News Implementation of a dedicated mission server

Any change the stops me continually getting the message "Cannot connect to adjudication server" will be welcome, as will a decrease in the (often over 45 seconds) loading time of the mission board.

Stability is always a good thing and a step in the right direction.


Bravo FDev
 
The problem is that any income in the game is down to RNG, there's no stable, decent source of income and so people board flip to earn a bit of cash. Of the 2.8% I'm sure it's a very small % then that exploit the game mechanics. This is not a welcome change unless you make it possible for a decent stable income that we can draw on when we need to. Then there'd be no need for board flipping. I think this is especially true for end-game players.

Instead of a mission board that seems effected somewhat by your ship loadout, and where it's pot luck (I've had weeks of good and weeks of bad at a time), why can't we have a jobs board where we can advertise our capability and have a more positive pick up with at least reasonable pay. At least we'll have some possibility to plan out what we want to do in game.

It's the mechanics that drive the undesired behaviour, people come to the game to play and not to grind/board flip. Exactly the same as hunting USS's for high grade manufactured mats, if you were able to collect these reliably as you go ... well hopefully I've made my point, too much is down to RNG for effort/reward.

Whilst I think the board flip exploit fix is fab news I agree with the above suggestions too.
 
How about you give me the ability to request missions of a type that are based ON MY SHIPS CAPABILITIES! rather than showing me Go Kill X when im in a type 9

Example - I am currently headed to Shinrarta to buy a ship, I am currently in an Anaconda with 200 free cargo, Go to mission board and ask agent if there are any goods needing transport to Shinrarta since im on the way there, Agent tells me "No, but there is a delivery that is on your route."

You keep trying to push a "Personal Narrative" so rather than making us react to the world more and more have them react back every now and then eh?

I think there are lot of players who want exactly opposite.
 
Okay... I myself consider this a good update IF:
1)The missions refresh every 5 minutes like they are supposed to
2)You not only increase the payouts, but the average missions spawned (Waiting for 10 mins till a suitable mission spawns will otherwise surely happen)
3) Make sure you are not displaying only a few particular mission types (E.G. civil war board should have some Assassinations, Massacre missions and even one or two Source and Return missions)
Otherwise, this update will surely bring very nice mission changes, especially coupled with general tweaks to missions. I welcome this change since board hopping was one of the most annoying aspects of the game.
 
Those numbers are fake.
I really don't know ANY commander that don't do the board flipping, a resource that the community have discovered to FIX the lack of a better solution from frontier.

I don't know what started to happen after Dale Emasiri left the frontier, but yeah, things started to be terrible since he leaves.

In my opinion the new community mananger have problems to understand the game and the comunity, he just pay attention on the Fanboys and Whiteknights, leading the Dev team to belive in their insanities.
Unstopable nerfs on every mission/gameplay - And now this: the end of board flipping WIDOUTH a proper solution to the problem that is the mission boards.
The loading time i'ts not the problem, by the way.
 
Ideally I'd love this from the mission system:

More wrinkles

More random mission givers- from shady guys outside stations wanting to sell drugs or smuggle stuff...but it needs to be situational

Tabs for types of missions. so you'd have a page each for COURIER / TRANSPORT / PASSENGER / WETWORK / HACK

More multi-stage stuff- scan missions that turn into bank jobs, and then getaways etc. Tie them into the new Q4 mechanics.
 
Those numbers are fake.
I really don't know ANY commander that don't do the board flipping, a resource that the community have discovered to FIX the lack of a better solution from frontier.

I don't know what started to happen after Dale Emasiri left the frontier, but yeah, things started to be terrible since he leaves.

In my opinion the new community mananger have problems to understand the game and the comunity, he just pay attention on the Fanboys and Whiteknights, leading the Dev team to belive in their insanities.
Unstopable nerfs on every mission/gameplay - And now this: the end of board flipping WIDOUTH a proper solution to the problem that is the mission boards.
The loading time i'ts not the problem, by the way.

I don't board flip. You're in tinfoil hat land if you can't see the numerous daily complaints on the forum.
 
Those numbers are fake.

Here you go :)

I really don't know ANY commander that don't do the board flipping, a resource that the community have discovered to FIX the lack of a better solution from frontier.

I don't know any who does it regularly. Maybe few times someone has done it.


In my opinion the new community mananger have problems to understand the game and the comunity, he just pay attention on the Fanboys and Whiteknights, leading the Dev team to belive in their insanities.
Unstopable nerfs on every mission/gameplay - And now this: the end of board flipping WIDOUTH a proper solution to the problem that is the mission boards.
The loading time i'ts not the problem, by the way.

There is no solution, because there are no problem. Board flipping shouldn't have been possible in first place and you should not have to own fleet of all ships within year.
 
Ideally I'd love this from the mission system:

More wrinkles

More random mission givers- from shady guys outside stations wanting to sell drugs or smuggle stuff...but it needs to be situational

Tabs for types of missions. so you'd have a page each for COURIER / TRANSPORT / PASSENGER / WETWORK / HACK

More multi-stage stuff- scan missions that turn into bank jobs, and then getaways etc. Tie them into the new Q4 mechanics.

I wish missions morphed into more sophisticated contact of webs system, although I have no clear picture in my mind how to do that. There still might be board with regular jobs, but some tasty ones might be behind contacts.
 
Here you go :)



I don't know any who does it regularly. Maybe few times someone has done it.




There is no solution, because there are no problem. Board flipping shouldn't have been possible in first place and you should not have to own fleet of all ships within year.

I don't have asked you nothing, first of all, you and your horde are exaclty what are ruining this game.

And, if someone already used this mechanic "A few times" this proves that the mission generation system is borked, but BTW, i will not lose my time anymore writing any response to you, this topic i'ts already flooded with mensages from you trying to convince people about Your opinion.
 
Good idea IF refresh on the mission board will happen every 5 minutes instead of 15 AND if mission boards will feature 3 times as much missions as they do right now.
IF not - I think this is a really bad news.
 
I don't board flip. You're in tinfoil hat land if you can't see the numerous daily complaints on the forum.

Probably im blind, just searched in the first 3 pages on Dangerous Discussion: No complains about.
Also 3 first pages on bug report: nothing about loading time.

But BTW, Congratz about don't board flip, but i really doubt about it, specially if you are a older player like me when enginners need comodities too.
 
Those numbers are fake.
I really don't know ANY commander that don't do the board flipping, a resource that the community have discovered to FIX the lack of a better solution from frontier.

I don't know what started to happen after Dale Emasiri left the frontier, but yeah, things started to be terrible since he leaves.

In my opinion the new community mananger have problems to understand the game and the comunity, he just pay attention on the Fanboys and Whiteknights, leading the Dev team to belive in their insanities.
Unstopable nerfs on every mission/gameplay - And now this: the end of board flipping WIDOUTH a proper solution to the problem that is the mission boards.
The loading time i'ts not the problem, by the way.

I don't board flip. Stop pretending you speak for the majority.
 
Probably im blind, just searched in the first 3 pages on Dangerous Discussion: No complains about.
Also 3 first pages on bug report: nothing about loading time.

But BTW, Congratz about don't board flip, but i really doubt about it, specially if you are a older player like me when enginners need comodities too.

Did you just miss the torrents of complaints about Gnosis? Never board flip, I run missions and take what as interesting, I rarely go to do a mission because I need a material for engineering.
 
Ideally I'd love this from the mission system:

More wrinkles

More random mission givers- from shady guys outside stations wanting to sell drugs or smuggle stuff...but it needs to be situational

Tabs for types of missions. so you'd have a page each for COURIER / TRANSPORT / PASSENGER / WETWORK / HACK

More multi-stage stuff- scan missions that turn into bank jobs, and then getaways etc. Tie them into the new Q4 mechanics.

Pretty much my wish list. The whole Bubble should effectively be a "virtual mission board", with lots of ways to pick up missions. The higher the mission rank, the more varied & frequent the wrinkles should become (with some even being non-optional at the highest ranks), & some wrinkles should be triggered by player actions/inaction, rather than purely random. For example, getting scanned might trigger a "New Destination" or "Enemies Incoming" wrinkle. More directions that follow-on missions can take-not every assassination mission should lead to another assassination mission as a follow on. Not every black box recovery should lead to an assassination. Each primary mission should potentially have a minimum of 2-4 follow-on missions that can lead on from it. With that follow on likewise having a minimum of 2-4 follow on missions......and so on & so forth.
 
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I don't board flip. Stop pretending you speak for the majority.

Who is saying about the majority/minority in there? Those numbers really don't matter - the dev team will accept what the comunity team delivery has feedback and clearly they are giving a about "how much people".
Im just saying that i don't know a single commander that don't have used the board flip to achieve something - and this is completly plausible, i'ts not the players fault that horrible mission generation system.

Did you just miss the torrents of complaints about Gnosis? Never board flip, I run missions and take what as interesting, I rarely go to do a mission because I need a material for engineering.

Yeap, completly missed this one, since the Salomé Fiasco i don't participate anymore on events - and to be honest im taking some time from this game/forum since the last hidden and unscrupulous nerfs - But i've looked after you write about it to find something... and nothing.
BUT, if people are complaning about the mission generation system on the GNOSIS when 11.000 fools get fooled?
 
Ideally I'd love this from the mission system:

More wrinkles

More random mission givers- from shady guys outside stations wanting to sell drugs or smuggle stuff...but it needs to be situational

Tabs for types of missions. so you'd have a page each for COURIER / TRANSPORT / PASSENGER / WETWORK / HACK

More multi-stage stuff- scan missions that turn into bank jobs, and then getaways etc. Tie them into the new Q4 mechanics.

Interesting ideas, but none are good when you're doing BGS work. Difficult balance that FD need to keep ;)
 
It not completely a bad idea, but the whole mission generation system would need to be overhauled from scratch.

As it stands you NEED to flip the board because all you are offered are Wing Mine 9999999999 gold for 2 million credits. Well 10% extea would be 2.2 million, big wow.

So either the variety of and frequency of missions needs to be looked at, or a dedicated Refresh button needs to be added but maybe limited to a once every 5 minutes on it's usage.
 
Who is saying about the majority/minority in there? Those numbers really don't matter - the dev team will accept what the comunity team delivery has feedback and clearly they are giving a about "how much people".
Im just saying that i don't know a single commander that don't have used the board flip to achieve something - and this is completly plausible, i'ts not the players fault that horrible mission generation system.



Yeap, completly missed this one, since the Salomé Fiasco i don't participate anymore on events - and to be honest im taking some time from this game/forum since the last hidden and unscrupulous nerfs - But i've looked after you write about it to find something... and nothing.
BUT, if people are complaning about the mission generation system on the GNOSIS when 11.000 fools get fooled?

Yet you have at least half a dozen Commanders, just in the last few pages, categorically say they don't Mode Switch.....oh, but according to you we must be lying just because you & your friends do it. I'd believe that FDev have the metrics that you clearly lack. Anecdotal evidence is a poor basis for making design decisions.
 
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