With the imminent announcement of the announcement concerning Fleet Carriers, I have been doing a little bit of speculating about them and this caused more questions than answers. So far we know:

- It will be expensive (kind of, well maybe, depends on whom you are speaking to I guess)
- You can land 16 ships - 8 large, 4 medium, 4 small pads are available
- You can rearm, repair and refuel
- It can jump 500lys
- Different loadouts: Bounty hunter, mercenary, pirate, trader, smuggler, miner, explorer and search & rescue modules will be available.
- How will you buy one? I am guessing from the shipyard screen but since they are too big to fit inside of a station, does this mean we will soon be seeing 'Honest Al's Fleet Carriers' lined up outside of the stations? And how do you get from the interior of the station (where you were docked to access the shipyard) to the actual Fleet Carrier? Will one magically appear outside of the station or at some defined location in the system and you have to fly there to find your new toy?
- Okay you have now purchased your new Fleet Carrier and you managed to find the USS where it is located and successfully docked with it. Lucky You
Now get the rest of your fleet there ! Oh wait, nothing has been said about having a shipyard on the carrier so that mean that ship transfer isn't present? Unless FD disengage that aspect from the shipyard or make a new mechanism for magically getting your fleet from whatever station you have them located to the carrier. Ah guess time will tell
- Congratulations, you have now purchased your fleet carrier, found it, and (somehow) gotten all of your ships to it. You being the inquisitive type purchased the exploration version of fleet carrier but realise you need to do some heavy duty mining first to fuel the beast. Does this mean you have to buy another fleet carrier, this one with the mining module, or can you buy separate modules to attach and unattach to your carrier as you needs change? Where can you leave these expensive modules when you don't need them? Are they interchangeable? Are they just a credit sink devised by FD? Can you still use your carrier for mining if it is fitted out for bounty hunting? Can you use your carrier for bounty hunting if it is fitted out for exploration?
- As stated, we know we can rearm, repair and refuel out ships, these are basic functions the Carrier provides. But where does the ammunition and fuel come from? I guess repair can be done by autonomous robots or something but the physical stuff? Does it mean we have to feed the carrier the mats to synthesise these items or will the just magically always be available for no cost and no restocking?