Deleted member 110222
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I was just reading the FFF, where someone's post struck me.
It said something along the lines of that they don't want to spend time with people who want to fight and destroy them in-game, however, they are happy to have "positive" encounters.
The thing is I can't help but think that "positive" means they have a chance of winning.
Do you guys think this is the cause of the PvP/E divide? People just want to "win" every time, and if they can't for whatever reason then they get upset? Because I'm not sure that's how competitive play works...
It said something along the lines of that they don't want to spend time with people who want to fight and destroy them in-game, however, they are happy to have "positive" encounters.
The thing is I can't help but think that "positive" means they have a chance of winning.
Do you guys think this is the cause of the PvP/E divide? People just want to "win" every time, and if they can't for whatever reason then they get upset? Because I'm not sure that's how competitive play works...