Game Discussions Game with most tedious grind....

So we all know this game has lots of grinding to get what you want. Was wondering what other games have a similar or longer grind?

I'll wait for some answers before I give my answer.
 
Black Desert Online is well known for the abysmal grind and after experiencing it I completely stopped playing it. Second place would be Elite D as well and despite hearing all of the "grind is in my head" I wont change my mind.
From the less known games indie fishing game called Russian Fishing 4 would be my third one. Also topped playing as its just unfun and you cant even skip it by buying stuff for real money.
Also games like War Thunder and all other World of (insert vehicle here) are completely out of my interest with intrusive unlocking tiers and such that takes ages to get to unless you are rich as Prince Hussein of Jordan.
 
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There is no grind in Elite Dangerous. I can do everything I want with easy-to-earn stock ships. You "I gotta have my Cutter tomorrow" G5 nuts bring your own grind to the party (BYOG).

Now No Man's Sky, on the other hand, that was a grindy game! You couldn't even take off without grinding for "lift off" fuel. I use past-tense because I haven't played it since the latest update.
 
Of the games I've played? Elite Dangerous.
There was one F2P shooter I don't remember the name of anymore which was abysmally grindy, but I didn't stick around. War Thunder is grindy, too. At Tier 3 or so. But that's F2P for you. You know what to expect.
What I didn't expect is paying full price and still having to grind my rear off and still not see the content I paid for. That is Elite Dangerous.

There is likely others, but I just forget about them. They're ususally grindy from the start. ED was, too, but they topped it up with engineers to make sure I'd really hate it.
 
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it depends what grind is....
To me if I enjoy it or if i dont notice it it isnt a grind.

to others if it is a repetative take it is considered a grind.

I have never found ED to be especially grindy and equally dont find NMS a grind either.......
Some would say ETS2 only has grind and nothing else, where as for me it is apparently my 4th highest played game on steam and i have not seen any grind at all.

So with all that in mind...... Of the games i play, IF you dont pay any money I guess WarThunder would be the biggest grind i have played, but only then IF you want to upgrade your landing crew etc and if you want the higher tier planes.

fortunately for me i like the low tier planes the best, but i do remember thinking whaaaaaaaaaaaaaat???? when I saw how slow it was taking to get XP to level up my crew (but then that game is free, and they need to pay the bills some how so i happily chucked £20 their way to fix that issue
 
it depends what grind is....
To me if I enjoy it or if i dont notice it it isnt a grind.

to others if it is a repetative take it is considered a grind.

I have never found ED to be especially grindy and equally dont find NMS a grind either.......
Some would say ETS2 only has grind and nothing else, where as for me it is apparently my 4th highest played game on steam and i have not seen any grind at all.

I agree, my main purpose in gaming is to have fun, I don't need a second job.
Though a very few cases I succumbed to grinding, in Elite that was the final stages of gaining Real Admiral at the Fed - really wanted that Corvette.

World of Warships has some pretty bad grind, but again I never play it that way, I don't care about the FOMO.
 
I agree, my main purpose in gaming is to have fun, I don't need a second job.
Though a very few cases I succumbed to grinding, in Elite that was the final stages of gaining Real Admiral at the Fed - really wanted that Corvette.

World of Warships has some pretty bad grind, but again I never play it that way, I don't care about the FOMO.
So i am still a looooong way from a corvette or a cutter in ED.... the thing is, to me that is important, to have a long term goal. It saddens me when I see FD (imo) cave in and accelerate everything so that stuff can be gotten in a handful of hrs. 2000 hrs into ED and i am maybe half way to those big ships and that is just fine... I may never get them and again that is ok, so long as it is possible, i am cool with it.

but speeding up stuff too much to "reduce the grind" that some complain about actually has the opposite effect to me and makes me not want to play. I need long term goals to motivate me, and i seem to speend more and more time making rules and banning content from myself to keep those long terms goals alive.
 
It saddens me when I see FD (imo) cave in and accelerate everything so that stuff can be gotten in a handful of hrs.
I'm told by my friends in management that new employees expect this IRL as well. They expect to be running the company after two weeks on the job, LOL. I'm not sure who spoiled all these children, but it wasn't me!

Seeing a newbie in a Conda is the one thing, the only thing that tempts me to the dark side of griefing. Rewards can be fast-tracked, but experience cannot. Speaking of, the other day I caused a newbie in an FDL to combat log because I was owning him in my EAGLE. He couldn't fly worth beans. (He was "wanted", so he was a fair target.) I'm surprised he didn't come on and start a thread demanding that the FDL receive a buff...
 
So i am still a looooong way from a corvette or a cutter in ED.... the thing is, to me that is important, to have a long term goal. It saddens me when I see FD (imo) cave in and accelerate everything so that stuff can be gotten in a handful of hrs. 2000 hrs into ED and i am maybe half way to those big ships and that is just fine... I may never get them and again that is ok, so long as it is possible, i am cool with it.

but speeding up stuff too much to "reduce the grind" that some complain about actually has the opposite effect to me and makes me not want to play. I need long term goals to motivate me, and i seem to speend more and more time making rules and banning content from myself to keep those long terms goals alive.

It also took me two years or so, hell, I still remember having enough credits for the FDL felt like an achievement!

And yes, stuff like void opal possibly contributed my loss of will to boot this game up, it is already almost year since the last time I logged into Elite. Also, I think neutron boosts and other stuff made exploration trips too easy. The last time I logged in I was in a combat-multirole fitted Vette in the core region, because why not when it jumps 33ly!
I do feel the urge to play sometimes, but then again there are so many other games, and considering MS Flight Sim will be probably launched sooner than the new era, it
 
And yes, stuff like void opal possibly contributed my loss of will to boot this game up, it is already almost year since the last time I logged into Elite. Also, I think neutron boosts and other stuff made exploration trips too easy.
I don't understand this, though. I don't mine void opals, and I don't use neutron stars. I earn my money mostly by running missions, and even then I'm more likely to pick INF or mats for a reward, so my fleet and my credit balance are very humble. I also play with the canopy HUD disabled. In other words, it's easy to play this game in a challenging way and just ignore all those easy-mode "cheats".

Now when the easy-mode spills into things that I cannot avoid (like certain changes to the FSS and system map), then I get a bit grumpy.
 
I don't understand this, though. I don't mine void opals, and I don't use neutron stars. I earn my money mostly by running missions, and even then I'm more likely to pick INF or mats for a reward, so my fleet and my credit balance are very humble. I also play with the canopy HUD disabled. In other words, it's easy to play this game in a challenging way and just ignore all those easy-mode "cheats".

Now when the easy-mode spills into things that I cannot avoid (like certain changes to the FSS and system map), then I get a bit grumpy.

You are actually right.
Still I long the days when top-tier ships were rare, and flying to Beagle Point in anything else than an Asp or an Anaconda was an achievement.
 
I don't understand this, though. I don't mine void opals, and I don't use neutron stars. I earn my money mostly by running missions, and even then I'm more likely to pick INF or mats for a reward, so my fleet and my credit balance are very humble. I also play with the canopy HUD disabled. In other words, it's easy to play this game in a challenging way and just ignore all those easy-mode "cheats".

Now when the easy-mode spills into things that I cannot avoid (like certain changes to the FSS and system map), then I get a bit grumpy.
I hear what you are saying.....
I only speak for myself of course and it is a difficult one for me to answer without a wall of text.

in theory i actually do not care what other players have... you could have 10 mins in the game and have a cutter for all i care.
however OTOH, when i play the game ideally (in a role play POV) my CMDR wants to make as much money as he possibly can as quick as he can and as safe as he can.

so for him of course he would be mining VOs, with that logic no one in the universe would be doing anything other than that, because it is safe, doable with very easy to get gear with little risk of loss and even if you DO lose it is negligable.

however the out of game me...... I am having to deliberately play inefficiently, which i personally do not find enjoyable. The only reason i would consider trading or going into a CZ is for "game" reasons... and sure, ED is a game, but personally i would rather be doing all the features of the game for actual game progress reasons and not just because its a game and is kind of fun.

I see void opals and the other get rich schemes like Quince etc in the same way as having a button on your HUD saying "print 1 billion credits"........ yes you can ignore it, no one has to press it, but its very existence pulls the rug out of the rest of the game and would make me feel that everything is pointless.

it is why, despite having a lot more content now, i believe ED 1.0 was more fun than it is now...... That game no longer exists however. what we have is still good, but, well lets just say i hope 2020 update is to ED was ED 1.0 was.
 
I am having to deliberately play inefficiently, which i personally do not find enjoyable.
This is not an issue for me because I don't play the game to make credits. I can see how some people think of credits in ED like "score" in Asteroids or Space Invaders, but to me they are just a tool for more interesting gameplay like supporting a faction or finding cool things like generation ships and ruins (which I do 100% inside the game, no external tools or "cheats"). It also helps that I like the more humble ships, so I don't need nor want to fly a Cutter to have fun. Most of my bounty hunting is in an Eagle, LOL, because there just isn't a more fun ship to fly in VR.

ps - I've never mined a single void opal in my life. 🤷
 
I'm told by my friends in management that new employees expect this IRL as well. They expect to be running the company after two weeks on the job, LOL. I'm not sure who spoiled all these children, but it wasn't me!

This has been my experience, as well. And the experience of most of my colleagues. The answer to your question, though, is my generation (X) created these entitled little monsters. We're the ones (I say 'we' meaning as a generation... not 'we' as in I participated) who insisted on bicycle helmets, participation trophies, grades based on self-esteem rather than performance, etc. All while ultimately devaluing real problems like ADHD by latching onto them as excuses for our children's poor behavior rather than our own poor parenting.
 
This is not an issue for me because I don't play the game to make credits. I can see how some people think of credits in ED like "score" in Asteroids or Space Invaders, but to me they are just a tool for more interesting gameplay like supporting a faction or finding cool things like generation ships and ruins (which I do 100% inside the game, no external tools or "cheats"). It also helps that I like the more humble ships, so I don't need nor want to fly a Cutter to have fun. Most of my bounty hunting is in an Eagle, LOL, because there just isn't a more fun ship to fly in VR.

ps - I've never mined a single void opal in my life. 🤷
I too haven't (not outside of beta anyway)...... I don't consider credits for score either, but for me its a role play thing. I play for verisimilitude - hence i only play in VR.... i love saving up for stuff, having an E rated thing, and looking at the D rated version with lust and saving up for it (rinse and repeat for C B A etc)... its been a long time since that was a thing.

its a constant struggle, I want to earn as many credits as i can, as efficiently and as safely as i can because that is is what i would want in real life... .but equally i want it to be a challenge and i want it to feel an achievement when i actually manage to do it... and also i am well aware one i have done all my in game goals, i will likely lose interest.... generally i am not a fan of sand boxes, i much prefer RPGs.

no one is wrong in this btw, (just to be clear) but it does show how tough FDs job is to balance the game. the complaints were loud and long at launch about earnings, and my god the complaints when folk saw the price of the FDL and vulture at launch......... I was fine with it then

(I say 'we' meaning as a generation... not 'we' as in I participated) who insisted on bicycle helmets, participation trophies, grades based on self-esteem rather than performance, etc.

That said am not sure this is relevant.... Having a 4 year old myself, I think it is kind of stupid to argue against kids wearing helmets, and I have no issue with encouraging even people with mediocre skills at something by giving them a little thing at the end for doing well when judged against their own ability...... Yes when push comes to shove exams need to be a certain quality, but equally there is nothing wrong with rewarding a person who has achieved something based against their own ability to encourage them to better themselves.

in many things the only person you are competing against is yourself, and what is rubbish to 1 person is great to someone else... (ie I worked harder for my D in A level physics than any of my other 3 A levels.... yes it was my worst grade by far but i am proud of that D.... which may look kind of silly really but I know that I bust my balls for that unlike biology which i got a far better grade but came relatively easy).
 
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