will you please balance the npc's it realy makes me want to quit playing when i cannot even scratch a npc's shields but he blows me up with just 2 hits where the f### is the fun in that? so far ive played this game for about 2 months and have loged in over 5 weeks playing time and ive been blown up by just about every npc that has attacked me with them being compleatly invulnable to my weapons, why are they so much stronger then myself? fix that, you nerf us the players all the time but never the npc's this game is realy starting to suck, i'm about to quit and i will bet that all the many people who have stopped playing have stopped for this reason do yourself and us a great service and balance the npc's power to match ours and most likely you will keep more people as players
Hey there!
We need some more context first, so we provide an appropriate answer and suggestions.
What ship were you flying? Which shields and weapons were you using? Were did you engage the NPC (Combat Zones, Hazardous Ressource Sites, Missions?)?
A few Rules of thumb:
There are a number of dedicated combat ships (Federal Dropship, Viper, Fer-de-Lance etc.), have you tried those?
Different Weapons have different characteristics. Lasers will do better against shield, but are worse against armor. Multicannons on the other hand are good against armor, but weaker against shield. Have you tried mixing your weapons (e.g. 2x Pulse Lasers + 2x Multicannons)?
Some NPC are stronger than others (by a significant margin). LowRes and HighRes might be a good point to start practicing combat. Police NPC are present in those sites and will engage wanted ships. Look out for police attacking "pirate" NPC and "help" the cops. This way you can practice your combat skills and still have a saftey net.
Combat Zones in Civil Wars on the other hand, can contain engineered NPC ships that will whoop your backside if you aren't properly equipped and somewhat trained in combat. Avoid those for the time being.