That sure is a lot of twisting to have a statement try and conform to your narrative, isn't it?
High-waking is considered distasteful if you're a PvPer, but not if you're a PvEer. Different standards applied to people of different skill levels. As a PvPer, you win, die, or low wake. Those are the options. The groups that high-wake out of fights are generally the worst of the worst (13th, BBfA, the rest of the "lawful" players) because they don't actually have the skill to get a successful low wake off without dying.
To answer your other question from an earlier post, the low wake bug isn't the entire reason everyone went out, but the straw that broke the camel's back. FDev's complete indifference to true PvP content has lead us to seek to create our own for a bit. Since normal PvP is entirely broken by the low wake bug and no one wants to watch the same 15000mj cutter low wake out, reboot shields, then immediately drop back in 5 times in a row, the opportunity was open for something like this, so we started planning.
EDIT: before you ask, Agony, you can high wake whenever you want to.