shall I go on?
How long before you arrive at a relevant point?
Seriously, it is understood that space is big, REALLY big. That doesn't mean that getting around needs to be such a pain in the arx. I am fine with jumping from system to system, but super cruise can be brutally boring. I wish that they would speed it up or add more stuff to do while in SC.
Assassins creed black flag and Rogue both had a similar mechanic with ship travel. However, they designed it with a philosophy that there was always something to "discover", happen upon, or do on the horizon. it roughly translates to new things about every 5-8 min. This at least added an interesting dimension to the travel and made the world feel a little bit more alive.
Obviously space is a much different setting than the ocean, and is much more vast and empty. However, I really think that they should make an attempt to put more stuff out there in space that is worth looking into, add more stuff to do around the ship, or speed it up so there is less down time.
Before people hop on this for "wanting things spoon fed" or wanting a "win button", how about you explain the difference in difficulty between a 100Ls trip and a 50k Ls trip. Going further requires no extra skill, just time to burn.