Interesting point of view from a long time ED Streamer on Fleet Carriers

Fully embracing multiplayer in a game with 400,000,000,000 distinct locations in it would be pointless. Even if EVERYBODY in the world played it, there'd still be 50 systems per player.

The bubble is only around 20,000 systems, and with 5k-20k players online at any one time the odds of interaction are good.
 
The bubble is only around 20,000 systems, and with 5k-20k players online at any one time the odds of interaction are good.

The game isn't confined to the Bubble though.
A game where 5k players are 'guaranteed' to meet someone during a session would need to be an awful lot smaller. The thing that makes ED ED is the fact that it's so big - so a multiplayer focused ED would be something else entirely.
 
Fully embracing multiplayer in a game with 400,000,000,000 distinct locations in it would be pointless. Even if EVERYBODY in the world played it, there'd still be 50 systems per player.

I don't feel the scale is at all a barrier to a good multi-player experience. There are plenty of organic ways to concentrate traffic, as my CMDR's in-game contact history attests to.
 
Open is currently boycotting itself. Just a reminder of what we are talking about, just 5 typical minutes in Open how it appears to me during the last 2 weeks. Mind, that's ought to be one of those dreaded hotspots, a place full of doom and disaster. An engineer's place, oh the horror! 😱🤕
Lei Cheung, Laksak, Trader's rest.

Source: https://youtu.be/cVWwbcveeF8

Fortunately, there was a lone commander docked in his Conda there. Otherwise it would be hard to believe this scenery was actually made in Open or that it's not just my network being broken.
Laksak isn't really a hotspot, too far away to easily being reached in a 4D FSD FdL :sneaky:
 
The whole BGS and everything it touches, plus anything that happens when CMDRs directly interact.
These are things that are also affected by multiplayer, but they are not multiplayer aspects built into the game. Two people can play one side on the chess board if they put their heads together, but that doesn't make chess a 3 person game.
 
The biggest question I got from watching that video , briefly, how much bleach did he have to use in his hair to get it that white?...

no, but seriously though, why does the opinion of a 30 yr old bleached blonde dude on youtube matter?
its always amusing to me when players make these big statements like that as though their opinion is the only one the developers are going to hear.

My opinion is that Fdev should take both EDdiscovery and Trade extension + market connector and make them a part of the games UI so that the player can interact with the game world in a more informed and meaningful way. They should add more ways in which the player can interact with the environment through variations of mission types, NPC dialogues with mission objectives, random requests for aid covering all aspects of the game, combat, trade, object/data retrievals, exploration, bounties, ship defense, Pirate bribery options. More crew options and the ability to have a NPC crew board and operate various elements of larger ships. Search and rescue mission variables including locating and following 'breadcrumb' routes with beacons on planets, treasure hunts, more options for srv loadouts, selections, modules for srvs that expand on them. More and varying types of landscape elements, caves. passenger missions with larger objectives than just flying to a beacon somewhere. More satisfying and enjoyable gameplay options and less grind.

Is my opinion less valuable because I didn't make a long winded Youtube video about it?

Also- carriers are looking like an interesting addition, a good money sink for all those excess credits people keep complaining about and an interesting way to move all of my ships so that I can have them available when I decide I don't want to do one task exclusively in a single play period. My own mobile base of operations seems like a very good idea and while I can think of many ways they can make the game more substantive enjoyable less grind and/or more fun in general I'm quite sure being a youtube phenomenon is not going to give me more weight or authority.
There's always a contingent that wants exclusive content. Elite : ist
 
Multiplayer is a novelty feature in this game. That is all it's ever going to be.

it's more of a 'social game' than 'multiplayer' proper. then again 'multiplayer' is quite generic and vague ... at the end it could be anything where players could meet or communicate. the game claims to be a consistent world allowing real time interaction, and it somehow has the flair of that except it is totally inconsistent. it's all there and it's part of the trope, it's just badly done and works like crap.

it's good enough for a casual meetup and shooting some rocks or rolling down some cliffs together, or even co-op pve. that's a good experience. it's useless for anything competition/conflict/survival related, that just can't work on such flaky foundations.

the irony is that pvp was pitched from the start. you have cqc and at least discussions about pvp and combat balance have been always there. so it wasn't an afterthought. imo it was just the first time they attempted such a thing and they wandered into it with no clue, somehow assumed that by connecting clients together and doing the rendering it would magically work. there's a lot more to multiplayer than that. the very idea of 'one galaxy for all modes' is just astonishingly naive (for a multiplayer game developer).

and now that's what it is. very hard to change, but i would not rule out that they learned from the experience and try to get that right on the next opportunity.
 
Funny how many replies are about how the dude looks and not about what he talks about. So much judgement by people that even admit they didn't even give him the courtesy to watch and listen to the whole video.
The same people that whine about open, that are in the way of making Elite what it should be. The ones that decide for everyone else that Elite is a single player game. The same people that jump to the conclusion the one who killed him/her in game must be a psycho, a low life etc.

To me, it doesn't matter how he looks. He speaks the truth. I have seen many good players lose interest and quit, many groups dissolve and if it wasn't for the few dedicated PvP-ers left organizing player events, there would be nothing happening multi player vise in Elite.
While all carebears fret about open, and want no content to be open-only, the ganking in open is only a result of that there's nothing else to do with a ship that's maxed out.
If BGS and PP was open only and wasn't a ghost fight as it is now, groups would have a point in fighting one another. Now, it's only a grind fest with waiting for the thick in the evening. I know so many that left because of this. Frontier is just so horribly mistaken by focusing on delivering to the carebear screenshotter crowd. It is killing their game.
 
The same people that whine about open, that are in the way of making Elite what it should be.
shrug

My 10-second judgement was based on reading the tone of the video title and it's content and tone of the presentation. Granted I clicked through bits digesting about a second or two at a time, so was probably more like 20 seconds? I saw the summation by someone which fit my expectation which was "Gonna whine about solo" which, given the bit I've just quoted... pot meet kettle?

Edit: Oh, and I read the description.

What an argument. It's crap because you say so and that's what everyone has to accept.

Yep, sounds like the video's point too.
 
shrug

My 10-second judgement was based on reading the tone of the video title and it's content and tone of the presentation. Granted I clicked through bits digesting about a second or two at a time, so was probably more like 20 seconds? I saw the summation by someone which fit my expectation which was "Gonna whine about solo" which, given the bit I've just quoted... pot meet kettle?

Edit: Oh, and I read the description.



Yep, sounds like the video's point too.

Since you didn't bother to listen (but sure bothered to give your opinion about something you can't possibly know since you didn't listen) I let you know he did not whine about solo. he complained about not enough multiplayer content.
 
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