Except me please thank you very much.So we all know...
it depends what grind is....
To me if I enjoy it or if i dont notice it it isnt a grind.
to others if it is a repetative take it is considered a grind.
I have never found ED to be especially grindy and equally dont find NMS a grind either.......
Some would say ETS2 only has grind and nothing else, where as for me it is apparently my 4th highest played game on steam and i have not seen any grind at all.
So i am still a looooong way from a corvette or a cutter in ED.... the thing is, to me that is important, to have a long term goal. It saddens me when I see FD (imo) cave in and accelerate everything so that stuff can be gotten in a handful of hrs. 2000 hrs into ED and i am maybe half way to those big ships and that is just fine... I may never get them and again that is ok, so long as it is possible, i am cool with it.I agree, my main purpose in gaming is to have fun, I don't need a second job.
Though a very few cases I succumbed to grinding, in Elite that was the final stages of gaining Real Admiral at the Fed - really wanted that Corvette.
World of Warships has some pretty bad grind, but again I never play it that way, I don't care about the FOMO.
I'm told by my friends in management that new employees expect this IRL as well. They expect to be running the company after two weeks on the job, LOL. I'm not sure who spoiled all these children, but it wasn't me!It saddens me when I see FD (imo) cave in and accelerate everything so that stuff can be gotten in a handful of hrs.
So i am still a looooong way from a corvette or a cutter in ED.... the thing is, to me that is important, to have a long term goal. It saddens me when I see FD (imo) cave in and accelerate everything so that stuff can be gotten in a handful of hrs. 2000 hrs into ED and i am maybe half way to those big ships and that is just fine... I may never get them and again that is ok, so long as it is possible, i am cool with it.
but speeding up stuff too much to "reduce the grind" that some complain about actually has the opposite effect to me and makes me not want to play. I need long term goals to motivate me, and i seem to speend more and more time making rules and banning content from myself to keep those long terms goals alive.
I don't understand this, though. I don't mine void opals, and I don't use neutron stars. I earn my money mostly by running missions, and even then I'm more likely to pick INF or mats for a reward, so my fleet and my credit balance are very humble. I also play with the canopy HUD disabled. In other words, it's easy to play this game in a challenging way and just ignore all those easy-mode "cheats".And yes, stuff like void opal possibly contributed my loss of will to boot this game up, it is already almost year since the last time I logged into Elite. Also, I think neutron boosts and other stuff made exploration trips too easy.
I don't understand this, though. I don't mine void opals, and I don't use neutron stars. I earn my money mostly by running missions, and even then I'm more likely to pick INF or mats for a reward, so my fleet and my credit balance are very humble. I also play with the canopy HUD disabled. In other words, it's easy to play this game in a challenging way and just ignore all those easy-mode "cheats".
Now when the easy-mode spills into things that I cannot avoid (like certain changes to the FSS and system map), then I get a bit grumpy.
I hear what you are saying.....I don't understand this, though. I don't mine void opals, and I don't use neutron stars. I earn my money mostly by running missions, and even then I'm more likely to pick INF or mats for a reward, so my fleet and my credit balance are very humble. I also play with the canopy HUD disabled. In other words, it's easy to play this game in a challenging way and just ignore all those easy-mode "cheats".
Now when the easy-mode spills into things that I cannot avoid (like certain changes to the FSS and system map), then I get a bit grumpy.
This is not an issue for me because I don't play the game to make credits. I can see how some people think of credits in ED like "score" in Asteroids or Space Invaders, but to me they are just a tool for more interesting gameplay like supporting a faction or finding cool things like generation ships and ruins (which I do 100% inside the game, no external tools or "cheats"). It also helps that I like the more humble ships, so I don't need nor want to fly a Cutter to have fun. Most of my bounty hunting is in an Eagle, LOL, because there just isn't a more fun ship to fly in VR.I am having to deliberately play inefficiently, which i personally do not find enjoyable.
I'm told by my friends in management that new employees expect this IRL as well. They expect to be running the company after two weeks on the job, LOL. I'm not sure who spoiled all these children, but it wasn't me!
I too haven't (not outside of beta anyway)...... I don't consider credits for score either, but for me its a role play thing. I play for verisimilitude - hence i only play in VR.... i love saving up for stuff, having an E rated thing, and looking at the D rated version with lust and saving up for it (rinse and repeat for C B A etc)... its been a long time since that was a thing.This is not an issue for me because I don't play the game to make credits. I can see how some people think of credits in ED like "score" in Asteroids or Space Invaders, but to me they are just a tool for more interesting gameplay like supporting a faction or finding cool things like generation ships and ruins (which I do 100% inside the game, no external tools or "cheats"). It also helps that I like the more humble ships, so I don't need nor want to fly a Cutter to have fun. Most of my bounty hunting is in an Eagle, LOL, because there just isn't a more fun ship to fly in VR.
ps - I've never mined a single void opal in my life.![]()
(I say 'we' meaning as a generation... not 'we' as in I participated) who insisted on bicycle helmets, participation trophies, grades based on self-esteem rather than performance, etc.