Call me crazy, but if you don't want to be pirated you either:
Multicrew with a fighter for protection
Wing with a friend who flies a combat vessel
Fly a combat worthy ship sacrificing cargo capacity for boom juice
Fly a ship that can escape and learn how to do so (The Git Gud™ doctrine)
You can also give the pirate what he wants, and you may™ (depending on your social skills) get to live with most of your cargo intact. A good pirate does not want to kill because that makes life very expensive and complicated.
Remember that if you can't escape you will have cops helping you as well (sec level depending) if you can live long enough. So rather than fly a ship like this
up your game a bit and change this elitist 'thou shalt not touch thy thrusters you subhuman pewpewmaster for the body is sacred' attitude.
Flying in Open is just that- its open. Nothing is 'wrong' and pirating / killing is a valid play choice that FD themselves say is fine. You can stay in solo, thats not wrong either, but at the same time you won't get the devious behaviour from players that no AI can match. In addition to that AI pirate ships are spoon level most of the time. I really want to see AI pirates that have cytos or properly trap you- until then, the only dynamic and emergent situations happen between players- this is where quite a number of people have fun because rather than seeing
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
in the chatbox, you actually get some fun interactions.
In my view? Void Opals and really, really shiny cargo should be open only to turn people to crime, they should be treated like the proposed Open Powerplay merit destruction on mode swap.
Also, there is nothing to stop you getting revenge on the pirate later on. If people hate pirates then strap into a combat ship and hunt them like dogs.
I'd pay FD millions to see people here get a posse together and take on human pirates. And, I think the pirates would enjoy being hunted by wings of human bounty hunters in an emergent fashion. It would be like this:
After all, what are squadrons for?
Multicrew with a fighter for protection
Wing with a friend who flies a combat vessel
Fly a combat worthy ship sacrificing cargo capacity for boom juice
Fly a ship that can escape and learn how to do so (The Git Gud™ doctrine)
You can also give the pirate what he wants, and you may™ (depending on your social skills) get to live with most of your cargo intact. A good pirate does not want to kill because that makes life very expensive and complicated.
Remember that if you can't escape you will have cops helping you as well (sec level depending) if you can live long enough. So rather than fly a ship like this

up your game a bit and change this elitist 'thou shalt not touch thy thrusters you subhuman pewpewmaster for the body is sacred' attitude.
Flying in Open is just that- its open. Nothing is 'wrong' and pirating / killing is a valid play choice that FD themselves say is fine. You can stay in solo, thats not wrong either, but at the same time you won't get the devious behaviour from players that no AI can match. In addition to that AI pirate ships are spoon level most of the time. I really want to see AI pirates that have cytos or properly trap you- until then, the only dynamic and emergent situations happen between players- this is where quite a number of people have fun because rather than seeing
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
"all that tasty cargo"
in the chatbox, you actually get some fun interactions.
In my view? Void Opals and really, really shiny cargo should be open only to turn people to crime, they should be treated like the proposed Open Powerplay merit destruction on mode swap.
Also, there is nothing to stop you getting revenge on the pirate later on. If people hate pirates then strap into a combat ship and hunt them like dogs.
I'd pay FD millions to see people here get a posse together and take on human pirates. And, I think the pirates would enjoy being hunted by wings of human bounty hunters in an emergent fashion. It would be like this:

After all, what are squadrons for?
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