again and again.
As for calling new maps in a MP shooter new content, well since every MP shooter has to release new maps (often that is one of their main financial grabs). But the gameplay remains exactly the same, just the background changes. Hmm what other differences, oh yes, PUBG is ONLY a MP game, there are no bots, so yes, the MP aspects of the game are strong, because they have to be! Yet ED has the somewhat unique experience that you can choose whether you inhabit the system with other players or not, whilst still being able to participate in the entire game.
You might as well compare ED to FIFA, both are computer games so what doesn't ED have a football!
Which is why I'm just getting ready to go kill Vittoria Vici at her wedding reception for about the 20th time.
@OP - I sometimes advise this to people on these forums. When all I see from a person is constant complaints and they've been here for 3 years, it's clear to me they want a completely different game than the one FDEV are making. If that's the case, I don't see any other advice for them than to get over the fact that ED will never be the game they want, so perhaps they should simply play something else. Alternatively accept the fact that Elite is what it is.
To give you my own example - I purchased 2 games: one called Rust and the other one Ark: Survival Evolved. After putting some hours into them, they turned out to be something completely different than I thought they'd be. Instead of going to their forums and crying about it and demanding the developers to change those games to something I wanted them to be, I've just accepted the fact that those games are just not for me. I simply don't enjoy them at all.
I can understand that someone has a passion for Elite and they like most aspects of it, but don't enjoy a few others and they are complaining about it. But if the only enjoyable part of the game is, say, flight model and the fact that it happens in space - and the rest is just something they would like to change, because they don't enjoy it, I say they just chose a wrong game to play and they should think of playing something else.
And the fact that there is nothing else like Elite at the moment? Well tough, if they know so well what Elite should be and is not and will never be, perhaps they should start their own KS campaign, get the funds and make the game they've always dreamt of.
So while I agree that the "go play something else" advice can be often overused, it's not often the case, because sometimes there simply isn't any other advice one can give.
There are other games out there,
Anyone who wants to play as a space mogul X3 got an update a few months ago and now supports X-box controllers. A new version is also under development.
For campaign based space sims, the x-wing games are all on steam (I think) and freespace2 is freeware with loads of top quality mods.
Guildies always have EVE, which was designed specifically to cater to their desires.
True that, however I really meant new games
Saying that, X3 is still perfectly playable, modern game.
If you have a look at egosofts website there's an official bonus plugin that adds afterburners and employable pilots who can be set to follow trading loops picking up from your stations and selling your stuff or resupplying your ships, as they gain experience you can give them jumpdrives. They can also be set to transport hub materials for Bala Gi automatically which was one of the most epic grinds in gaming history so you can get the HQ without losing the will to live.
Hang on linky incoming.
Vladimir Romanyuk did it. Not sure if he used black magic or not, though considering what he's achieved as one individual, I think he used some sort of magic.
I don't think I'll be coming back to X series anytime soon. I don't really have the time for that anymore... They are great games though and there are a LOT of mods to make them even better, including ship cockpits, to make it more immersive.
I know. I KNOW.Vladmir Romanyuk? Who? Lemmie just search.... oh, Space Engine, I've heard that mentioned quite a few times. Hmm... maybe a YouTube search and.... Oh. My. G.....
Oh, great.... you've just ruined ED for me. Thanks a bunch Duck. [big grin]
I don't think I'll be coming back to X series anytime soon. I don't really have the time for that anymore... They are great games though and there are a LOT of mods to make them even better, including ship cockpits, to make it more immersive.
The one you want is the star wars mod for it, if you have a beefy PC...
Is it the standard flight model or is it tweaked at all ?.
From my experience it's the standard flight model. but it really does look cool & there are some huge ships (these are the ones that require the beefy PC)
http://www.moddb.com/mods/mikhail-skatchkov
It's not perfect, there are bugs it still works really well.
Thanks I'll give it a bash.
I realize some folks say "why not just play another game?" but in all honesty, what other space games are there? Unless all I want to do is shoot, what options do I have? Star Citizen is years away, most of the other space games are very limited in scope and mechanics, and quite frankly I've been looking for a Freelancer replacement since Freelancer, and Elite comes the closest. I mean, SO CLOSE you have no idea. I don't mind a little planning, I don't mind grunt work or grinding if it's going to something that will be rewarding and enjoyable, but right now Elite just isn't there yet. To put it another way, it's like meeting the man or woman of your dreams, and then realizing they don't like human contact. You can still fall in love with them, you can admire them for many other attributes, but at the end of the day, your interaction will be sorely limited, and instead of being physically involved, face to face and enjoying the moment together, you're watching Netflix for 3 hours while sitting at opposite ends of the couch.
That may not have made sense, but, yeah. I want to love this game. I already like it, I want to play it all of the time, until I log in and start playing, at which point I realize why I get frustrated.
"Go play another game if you get bored."
What if I don't want to play another game? What if there really is no other game? You know exactly what I mean: you step away, but then you itch to log back in hoping something else will catch your attention. Elite is addicting, because the potential is right there, no other game comes close. Let's look at a few of the modern space games out there:
As colorful as it is, No Man's Sky doesn't do that for me. They have amazing worlds, but meh flight mechanics and it doesn't feel "real," (as if that can be quantified in a game).
Eve Online would be more fun if it wasn't more about pewpewpew than anything, and then there's the lack of first person flight perspective, which takes away from it for me. Also, it's F2P, which is just begging for trouble.
I play Star Trek Online sometimes, but the ships are small, the mechanics boil down to "shoot this," and "scan that" which get very boring before long, and it too is F2P, though I think they do a nice job balancing it out.
Mass Effect has some incredible visuals, but it's about shooting stuff, and I'm more fascinated by the beautiful universe in which it is set. Seriously, the art department for that game needs high praise, but unless I want some cinematics and pewpewpew, I've got nothing to do.
Stellaris has some nice strategy/gameplay, but it's made in the same vein as so many other modern space games that eschew a first person, visceral experience. It sits along with the other modern space games that favor voxels and sprites, which is fine if you're into voxels and pixel, but none of it scratches the Elite itch one iota.
Star Conflict is another F2P set in a first person universe, and while it looks good, there's no time to appreciate it because of pewpewpew and "buy more credits."
Endless Space 2 looks incredible, and has gameplay and story out the wazoo, but it's not a first person immersive experience like Elite.
Eve: Valkyrie looks jaw droppingly fantastic, has first person perspective and everything, but it's just combat.
All of these games have their positives and negatives, but they're not Elite: Dangerous, and they don't have 1/3rd the potential Elite: Dangerous has.
So, yeah, I care a lot about what gets changed in Elite: Dangerous, and what path it's on in terms of development. I want a more invested experience, but not just time, I want to be emotionally involved, I want to be excited, surprised, gratified, and I think so many of the game mechanics get in the way of that. I feel that Elite brushes up against greatness, and then backs away. Like they know what they could do, but they're too afraid or unsure to do it. They gave us an entire galaxy to play in, but little to do. A sandbox should allow for stimulation, not boredom. You can do anything you want, as long as it involves this handful of repetitive actions.
I complain because I care a lot. If I didn't, I wouldn't have been brought on board by Braben's words when I was making my considerations for purchasing the game. He sold me on an incredible world, and some of you say that's what Kickstarters do, but that doesn't excuse anything. Don't we all get angry when we feel deceived by those we trust? Or when we realize we have a product that could have been amazing if the manufacturers wouldn't have half- it in the name of expediency? So many of the game mechanics scream "good enough for now," and "that'll shut them up for a while." Whether that is the intention, I can't say because the devs don't talk to people. Communication between developers and player base in this game has to be the worst I've ever encountered for a modern game in development. I know they're busy, but Jesus H. Christ, you make a little time for the people who believed in you and helped get your butt off the ground and back into the game, and are still working to keep you in that game.
"Hey, new paint jobs!" and "buy our new game!" doesn't count. So much more has to be done, and more effort is required. This game is the best game in town. That's not damnation, but it's not praise, either.
TL;DR - There are no other modern space games when it comes to wanting something like Elite: Dangerous, which means Elite has to be the torchbearer when it comes to this type of space sim. They're the only game in town for this kind of experience. Others fall short, or don't focus on the kind of gameplay that had drawn us to Elite in the first place. Talk to us, listen to us, be our friends, guys. The reason so many of these threads are happening is because it's awfully quiet from the other side of the table, so people keep shouting, hoping to be heard. You have the potential to be amazing, so just be amazing. Do it. I believe you can, and so many other players in this game believe you've got the skill and talent to make every other game in this genre be nothing but amateurs.
Just my two credits.