Just finished Jurassic Isla Pena today, so here's my
park map. 7:09 hours
(better than Sorna, which took 18 and a bit)
I had a 5-star Facility rating pretty much the whole way through - it's just the dinosaurs that slow you down. I got my 16 species established, replaced Ceratosaurus with Metriacanthosaurs, and Struthiomimus with Pachycephalosaurus, and got the final rating by releasing many more Dilophosaurus.
Paddocks
Started with Medium carnivore paddock (Ceratosaurus - this later became my Metriacanthosaurus and Velociraptor paddock)
Small herbivore paddock (was Struthiomimus, Dracorex, Triceratops, Edmontosaurus, replaced with Pachycephalosaurus in the final stages)
Large herbivore paddock (Diplodocus, Iguanodon, Chungkingosaurus, Huayangosaurus, Corythosaurus, Edmontosaurus)
Tiny armoured herbivore paddock (Ankylosaurus, Crichtonosaurus, Nodosaurus)
Small carnivore paddock (lots of Dilophosaurus)
Medium carnivore paddock (Baryonyx and lots of Dilophosaurus)
Strategy
Apply Max Dig Yield as soon as possible to the Expedition Centre
Release minimum dinosaurs needed to start making a profit
Continue digging until genomes are at 100%
Release new 100% dinosaurs
Work on Research Centre to reduce cost and increase speed
Always have expeditions running
Increase the staff in your shops, and increase the prices a bit
Save each time a contract is completed, and reload if the next contract isn't one that you want
Have Storm/Emergency Shelter protection on everything
Open shelters whenever there is a storm
Keep carnivores in their paddocks by sending rangers out to top up their feeders - if there is a jeep in the paddock, they will harass it
Keep large and small carnivores together - they distract each other from escaping
Save up and release dinosaurs with the highest rating you can get
Don't be in a hurry to get your Dinosaur Star Rating up - use the time to research and maximise your income from dig sites to get to 100% genome, before releasing the new dinos.
Dedicate one of the small branch areas to your power stations
Early in the game, apply Genetic Modifications to maximize lifespan
Late in the game, buy the Success Rate upgrades, and apply Genetic Modifications to maximize Rating
Save before expensive Incubations, and reload if they fail
Facilities - I have 1 Hotel, 2 Fast Food Restaurants, 2 Gift Shops, and a Clothes shop (and a Security Centre because it fit next to the Power Stations)
Important Research
Dig Yield
Research Speed and Research Cost
Improved Output and Outage Protection
Monorail
Heavy Steel Fence, Electrified Heavy Steel Fence, Electrified Concrete Fence (didn't bother with the others)
ACU Accuracy and Reload
Genetic Research - you want to maximize the rating of every dinosaur you make towards the end
Fossils - Baryonyx and Metriacanthosaurus because you can have 2 per paddock, Nodosaurus, Crichtonosaurus
Viewing Towers
Fossil Centre Capacity and Speed