Would you buy an ED single player spin-off like Squadron 42?

There are lots of antisocial gamers so yeah should be a viable market.
From my experience the antisocial gamers are the ones who love multiplayer games the most, LOL. Griefing, screaming obscenities into the microphone, cheating, teammates jumping up and down in your face as you try to aim (FPS), etc - none of these activities are what I consider "social". That's why I prefer NPCs more often than not, as they tend to feel more 'real' than the typical gamers I encounter... 🤷‍♂️
 
Well, mission based space combat simulators is the subgenre inside the larger genre of space flight simulators is the the one I have historically loved the best. The promise of Squadron 42 is how I got roped into Star Citizen too. However, Elite has always been more about open world sandbox experience, so I think it wouldn't fit so well. I'm not excited about the idea.
 
From my experience the antisocial gamers are the ones who love multiplayer games the most, LOL. Griefing, screaming obscenities into the microphone, cheating, teammates jumping up and down in your face as you try to aim (FPS), etc - none of these activities are what I consider "social". That's why I prefer NPCs more often than not, as they tend to feel more 'real' than the typical gamers I encounter... 🤷‍♂️

When NPC get a realism upgrade they will start to do that to

More real than real The Tyrell corporation moto.
Will solo ever get npc wingman's or squadrons?
Also in open you hardly ever meet anyone anyway.
Ive met cmdrs in Denmark Alaska japan machester in one Wingman session.

Like I said Ive written a standalone forum simulator with npc users.

I don't anyone who actually plays video games tbh.
 
I would prefer mission packs in the Frontier Store and I suggested this few time ago but most players rejected to spend money on that, so now I'm trying something different :censored:

I’d rather have the integrated option - I’ve said before I’d like the Naval career to be a shameless copy of the X-Wing / Tie Fighter campaigns, with the player starting off in SLFs aboard capital ships.

I’d buy the absolute stuffing out of those sort of story packs.
 
I'm talking about a single player adventure that do not affect the BGS with:
  • interactive and animated NPC's
  • acted dialogues
  • cinematics
  • handcrafted and interactive missions
and other contents that lead you through a new adventure in the same Elite Dangerous galaxy with the same assets plus something specific for the story.
A story/adventure that would guarantee 50+ hours of gameplay.

The adventure could be started with your current character (so no need to restart a new one) and at the end of it you would also be able to keep the progression (credits, ships, rankings, modules, materials and so on) in the current game so that the complete adventure would be consistent with the general experience.

What's your opinion about that?

I think I'd prefer to have some of those missing KickStarter elements before another development distraction.
 
No I'd lament not putting the development effort into OPTIONAL instanced questing to achieve that kind of play. Ala most other MMOs.
 
And tbh, I don't see why people would be against paid-for Mission/Story Packs - Stellaris and other Paradox Games do exactly the same (each pack costs between £10 and £20 depending on content-size) and are very popular with game-fans.
There's big difference between single player only games you've mentioned and game like Elite, where everyone plays in shared galaxy.
So, all of a sudden half of people lived through the same personal narrative, saved the same people from death and rescued the same virgins because they bought it for £15? Let's not forget rewards adventure like that should provide. Sounds like pay-to-win scenario.

It just sounds like you guys are bored with Elite premise of being open world sandbox.
 
Yep, I'd definitely buy a standalone version of ED with a story etc.
I mostly play singleplayer games so it would fit right in.

I'd rather see the current ED get into a better state though.
 
Nope, I dont think they could pull it off. If they did i would do lots of research before i spent money on it and would probably wait for a half price or less steam sale.
The engineers has made me very skeptical of frontier products and what they might consider as engaging gameplay.

Uhm, this too.
I would also wait for reviews etc. to tell me if it's any good or not.
 
Oolite has this sort of thing. Players who are able to code in JavaScript write mission packs which are sort of scripted mini adventures with a goal at the end. They can be trading, combat, espionage etc and some are very good. The closest I have got to this in ED was a mission I was emailed yesterday where I had to travel to system A, meet an NPC in deep space, accept a data transfer and then deliver to system B. Not very complicated but had a basic if rather short chain of events narrative to it. Some sort of dev/player/both mission scripting system would be great in ED.
 
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They done that with Jurassic park Evolution.

If it was considered a viable product then it would happen. There are lots of antisocial gamers so yeah should be a viable market.

controversial.... funnily enough I would say if this is the general view of how the multiplayer "social" gamer feels about the single player gamer that says something in and of itself to be honest
 
I'm talking about a future development or parallel development. Not resources taken from the current production of the next DLC of course
I wish I was as optimistic as you that all missing KickStarter elements will be revealed in late 2020.

No one would have believed
in the last years of the 20th century
that human affairs were being watched
by intelligences that inhabited the timeless worlds of Cambridge.
No one could have dreamed we were being scrutinized
as someone with a microscope studies creatures
that swarm and multiply in a drop of water.
Few men (or women) even considered the possibility of development of other Elites (Dangerous or otherwise)
and yet, across the gulf of the fens
minds immeasurably superior to ours
regarded our cash with envious eyes,
and slowly and surely
they drew their plans against us.

;)
 
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I think I'd prefer to have some of those missing KickStarter elements before another development distraction.
whilst i would definitely play @SenseiMatty suggestion..... I also fully agree with this as well as the notion that it would be better if it was seamlessly added to the main game instead.

However I get the feeling that many of those early pre release elements are now for ever on DBs cutting room floor, and so, IF the option was yet another MP only set of features like the wings update or the crew update, OR an update like the one Matt suggested, then, I would prefer Matt's suggestion
 
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I wish I was as optimistic as you that all missing KickStarter elements will be revealed in late 2020.

No one would have believed
in the last years of the 20th century
that human affairs where being watched
by intelligences that inhabited the timeless worlds of Cambridge.
No one could have dreamed we were being scrutinized
as someone with a microscope studies creatures
that swarm and multiply in a drop of water.
Few men (or women) even considered the possibility of development of other Elites (Dangerous or otherwise)
and yet, across the gulf of the fens
minds immeasurably superior to ours
regarded our cash with envious eyes,
and slowly and surely
they drew their plans against us.

;)

Love it, plus one for using one of my most favourite albums.
 
Nope, I dont think they could pull it off. If they did i would do lots of research before i spent money on it and would probably wait for a half price or less steam sale.
The engineers has made me very skeptical of frontier products and what they might consider as engaging gameplay.
Pretty much this. They might be good at theme park games but how they would develop stories and tie those into games without writers and directors for that task. That's why the number crunchers came up with the ingenious idea to brand engineer rng grinding as "personal narrative".
I'm not saying mathematicians can't write stories - heck, H.W.Franke is excellent - I'm saying that FD doesn't have the talents to do it. Which isn't bad. They just should do different games.
 
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