The problem with doing that is that the terrain do not fill well around the pathI don't know if there's a better way, but I generally build the pathway at an incline first, then I build up the terrain underneath it.
I used the minimum set angle (15%). I want to create 3 identical slopes, and I can't do it if I can't check the angle of the slope... and there's no way to know which angle I used with the free rotation...could be that the slope is also too steep.
The top doesn't exist yet, it will depend on which height I get with the slope, I'm not sure if doing it backward will help. I'll try the ctrl next time, but each time I used that trick in another situation I couldn't make the new path snap on the old one...Can you start from the top and come down at all ? Have you tried removing the last bit of path and giving it a bit of smoothing in case there is a slight ridge. Also hold CTRL and move the path up and down the slope to see if it will go in anywhere else, this will stop it snapping to the last bit placed.
I would also try it on width 4 anywhere if it isn't set to this anyway.
Well yes I'll probably have to do that, but why is the first set angle at 15%? It should be less if it'Quotes too much to build a path on it...
Anyway thanks for all the suggestions