An essay to FDev:

Few games have a 10 year plan built into them though, with updates trickling out over the months it’s only natural for expectations for the games future to build. Especially when sitting on a huge bag of potential like ED.

But you’re right of course, you have to enjoy what you’re doing in the moment and gamers are weird.

Let's just stamp on this before people start repeating it.

The words were not "we have a 10 year plan" but more like "we have enough ideas that we can keep adding features for another 10 years" (apologies to Braben if i'm misquoting him a bit).

In other words, as long as they want to and can keep development going, they could keep it going for 10 years or even more.

And Star Citizen still won't be released :D
 
Well, to each his own. If someone insists on playing a game they don't enjoy because they liked to play another game in the series decades earlier; their call.
People tend to be most passionate about the things they love (trolls notwithstanding). I love my SUV, and so I hate all the rust that is starting to appear on it, along with the dent from a recent update parking lot hit-n-run. I'm defending my own "negative posts" in the forum rather than the OP, as I can only speak for my own affections for the game.
 
Perhaps in general, but then even those considered experts would disagree on which aspects of each mechanic or feature are the good and the bad, and which proposals would improve it or make it worse. It’s a no win situation in my opinion. There needs to be an overarching vision which should be adhered to, and internal process changes that would bring consistency in the polish and balance of released features.

So what? That's quite natural from any group of people who decide on anything.

MSCE certifications are one example of a test that demonstrates expertise when passed.

Good then, next question, what happends with those who are always called experts even though they don't have such certifications?

I admit though I’ve never heard of FTR contests, and don’t know what it stands for, so I can’t comment on that.

Re-read the quote, FTR is just for the record. I'm just telling you that expertise is often demonstrated through contests and there are contests in ED such as the PvP League.

FD, whether considered to be experts in their own game or not, are the ones who must design and develop it, and even if they adopt an ill-advised design by committee approach, ultimately they’re still responsible for the outcomes, so any metric for expertise is irrelevant in relation to them.

And thus applying such metrics to their employees as well is irrelevant.

If there is a method other than forum or online reputation for determining player expertise, such as the FTR contest you mentioned, that in itself does not also confer expertise in design, which is its own field, and less still expertise in development in general, let alone the constraints inherent in Elite’s code that would determine feasibility of design choices.

There is a difference between design and decisions, you don't need to know about design to see when X is unbalanced. We are talking about expertise in an area of the game, not SQL programming or game development degree. And that last issue is what communication is for, expecting X proposal to work at the first try is just being unrealistic.
 

The Replicated Man

T
Few games have a 10 year plan built into them though, with updates trickling out over the months it’s only natural for expectations for the games future to build. Especially when sitting on a huge bag of potential like ED.

But you’re right of course, you have to enjoy what you’re doing in the moment and gamers are weird.
Here we are, 5-6 years later with so much wasted potential. But what do we have? Thargoids and Guardians Yayyy!


sadface
 
I didn't use the word fine. Its an issue, but one FD will get round to fixing eventually, until the next hack is released.

iu


Also, i would say there is a world of difference between exploiting a bug to get a slight edge over other people to running full on cheats that can make you invulnerable.

So have the relevant cheaters been caught and perma-banned then?
 
Which is more a demonstration of the echo-chamber of these forums and the tiny subset of players on them, than the actual quality of those features. It's also a demonstration of "people don't comment much on things which they like but which aren't apparently in danger of being removed or changed" - I agree with you on healing beams being terrible, but I'm also certain that if Frontier said "we've listened to 'the players' and are removing them" there would be an instant and massive backlash from the players who had really liked them but felt no particular need to start a public healing beams fan-club on the forums without that announcement.

Powerplay, sure, it's got some major well-known design flaws [1], virtually no maintenance for years, and no real roadmap for addressing those issues. I never personally got into it either - though I might have, if it hadn't come out while I was taking a break from the game. But it still has considerably more players taking part in it and using it than it has players coming on to the forums to say how bad it is. (There is overlap between those groups, of course - a lot of complaints about Powerplay are coming from people who like the concept but are frustrated by aspects of the implementation)

The ADS change was controversial, not universally unpopular. Any major change to an existing mechanic would do that. The changes to engineering in 3.0 were heavily criticised in certain areas before release from several angles ... now that they've had time to settle in, there doesn't seem much call to go back to how it was in 2.4. And it's also worth remembering just how much the pre-3.3 exploration mechanics were criticised as boring "honk and point" before Frontier showed an alternative to that. (Another example of "people don't comment much on things which they like but which aren't apparently in danger of being removed or changed")

Look at it a different way: pretty much every major feature - Powerplay, CQC, Engineers, Multicrew, Thargoids, C&P, new Exploration - has been criticised heavily on release and often a long time afterwards on these forums. (I have quite a bit of criticism of many of those features out there myself). But there's no demand to roll back to 1.2 before those features were introduced. And the game sales in terms of base-game accounts sold per year have been basically constant at ~750,000/year for the last four calendar years, with 2018 being slightly stronger than average. There's a lot in Elite Dangerous I wouldn't have done that way - and I mean a lot - but Frontier are the ones with the strongly selling game in a niche market, not me, so over the years I've come to admit that they may have a point.


[1] Though much less player consensus, even among "Powerplay experts" as to what a fixed version would look like.

Show me at least a thread not here, anywhere where there is a good constant praise of those features*. And not requesting them to be removed =! not not liking them.

Also, the same argument applies to people who complain about the features in the first place, if X is a relatively casual player who dislikes Y, he might not take the time to make a forum or reddit account just to go and tell the people he dislikes them.

On the ADS, I'm talking only about the ADS, not the whole exploration changes but I should have said I meant that on those who actually did care whether the ADS was gone or not, after all, that was not the newsflash of that update.

Last thing, sales only tell the amount of people entering the game, FD also depend heavily on cosmetic consumption and that depends on whether they retain those new players or not, that depends more on the progress of the game at hand. I very much doubt X would go their way to read about the history of updates in ED to decide if they should buy or not.
 
People tend to be most passionate about the things they love (trolls notwithstanding). I love my SUV, and so I hate all the rust that is starting to appear on it, along with the dent from a recent update parking lot hit-n-run. I'm defending my own "negative posts" in the forum rather than the OP, as I can only speak for my own affections for the game.

Oh, sure, no doubt. But the explicit notion that FD doesn't dare to announce what they are working on because people will be disappointed and leave because they dont like playing the game as-is, is weird. I can understand people 'taking a break', and changing that to 'leaving permanently' if they dont like what the future holds. I can understand people keep playing while being disappointed it wont be even more fun for them in the future. But playing something you dont like just on the off-chance it might be enjoyable for one later? Ha!
 

The Replicated Man

T
Oh, sure, no doubt. But the explicit notion that FD doesn't dare to announce what they are working on because people will be disappointed and leave because they dont like playing the game as-is, is weird. I can understand people 'taking a break', and changing that to 'leaving permanently' if they dont like what the future holds. I can understand people keep playing while being disappointed it wont be even more fun for them in the future. But playing something you dont like just on the off-chance it might be enjoyable for one later? Ha!
Thats just self deception at that stage. Or holding out hope.


Reminds me of a friend telling me I should play this specific game(not Elite, I still love Elite), I played it and disliked it, but kept playing it because my friend played it.
 
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Show me at least a thread not here, anywhere where there is a good constant praise of those features*. And not requesting them to be removed =! not not liking them.

Hello. On CQC there's at least a thread a week on the subreddit praising it and wishing that it got more support. These get upvoted in turn and conversation mainly focuses on how people would like to play it more, and then discussions of the impediments to that.

Sometimes these threads get much upvote. I proffer this and this as examples ;)

CQC is definitely not thought of as 'universally bad'. You are wrong on that. It is mainly thought of as under-supported, it seems.
 
Hello. On CQC there's at least a thread a week on the subreddit praising it and wishing that it got more support. These get upvoted in turn and conversation mainly focuses on how people would like to play it more, and then discussions of the impediments to that.

Sometimes these threads get much upvote. I proffer this and this as examples ;)

CQC is definitely not thought of as 'universally bad'. You are wrong on that. It is mainly thought of as under-supported, it seems.

Under-supported is a bad thing.

And this is a clue that tells you something is wrong:

It's still crazy low on population,

From the first thread you posted.
 
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Lol. I love that you're going to try and use those threads to prove CQC is "almost universally thought of as bad"

Happy digging sunshine ;)

Good things are used, bad things are not. CQC is not used very much so, that's why bots are often suggested. Anything else?
 
So have the relevant cheaters been caught and perma-banned then?

We will never know unless the cheaters post themselves on reddit or elsewhere.

With the previous round of cheats a number of people were caught and permabanned.

I mentioned it elsewhere, one guy lost about 10 accounts. He resolved to cheat a bit less after that.
 
We will never know unless the cheaters post themselves on reddit or elsewhere.

With the previous round of cheats a number of people were caught and permabanned.

I mentioned it elsewhere, one guy lost about 10 accounts. He resolved to cheat a bit less after that.

With further reading, I saw they were only permabanned after the third try and that was to solo, please note that solo still affects the BGS and powerplay.
 
With further reading, I saw they were only permabanned after the third try and that was to solo, please note that solo still affects the BGS and powerplay.

Nope, there was one guy who lost access to all his alt accounts. Others reported the loss of their accounts as well. You're possibly reading a different source to me.

Also, FD have this thing called shadowban, where as i understand it (i could be wrong), its not just solo, its everything you do is ignored by the BGS. Nothing you do contributes.
 
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