Powerplay Whatever happened to the Powerplay Open only Proposal (POOP) ?

For you.

What about those of us who don't want to play with you?
What about the fact all game content was released for everyone to play, so mode locking will take content away from people who don't want to play with you?

What are you going to give up in return then? Should we mode lock all non-powerplay content to Solo / PG, as a fair trade for PP being Open locked?

You have high res screenshots. That's all you guys care about anyway, right? Pictures of your godmode ship in front of stuff.
 
Here's a belter for you -

Not everyone wants to ponce about FA off in a Gank-monster ruining everyones fun for the sake of it.

So, they play Solo or PG.

FDev know this, and its not as few as you might think, that's why Open-only play won't happen.

Oops, did I say "Poncing"? I meant differently-abled.
 
Yeah you are exactly what I was talking about before: people who probably even don't play Powerplay using it as an excuse to the open/pvt/solo "war". Honestly: it's useless to even argue with you considering the premises.

My "solution of choice" would be to have a "Open Only Galaxy" beside the actual one, but I understand it would be a hell for the developers to maintain, the public events would be different, the results of course, and the gameplay itself would be far less "grindy".

I think that's probably what most of the pvt/solo supporters are secretly afraid of: a demonstration that a Open Only environment would be more fun and engaging, more populated, that would probably call up more players, old and new, making the pvt/solo gamestyle basically irrelevant (as the Open Only is, right now, let's be honest about it, the Galaxy is politically shaped in pvt/solo, mostly).

It's a bit sad, honestly, when people fight to not giving things to others, like a game mechanic designed for the Open Only community. Powerplay would be the perfect choice: it's basically only played by bots, right now. (See the current preps).
 
Last edited:
Here's a belter for you -

Not everyone wants to ponce about FA off in a Gank-monster ruining everyones fun for the sake of it.

So, they play Solo or PG.

FDev know this, and its not as few as you might think, that's why Open-only play won't happen.

Oops, did I say "Poncing"? I meant differently-abled.

Right. You want to ruin people's fun from the safety of PG, leisurely floating about in your OC5 beam turret fort.
 
Right. You want to ruin people's fun from the safety of PG, leisurely floating about in your OC5 beam turret fort.
To ruin other peoples fun, you have to be there; with them. If they are in another mode, platform or even another instance. You don't even know that they are there. You just imagine; just like you imagine. That they are playing their own game, with the sole purpose of ruining yours.
 
To ruin other peoples fun, you have to be there; with them. If they are in another mode, platform or even another instance. You don't even know that they are there. You just imagine; just like you imagine. That they are playing their own game, with the sole purpose of ruining yours.

So... now "numbers" are imagination. Yeah right. You know what this is called? Sophism. Which is the ancient greek translation for bulls**t. :*
 
Last edited:
So... now "numbers" are imagination. Yeah right. You know what this is called? Sophism. Which is the ancient greek translation for bulls**t. :*

Unfortunately that's not true in this game. That's actually what this whole discussion is all about.
Say it as you like. You are angry that you do not have 'full control' over the things you want to. Think it as you like. You will NEVER have full control over how power play pans out.

Getting your way, by having power play exclusively in open play; will not stop your griping and resolve the issue you have. If you genuinely believe that others, in other modes are ruining your game play, by their actions. Making it open play only will not resolve this for you. There will still be other platforms and still be other instances.

Making power play an open exclusive, to make it fairer, less exploitable or even to give you the chance to fight the opposition. Is just a fictitious illusion, peddled, promoted and demanded by the delusional.

The thread was to ask the question: Whatever happened to the power play open proposal?

The answer: It died, it is a waste of time and resources, because it is not a viable proposal. It will not work. It will not prevent the supposed issue and most important of all. It will not stop the complainers.
 
Say it as you like. You are angry that you do not have 'full control' over the things you want to. Think it as you like. You will NEVER have full control over how power play pans out.

Wow, am I angry now? I'm just talking about how there could be an opportunity of gameplay for the Open Only community. It's not about being a control freak or anything else: it's about have fun. Or you do not want for people playing Open Only to have fun? I'm ok with pvt/solo players having fun, I just ask for something else, for us, the "sociopaths". Can't we have something that you will be able to ignore as a single player? Or is your main reason in here to ruin the fun for others? :p

Getting your way, by having power play exclusively in open play; will not stop your griping and resolve the issue you have. If you genuinely believe that others, in other modes are ruining your game play, by their actions. Making it open play only will not resolve this for you. There will still be other platforms and still be other instances.

Ok now we have a dilemma: I think that you're trying to troll or you are really ignorant about Powerplay (maybe both). In both cases you're basically violating internet netiquette because you've got really nothing useful to say. I read from your history that you're not very fond of the whole "open play thing". That's fair and I'm honest with you about that. But why should you undermine other people desire to have something better than simply shooting each other in a boring consensual duel or simulation? Leave us a "game in the game", something completely different, to measure how good the different teams were. We don't ask much: we ask something "for us" too. Is it that difficult to leave this to us? Most of us Open Players really don't care about other single players, really, we've got issues with groups that exploit the pvt/solo relative security.

The answer: It died, it is a waste of time and resources, because it is not a viable proposal. It will not work. It will not prevent the supposed issue and most important of all. It will not stop the complainers.

Oh wow, thank you for your contribution! Now you are free to stop "contributing". :) Really: you are here just to disturb. You are not contributing, you're keeping with the old "all modes are equals!!11!1!" mantra, yeah yeah they wrote that during the kickstarter campaign, meanwhile years passed, the game went on, many things changed, now there's a possibility (and a request) for a different kind of game mechanic, and I think the developers should listen to that part of community too, because there's a lot of undiscovered potential in that.

You know: it's not us that want you to play in Open. It's you that want to impose your gamestyle to us. We've got nothing for us. We're just asking for something. Powerplay is perfect: it's already there, it's basically dead, botting and 5C gave it the death blow a few weeks ago, and this "Beyond-Beyond" before the "New Era" is the perfect opportunity for FDev to try a different approach with their game.

Jeez, I'm even ok to have a "Friendship Open Only" mode too, for explorers traders etc, just leave us Powerplay to play as we like.
 
Getting your way, by having power play exclusively in open play; will not stop your griping and resolve the issue you have. If you genuinely believe that others, in other modes are ruining your game play, by their actions. Making it open play only will not resolve this for you. There will still be other platforms and still be other instances.

Making power play an open exclusive, to make it fairer, less exploitable or even to give you the chance to fight the opposition. Is just a fictitious illusion, peddled, promoted and demanded by the delusional.

Because it's not perfect, don't bother? Nobody is claiming that it's the one magic bullet that will solve all problems. It was just one point in the proposal to improve PP.

Just the mere chance and risk of instancing with opposing players will change how ppl will play the game, closer to the direct conflict PP should be.

The thread was to ask the question: Whatever happened to the power play open proposal?

The answer: It died, it is a waste of time and resources, because it is not a viable proposal. It will not work. It will not prevent the supposed issue and most important of all. It will not stop the complainers.

Source?
 
I don't see how you come to this conclusion.

OOPP was regarded positive by a wide wide margin of members, even lots of members who usually only PvE or play in Mobius et al.
Of course there was a minority screeching loud Ziggy beautifully argumenting against it (as always here), but the wide majority was for it.

It was buried purely by FD, for whatever reasons.

this is correct.

forumdaddery did indeed happen and was, as usual, just hysterical noise. this was all just sandro having a revelation, nothing to do in some spare time and thinking out loud: it came with a package of proposed changes for pp, none of them made it. he just dropped the ball, my impression in hindsight is he was never really serious about it.

which is kind of tragic because that was the brightest game design idea i have seen sandro bring out on this forum ever.
 
Wow, am I angry now? I'm just talking about how there could be an opportunity of gameplay for the Open Only community. It's not about being a control freak or anything else: it's about have fun. Or you do not want for people playing Open Only to have fun? I'm ok with pvt/solo players having fun, I just ask for something else, for us, the "sociopaths". Can't we have something that you will be able to ignore as a single player? Or is your main reason in here to ruin the fun for others? :p



Ok now we have a dilemma: I think that you're trying to troll or you are really ignorant about Powerplay (maybe both). In both cases you're basically violating internet netiquette because you've got really nothing useful to say. I read from your history that you're not very fond of the whole "open play thing". That's fair and I'm honest with you about that. But why should you undermine other people desire to have something better than simply shooting each other in a boring consensual duel or simulation? Leave us a "game in the game", something completely different, to measure how good the different teams were. We don't ask much: we ask something "for us" too. Is it that difficult to leave this to us? Most of us Open Players really don't care about other single players, really, we've got issues with groups that exploit the pvt/solo relative security.



Oh wow, thank you for your contribution! Now you are free to stop "contributing". :) Really: you are here just to disturb. You are not contributing, you're keeping with the old "all modes are equals!!11!1!" mantra, yeah yeah they wrote that during the kickstarter campaign, meanwhile years passed, the game went on, many things changed, now there's a possibility (and a request) for a different kind of game mechanic, and I think the developers should listen to that part of community too, because there's a lot of undiscovered potential in that.

You know: it's not us that want you to play in Open. It's you that want to impose your gamestyle to us. We've got nothing for us. We're just asking for something. Powerplay is perfect: it's already there, it's basically dead, botting and 5C gave it the death blow a few weeks ago, and this "Beyond-Beyond" before the "New Era" is the perfect opportunity for FDev to try a different approach with their game.

Jeez, I'm even ok to have a "Friendship Open Only" mode too, for explorers traders etc, just leave us Powerplay to play as we like.
So basically, all you are asking for, is to take away a form of play, from others, correct?

I am not asking that something be taken away. You want power play to be playable in open mode. Well guess what, it already is available, you HAVE what you want, so play, the game you want to play.

You are making accusations about my desires. You are incorrect. when I have played power play and CGs, I play them in open play. I have no desire to prevent any player doing anything, they can't do now. You are. You are the one who wants change. I am happy with the status Quo, you are not.

You tried insults, (sophism). It failed to impress or intimidate me.

Now you try telling me, what is meant to be in my own mind and what I think.

The bottom line of my side of this discussion is simple. Attempting to force players to play the game you want them to play, the way you want them to play; is pointless and non-productive. It will not resolve the basic gripe, that players cannot confront their opponents. I fully understand the need to be able to take on your opponents, to fight on a level playing field and do them damage. But under the current game play set up. With all of the different platforms and then, the number of instances; it is not possible to achieve. Therefore it is a dead horse.

So before you try to ridicule, insult or pigeon hole me, into being 'one of those'. Think again. I play in open. I am happy with the status quo. I am not advocating, that any player should have content removed; from their game.
 
Last edited:
Because it's not perfect, don't bother? Nobody is claiming that it's the one magic bullet that will solve all problems. It was just one point in the proposal to improve PP.

Just the mere chance and risk of instancing with opposing players will change how ppl will play the game, closer to the direct conflict PP should be.



Source?
To me: The beat way to make power play a better game. Is to get the 'teams' to all work together. Stop the random play and work as a team. Set the tasks and make every one, tow the line. Achieve this and you will have a force, to make a difference.

I believe that there should be human leaders, who have power. The power to exile, the 5th columnists, from the power.

Source? For what? The argument/proposal died? Ok, maybe not died, due to the number of people attempting to flog the same dead horse. Due to the repeated failed arguments, being re-hashed. But as far as the realists are concerned. it is a dead argument.

Oh and the official response, to the proposal. Which yes, for arguments sake, could be viewed both ways. But that said; no one from FD is coming forward to defend, said proposal.
 
Last edited:
Ok so no Powerplay for the Open Play Community "because reasons". Dude you sure wrote a lot but said nothing.

Are you not impressed? Did you feel insulted by my assumptions? Or by the fact that I used the "Sophism" word? Do you really think I did use such a concept to somehow intimidate (or impress) anybody talking with me? Sorry if I had to study philosophy during my teen years, it kinda sticked, you know.

The fact is: nobody cares. Nobody cares of how you personally wanna play the game, nobody cares how I wanna play that, we're talking about game mechanics, objective things, the "personalization" of a concept is usually the way people shows how biased is their opinion, even if you claim to be an "Open Player (mostly)".

Let's talk about the facts. There's a gamestyle, which is Open Play, that right now is basically the less effective way to gain results in this game as a group.

To survive in Open Play you need far less effective builds, for example. Or, always for example, I can't do bots outside of pvt/solo, because I will be probably killed. Or I can't do 5C, that's another example.

And this is not limited to group mechanics, even the single player experience is totally different in Open Play: material gathering, engineering, paying visit to jameson Memorial... everything is different in Open Play, to assume differently it's being intellectually dishonest.

Asking for the same exact things for each single game mechanic is simply impossible: you don't ask to be impossible to be attacked by other CMDRs in Open Play, you know there's risks, you accept them, if you die you die.

Same goes for a possible/potential game mechanic, like Open Only Powerplay, which would be available only in one mode: you do not want to go Open, you don't play that mechanic, the game has so much else to offer.

You don't want to leave us Powerplay? Well, you can have it. Give us something else, we'll call that "potato" but I suspect that, like magic, people will begin to find "potato" extremly attractive and will try to take that from us.

As a matter of fact, you're just trying to make us play your way. We're asking to filling an hole. You want that hole to stay wide.

Hey, you're bad people, you know that?

EDIT

Oh wow, I just read the "leaders" thing. And how would you implement such thing. By votes? Maybe the very same votes that are fueling up the 5C phenomenon?

And I am the delusional in here.
 
Last edited:
Ok so no Powerplay for the Open Play Community "because reasons". Dude you sure wrote a lot but said nothing.

Are you not impressed? Did you feel insulted by my assumptions? Or by the fact that I used the "Sophism" word? Do you really think I did use such a concept to somehow intimidate (or impress) anybody talking with me? Sorry if I had to study philosophy during my teen years, it kinda sticked, you know.

The fact is: nobody cares. Nobody cares of how you personally wanna play the game, nobody cares how I wanna play that, we're talking about game mechanics, objective things, the "personalization" of a concept is usually the way people shows how biased is their opinion, even if you claim to be an "Open Player (mostly)".

Let's talk about the facts. There's a gamestyle, which is Open Play, that right now is basically the less effective way to gain results in this game as a group.

To survive in Open Play you need far less effective builds, for example. Or, always for example, I can't do bots outside of pvt/solo, because I will be probably killed. Or I can't do 5C, that's another example.

And this is not limited to group mechanics, even the single player experience is totally different in Open Play. material gathering, engineering, paing visit to jameson Memorial... everything is different in Open Play, to assume differently it's being intellectually dishonest.

Asking for the same exact things for each single game mechanic is simply impossible: you don't ask to be impossible to be attacked by other CMDRs in Open Play, you know there's risks, you accept them, if you die you die.

Same goes for a possible/potential game mechanic, like Open Only Powerplay, which would be available only in one mode: you do not want to go Open, you don't play that mechanic, the game has so much else to offer.

You don't want to leave us Powerplay? Well, you can have it. Give us something else, we'll call that "potato" but I suspect that, like magic, people will begin to find "potato" extremly attractive and will try to take that from us.

As a matter of fact, you're just trying to make us play your way. We're asking to filling an hole. You want that hole to stay wide.

Hey, you're bad people, you know that?

EDIT

Oh wow, I just read the "leaders" thing. And how would you implement such thing. By votes? Maybe the very same votes that are fueling up the 5C phenomenon?

And I am the delusional in here.
Again: You keep saying, you this and you that. I am not demanding anything. I am not asking that anything be changed. I am not imposing anything on any one. This is all in your own head and just being used to dismiss, my side of the debate; as being selfish. Not the case and you know it.

I play power play and GCs in open. (no mostly about it, so drop the attempted sly little digs.) Your first sentence above, is an other attempt at insulting me and what I have to say.

Most of the rest of what you have said above, can be turned, in favour of the opposite arguments to yours. Who is this 'us' you speak of? Is it that group, that want to impose, on the rest of the player base. The game 'us' wants to play? I think so. I could be wrong of course.

As to my 'proposal' to put players in charge. That is all it was; a proposal. Just like the topic of this thread.
 
"Us" like "people asking for an Open Only Powerplay". You know: I'm not the only one, right? (Do I really have to make a point about that?)

I am not insulting you, trust me. And you keep talking about yourself, please stop that.

Nobody cares about you or me, so let's stop being so self-centered boy, people reading in here have no interest in that.

Let's get back to game mechanics then, which is far more interesting and constructive.

We were talking about how Open Play is a totally different game mechanic: it changes ship builds, player behaviour, effectivness etc. Do we agree about at least that, right?

The game right now offers a lot of different kind of cooperative group-centered gameplay opportunities, you basically do actions in the game, they are gathered by the servers, then the results are calculated for your group. Right now we've got the Background Simulation and everything done by Squadrons, how much they contribute in different activities, and there were CGs too but we need to wait until april to know what's going on about that. And then there's Powerplay, of course, almost forgot about that.

Every single of these game mechanics are most effective in pvt/solo, and you can't deny that, right? It's a fact, in pvt/solo you can easily go around shieldless if you are that much skilled, so you can haul more and faster, you can make money faster, do more missions, import more commodities to your favourite station, hell, you can even leave your shield-tank turreted ship for days n Powerplay Conflict Zones to gather merits. It's all a matter of effectivness.

So: being the main goal of playing for a faction is well... making that faction win somehow (that's what "playing" is usually about, nobody plays chess without even trying to win), you understand that private/solo becomes a sort of mandatory solution.

Right now people can have many other game mechanics, especially local ones, which are compatible with the "I don't care about the whole politics, leave me in my little space" concept that would bring people to the security of private servers.

So: Open Players remain with basically just Powerplay which, again, was designed with the intent of making people struggle against each other. When you design a trigger system you basically expect opposition one way or another, because the very moment that both triggers are reached the system itself is basically done for (another reason because Powerplay is basically stagnant).

So: I, an Open Player, am basically fighting against Private/Solo Players, which are advantaged by the very fact that not only I, but any other Player (even a solitary one) could actively oppose them. Then, if I want to win, I should play in pvt/solo, to be able to grind as they do, maybe with those shiny bots they use to prepare systems 24/7 (it's not the amount of merits that's astonishing, it's the pace of those preps that betrays them as the Alliance Office of Statistics reported many times).

So: you think you do not, but you kinda "force" people to play in a grindy, honestly boring way, leaving the status quo. Which is even understandable, but please not for every single game mechanic. What I (we) ask, is for a different type of game, with basically no ripercussions for the single player (no powerplay modules basically) where a different kind of game can be played.

Is it that wrong? Does it bother you that much to let other people have something to fill a hole? If it does again: you really are bad people.
 
"Us" like "people asking for an Open Only Powerplay". You know: I'm not the only one, right? (Do I really have to make a point about that?)

I am not insulting you, trust me. And you keep talking about yourself, please stop that.

Nobody cares about you or me, so let's stop being so self-centered boy, people reading in here have no interest in that.

Let's get back to game mechanics then, which is far more interesting and constructive.

We were talking about how Open Play is a totally different game mechanic: it changes ship builds, player behaviour, effectivness etc. Do we agree about at least that, right?

The game right now offers a lot of different kind of cooperative group-centered gameplay opportunities, you basically do actions in the game, they are gathered by the servers, then the results are calculated for your group. Right now we've got the Background Simulation and everything done by Squadrons, how much they contribute in different activities, and there were CGs too but we need to wait until april to know what's going on about that. And then there's Powerplay, of course, almost forgot about that.

Every single of these game mechanics are most effective in pvt/solo, and you can't deny that, right? It's a fact, in pvt/solo you can easily go around shieldless if you are that much skilled, so you can haul more and faster, you can make money faster, do more missions, import more commodities to your favourite station, hell, you can even leave your shield-tank turreted ship for days n Powerplay Conflict Zones to gather merits. It's all a matter of effectivness.

So: being the main goal of playing for a faction is well... making that faction win somehow (that's what "playing" is usually about, nobody plays chess without even trying to win), you understand that private/solo becomes a sort of mandatory solution.

Right now people can have many other game mechanics, especially local ones, which are compatible with the "I don't care about the whole politics, leave me in my little space" concept that would bring people to the security of private servers.

So: Open Players remain with basically just Powerplay which, again, was designed with the intent of making people struggle against each other. When you design a trigger system you basically expect opposition one way or another, because the very moment that both triggers are reached the system itself is basically done for (another reason because Powerplay is basically stagnant).

So: I, an Open Player, am basically fighting against Private/Solo Players, which are advantaged by the very fact that not only I, but any other Player (even a solitary one) could actively oppose them. Then, if I want to win, I should play in pvt/solo, to be able to grind as they do, maybe with those shiny bots they use to prepare systems 24/7 (it's not the amount of merits that's astonishing, it's the pace of those preps that betrays them as the Alliance Office of Statistics reported many times).

So: you think you do not, but you kinda "force" people to play in a grindy, honestly boring way, leaving the status quo. Which is even understandable, but please not for every single game mechanic. What I (we) ask, is for a different type of game, with basically no ripercussions for the single player (no powerplay modules basically) where a different kind of game can be played.

Is it that wrong? Does it bother you that much to let other people have something to fill a hole? If it does again: you really are bad people.
Just a quick check: Is English your first language?
 
We were talking about how Open Play is a totally different game mechanic: it changes ship builds, player behaviour, effectivness etc. Do we agree about at least that, right?
Err... No I disagree, if the is allowed, of course. My ship is the best I can afford and fitted the way I play or what I am doing in the game. The Mode, makes no difference to me. Re-buys are the only consideration, when it comes to the mode I play. Nothing else. Now naturally, you would have an issue with that.

To make it plain. I cannot predict, who or what I will come up against. It is a totally random thing. I cannot foretell what weapons types I will need etc. etc. I do not know if the next player trying to kill me, is an Ace in a viper, or a noob grinder in a Cutter. Therefore I cannot prepare for a fight. The only thing that I can predict is. I am going to die. Be it in open, solo or wherever. Death is the only guarantee in this game. When I meet someone or something else in this game, I then act accordingly. My open play is not dictated by what ship I can fly, it is dictated by what ship I can 'afford' fly.
 
Back
Top Bottom