Nah. You're not supposed to do it all at once. It is enjoyable in small doses. Drop by a few USS while running missions, bring a tourist around to see some fumaroles and instead of manically rushing through life, land and take the SRV out to gather some materials for a little while, always scoop your kills.
When you want a specific amount of g4 raw, say ten for that upgrade, you drive around shoot a load of rocks for two hours and have 6. So that's two rocks you've gotta find with no clear idea how long it's gona be.
That's over two hours of doing something i find tedious for something that will take seconds to implement, just to see if I like x mod on y ship.
Or Guardian stuff pattern epsilon data.
Go round all the guardian sites scan all the data doodads, fill up on pattern gamma and no epsilon data.
The game get's in it's own way and gets in 'your' way as well.
If a person is constantly and needlessly thwarted without reason people just disengage.
The 'there is no grind' brigade don't feel thwarted for whatever reason (I assume they're off exploring so have done all the engineering they need/want or somesuch, either way are no longer engaging with this aspect of the game).
The folks who want to use synth for Thargs, PVE, PVP, or Engineer, or acquire tech and regularly do those things are back at the grind stone pretty quick.
Wanting to participate in those aspects of the game should not be fenced off behind an over long easter egg hunt.
If those elements were a fun thing to do IN AND OF THEMSELVES I doubt any/many would notice.
People still want to earn stuff in the game, nobody is expecting a g5 PvP ship within 6 minutes of installing the game or any such overblown silliness, people just don't want to be needlessly thwarted for no good reason.