I am very happy for the update because it supports the perception that the game is still actively developed and improved, thanks.
Question 1:
Question about the Beginner's Zone, what kind of trading will it support? If players do not have an incentive to leave such zone until they have an elite rank this means end of game for any pilot that already has an Elite rank.
Say, me.
I am a pirate, a trade that FDev has ignored since day 1. I reinstalled this game in January 2019 only because the Void Opal cash has attracted new pilots and I've delivered a lot of content and had massive fun interacting with players, something that did not happen in this game for a long time.
But now, does this Beginner Zone imply that all players will remain there, selling their goods and all in the safety of this cooconed 4th dimension zone where Elite players (players, not gankers!) cannot enter?
To me this sounds almost like game over, again. If new players have no reason to exit their new zone then I will have none to interact with, hence, uninstall, again.
Question 2:
Will the combat logging time out be extended from 15s to something more meaningful? At least give the time to send a hatch breaker and extract something.
I am tired of trying to create content to users that vanish into the 4th dimension after an interdiction. I have reported every single combat logger but no action appears to have been actively taken.
Question 3:
With all these automatic autopilot autoflyers (in a game meant to actually pilot space ships) does this mean that I will be interacting only with autopilots while their players are AFK watching netflix? Will there be any special action available to actively disengage an autopilot remotely?