Finding more info on the game was rather difficult as it seems Sugical Scalples is a smaller Chinese developer and their site is pretty crap.
The actual trailer, which admittedly doesn't have much more footage, but shows some more of the development changes since 2017:
Source: https://www.youtube.com/watch?v=iCddkAJVYRk
In addition to the points in my previous post, I though of another contraindication for cold gas the other day...damage.
Puncture a high pressure gas cylinder and you'd likely go flying out of control while losing a significant portion of your thruster fuel.
Most of the modern green monopropellants are quite stable. They don't need to be kept under any significant pressure, and aren't even flammable (not that this would matter much in the absence of an oxidizer. So, a punctured fuel cell (which could be more protected/isolated/segmented than a pressure cylinder would only cost the small amount of fuel in it...unless your opponents were firing platinum or palladium bullets (the catalyst for the fuel).
Yea, it is. But the worrying issues is where it is applied.
If your center of mass is at waist level and you fire the weapon at eye level, you will be tumbled over or the thrusters will have a waaay harder time keeping you still.
Anyway, i'll stop here.
Guess the semi- and -realistic have to meet somewhere to allow some gameplay.
The center of mass for most naked humans is around waist or hip level, but why would this be the center of mass when the thruster pack and life support systems (cumulatively a lot more massive than the human strapped into them) are placed high on one's back and one is actively trying to minimize the effects of recoil on the system?
I watched all the gameplay footage I could find and I didn't see a single character that looked like their CoM would be below mid-chest, which makes sense because that's about the level all the packs thruster nozzles are equidistant from.
Even if this was supposed to be a hardcore ultra-realistic sim, the effects of recoil are one of the last things I'd criticize. There is nothing unrealistic about treating the thruster pack as an effectively fixed point for bracing one's self against recoil, rendering recoil no more, and possibly even less, of an issue than it would be standing on Earth.
While it's hard to tell from the limited material shown, I'd guess my main nitpicks are going to have to do with the endurance of the thruster pack. If these are 10-15 minute matches and everyone is buzzing around changing delta-v by ~15m/s three hundred times a fight, I'm going to wonder where all this fuel is coming from. How they handle sound in a vacuum could also be an issue; while it's not as clear cut as commonly portrayed (explosions, for example, can be heard when the the gasses and particulates they propell collide with something that
can transmit sound) the earlier footage definitely seemed to have more sounds than could easily be explained.