Having a module limit on fighter hangers doesn't really make sense since your just loading spare parts for reconstruction.
As such, just like we can load multiple SRV hangars, please let us load multiple fighter hangars.
I'm not asking for the ability to LAUNCH multiple fighters, just have 2 or 3 hangars equipped to make a fully focused "carrier" ship. So say a T9, 3 size 7 hangars, and you have a ton of reloads of multiple types/loadouts of fighters, some big repair limpets etc.
it would add another fun combat build, but at the same time it would DEFINITLEY not be overpowered or effect the meta, it makes more sense lore-wise than the current system. should be an easy fix and i'd REALLY appreciate being able to make a full on wing support carrier thing
What does everyone think?
Any real problems with the idea?
Given how many various "carrier" threads there have been over the years I think it would be popular, and should be no difficulty at all (just changing one value).
As such, just like we can load multiple SRV hangars, please let us load multiple fighter hangars.
I'm not asking for the ability to LAUNCH multiple fighters, just have 2 or 3 hangars equipped to make a fully focused "carrier" ship. So say a T9, 3 size 7 hangars, and you have a ton of reloads of multiple types/loadouts of fighters, some big repair limpets etc.
it would add another fun combat build, but at the same time it would DEFINITLEY not be overpowered or effect the meta, it makes more sense lore-wise than the current system. should be an easy fix and i'd REALLY appreciate being able to make a full on wing support carrier thing
What does everyone think?
Any real problems with the idea?
Given how many various "carrier" threads there have been over the years I think it would be popular, and should be no difficulty at all (just changing one value).