Jane Turner
Volunteer Moderator
I will keep this 1st post updated
Information
Positive
Negative
Conflicts
Positive
Ethos/flavour
Positive
There are now many cases suggesting that BGS actions are being attributed to the wrong faction in some cases
Information
Positive
- The faction status tells you where elections and wars are anywhere with the faction and what assets are at risk.
- missions no longer say they give influence when (due to faction state) they don't /missions state whether they help in conflict and are conflict themed. (Whether they actually affect the conflict is still unknown. )
Negative
- The information is frequently missing
- display of information is very inconsistent even when it works. There are space limitations, certainly, in places, but e.g. happiness and conflict details could be on the system map, for example
- Due to the influence lock it is no longer possible to determine if an action in conflict has been successful without a squadron view or a system visit
Conflicts
Positive
- The new CZ are more involving
- CZ factions are identifiable before dropping in.
- When you finish a wave in a CZ, you can now release the limpets and suck up some goodies in peace.
- Wars and elections still happen where there are no assets - (as currently), but they are no longer avoidable by strategic state management.
- But zero-asset conflicts in unwanted systems no longer harm faction in systems it cares about (this will significantly help stability in Colonia, though this is an unusual region)
- economic states no longer being mostly blocked by others allows greater variation in markets and outfitting production
- Intended wars take 3 days longer
- Influence gain is hidden until the conflict state is over making fine control hard/impossible This is incorrect - a win is +4% and a loss-4% regardless of starting influence
- As soon as conficts trigger with 2 or more factions that hold the majority of influence there is no way to move the non-conflict factions significantly for 10 days - this produces gridlock.
Ethos/flavour
Positive
- the local news articles have a bit mentioning the success of the union / corporation / regime / coalition which tells you the ethos of the faction.
There are now many cases suggesting that BGS actions are being attributed to the wrong faction in some cases
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