The music of Video Games (note "video games" that's a quite old term).
It has used up all of my time in the past month i'm fiddling around with MIDI soundfonts and the old GUS to run it emulated in DOSBox.
Soundfonts and a virtual MIDI synthesizer such as "Coolsoft VirtualMIDI" are a great thing to enhance the sound of old games.
If the sfx would work together with the ROL sound it would even enhance old FE2.
GUS would have a solution for this "MAXBOS" but it unfortunately won't run emulated because of the expanded memory drive used for DOSBox, it fails caused by a wrong version number (as it tells).
However just to peep into it it's ok but the MIDI sound doesn't works well with the sfx, it turns the beeps and noises to instruments which also unfortunately hang when they are played back. Sounds a bit funny to have Instruments as SFX, did you ever played F1 Grand Prix with MIDI sound? Sounds very funny when you hear a piano chord as sound for the motor. It seems it was a limitation of early games to have either MIDI or Adlib sound. GUS was the solution for this drawback and played MIDI from wavetables and allowed to have MIDI music and digital SFX.
Source: https://youtu.be/GpJi64FCJ3Y
The order is; MS wavetable Synth (i would have liked to show off the sound of a real MPU-401 but my old machine is broken resp. the power supply), Creative SB 8MBGM soundfont and finally the "Fatboy" soundfont to compare. FE2 isn't the best game to show this off the ROL music is very limited thus whatever you do it won't sound much better. To sad i haven't (but sure i have that lurking around somewhere) an old win98 machine and a real GUS i would like to hear how that sounds with GUS it would be possible to patch the instruments for GUS which was one of the big strengths of GUS that developers could hand out a special patch for each tune.
GUS is a rotten complex thing but either something is flexible and complex or simple-simple.
The next clip shows what GUS was and that even when it's from 93 easy outsmarts the MS wavetable synth.
The opening sound selection screen plays back an ingame MIDI (probably the winning tune, because i never heard it before i extracted it)
Source: https://youtu.be/HwB3bsSWdKY
(on the end of the clip you see a comparison to the Amiga version, just because it plays a "yep" when you start it on the virtual A4000)
Finally:
Source: https://youtu.be/NhsItwhhdkw
Same order as the above clip, MSWS, 8MBGM, Fatboy, Fatboy sounds very good for classical music and jazz.
To be honest i never played Commander Keen actively (yet) i like the game(s) in despite of that some say they are totally overrated, by guessing what i had in early '90s for my dads PC it would have been quite good i think. Personally i used an Amiga500 and then an A2000 (and so on... i gave the tard up in 1998 but i still hold the A500 and a slightly broken A4000). Sure the platform games on the Amiga topped the PC for a long time. The handling is like for most early DOS platform games very sliuggish compared to Amiga games of the same genre and time.
What you hear here isn't the actual game music they are reconstructions made by the composer in MIDI format.
Yeah maybe i make a Keen clip using the old DOS MIDI players i downloaded - i like them, especially MEGAMID it's i guess the most advanced but unfortunately it didn't supports GUS so i need for this the GUS Playmidi program or a different player which will support it but i can't get rid of the GUI which is sad because i like to use them in batch proggies like you see in the "Settlers" clip.
Examine the clips for links to "Coolsoft VirtualMIDI synthesizer" and "Fatboy" (the coolsoft site will provide many more fonts).
There are other such programs with which you can set a soundfont to use for MIDI playback, i didn't tried them to me "Coolsoft" feels perfect.
You can enable up to four different fonts which are as four different MIDI devices present and can either be switched via the configuator or i.e. in DOSBox you can set the appropriate device number if more as one font is loaded.
I really prefere "Fatboy", "FluidR3" is another useful one when it comes to synthesizer sounds and "Weeds" (what has this dude done not yet?) created even one which i prefere for rock music which is problematic the guitars sound usually tard in MIDI but he made a good job.
I always liked the MIDI music in games and now i even like it better.