Ignoring the community after taking our money makes me think David B. has delusions of grandeur.Thinking you deserve that makes me think you are having delusions of grandeur.
Ignoring the community after taking our money makes me think David B. has delusions of grandeur.Thinking you deserve that makes me think you are having delusions of grandeur.
Ignoring the community after taking our money makes me think David B. has delusions of grandeur.
It's not going to happen.
FDev have made it clear that the loss of a few players is acceptable collateral damage for the changes they want to make to exploration. It's a weird decision, which I personally don't understand, but it's what FDev want, so we're stuck with it.
It's a game. Nothing more.
Thank God for Chris Roberts! Without him, Mr. B would be indefensible.At least he isn't Chris Roberts.
Personally I quite enjoy the way exploration is now.At the current time, we won’t be making changes to the core of the FSS.
He hasn't. He has hired community managers to do that for him.Ignoring the community after taking our money makes me think David B. has delusions of grandeur.
That's not what I said. We can question all we like, but to expect them to justify it, then you are barking up the wrong tree. They have justified it enough in there own view.
Things like "acceptable losses" and "collateral damage" are also applicable to military operations. The loss of 10,000 our of a force of 30,000 might be within the realms of "acceptable losses" for a given operation, but Elite isn't a military operation. It's a game.
Let the FSS be a computer assisted parallax system that, unlike our 'ancient' eyeball method, can also deal with radio- and gravity waves.
I think it's an awesome idea if the nav. panel and the like could be used for it, but I wouldn't say to replace the current FSS functionality with it though for those who want to use it as it is.Please. No.
Not all of us are, or aspire to be glassy eyed science nerds.
Just make it usable on the move, that's all fine.
I'd be fine with needing an additional small sensor module for the added functionality I mentioned in the post above yours. We seem to have gotten a few extra slots recently anyway.At the very least, you could add more modules specifically for exploration. It is, in my opinion, pathetic that there's only one module that is specifically for exploration - all other scanners/modules have been integrated into every ship...
The key difference here is a feature was effectively removed and damaged/removed gameplay as a result. There is not a single legitimate technological nor balancing argument that can excuse what has been done.
At least with PP and Engineers gameplay and options were added, regardless of how bad some may think they are.
Please, don't kid yourself. Your side is the majority in this thread, but it would be a mistake to assume you are the majority of the players. The FSS works for most of us (well, at least for me, especially when they fix the current bug) but it's boring to repeat that at every chance we get.Congratulations, you are the first person who claims will leave ED if the ADS comes back, so now it's several - 1 in favor of the return of the ADS.
No additional gameplay has been added to PP since its introduction, so I don't really know what you are talking about there.
Plus, isn't this thread a bit pointless, since you've got an answer (more than with Powerplay it seems)?
It has received a response, the issue (as I see it) is still outstanding - the issue in the OP is also outstanding although it's not particularly a concern I share.
Powerplay has had a focused feedback, something exploration did not. 'Feedback' in the thread Will started announcing the new stuff was an utter mess in comparison to even the anarchistic POOP discussion.
An underlying theme is shared between the two proposals though (exploration and POOP) - that of removing features from existing players. The POOP FF was started shortly after I proposed adding a new layer of manipulation only affected by PvP on the assumption that PP could/would not be changed at the expense of existing players:
Meaningful PvP Proposal
But the devs have given you a direct answer that is days old, to a question that can't really be answered and is not really feedback, suggestion or otherwise (IMO anyway). I find it amusing that I get called out for beating dead horses, when FD cared enough to give you an answer and people ignore it. I wish FD cared enough for PP to actually engage and answer that as well.
I think a developer has the right to develop their game as they like. If they want feedback they ask for it.It has received a response, the issue (as I see it) is still outstanding - the issue in the OP is also outstanding although it's not particularly a concern I share.
Powerplay has had a focused feedback, something exploration did not. 'Feedback' in the thread Will started announcing the new stuff was an utter mess in comparison to even the anarchistic POOP discussion.
An underlying theme is shared between the two proposals though (exploration and POOP) - that of removing features from existing players. The POOP FF was started shortly after I proposed adding a new layer of manipulation only affected by PvP on the assumption that PP could/would not be changed at the expense of existing players:
Meaningful PvP Proposal
ultimately the game was made no worse for any player