Do they need that though? Just asking, can ships that make more sense not still be diverse and compelling?
They already have a bunch of hand waving. Anaconda is purely hand waving. People are arguing against a thing (that already exists) because of an assumption things aren't already an inconsistent mess of mixed intent. The biggest hurdle is just getting Frontier to recognise and accept that a game with some extreme leaders, and a vast remainder of also-ran is not "diverse and compelling" no matter how one might want to frame that.
We have a large number of ships, of which the minority are used the majority of the time. Krait (being a multirole) shows Frontier have no problem adding a "diverse and compelling" ship that's not saddled with the silliness quite a few prior ships had; that does look incredibly arbitrary from a decision perspective.
I don't care if suspension of disbelief is required to accept some changes; I care more that ships are relative and consistent with each other. As long as they are all following the same basic premise and design cues, it doesn't actually matter how potentially odd the underlying stats end up. This allows for considerable iteration, on the same premise.
We can't solve Anaconda for example; so make everything else more consistent with it is likely a more constructive and actually achievable outcome.
Essentially "If the mountain will not come to Muhammad, then Muhammad must go to the mountain". Consistency and the delivery of is arguably one of the most important parts of ship design and Frontier have persisted for a very long time in not considering this in the slightest and gone with highly bespoke inconsistent delivery of ships with cross-purpose design goals that seem to indicate the teams working on different aspects are just not working to the same goal.
People building ships simply appear to not be engaging with people who design the uses for those ships. There's been a disconnect between design and purpose. Krait might be a sign of a more unified approach and even Challenger seems to have avoided some of the more esoteric design choices - I for one, bloody hope so.
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