Fleet Carriers - a few questions for those that love to speculate

With the imminent announcement of the announcement concerning Fleet Carriers, I have been doing a little bit of speculating about them and this caused more questions than answers. So far we know:
  1. It will be expensive (kind of, well maybe, depends on whom you are speaking to I guess)
  2. You can land 16 ships - 8 large, 4 medium, 4 small pads are available
  3. You can rearm, repair and refuel
  4. It can jump 500lys
  5. Different loadouts: Bounty hunter, mercenary, pirate, trader, smuggler, miner, explorer and search & rescue modules will be available.
Okay that is about it, our total knowledge of the new toy that will save the game (apparently anyway lol). Now I have some questions:

  1. How will you buy one? I am guessing from the shipyard screen but since they are too big to fit inside of a station, does this mean we will soon be seeing 'Honest Al's Fleet Carriers' lined up outside of the stations? And how do you get from the interior of the station (where you were docked to access the shipyard) to the actual Fleet Carrier? Will one magically appear outside of the station or at some defined location in the system and you have to fly there to find your new toy?
  2. Okay you have now purchased your new Fleet Carrier and you managed to find the USS where it is located and successfully docked with it. Lucky You :D Now get the rest of your fleet there ! Oh wait, nothing has been said about having a shipyard on the carrier so that mean that ship transfer isn't present? Unless FD disengage that aspect from the shipyard or make a new mechanism for magically getting your fleet from whatever station you have them located to the carrier. Ah guess time will tell ;)
  3. Congratulations, you have now purchased your fleet carrier, found it, and (somehow) gotten all of your ships to it. You being the inquisitive type purchased the exploration version of fleet carrier but realise you need to do some heavy duty mining first to fuel the beast. Does this mean you have to buy another fleet carrier, this one with the mining module, or can you buy separate modules to attach and unattach to your carrier as you needs change? Where can you leave these expensive modules when you don't need them? Are they interchangeable? Are they just a credit sink devised by FD? Can you still use your carrier for mining if it is fitted out for bounty hunting? Can you use your carrier for bounty hunting if it is fitted out for exploration?
  4. As stated, we know we can rearm, repair and refuel out ships, these are basic functions the Carrier provides. But where does the ammunition and fuel come from? I guess repair can be done by autonomous robots or something but the physical stuff? Does it mean we have to feed the carrier the mats to synthesise these items or will the just magically always be available for no cost and no restocking?
These are just the questions that instantly popped into my head, I am sure others have more realistic and thought provoking questions that I have missed. Anyway, how does the Community think FD will get around these little problems? Feel free to speculate the speculations, after all it is what we do here so well and we know all about the carriers. Hey you never know, this could be why the were delayed, they just don't know how they will be actually integrated in the game …. ;)
 
I think the 16 ship capacity is speculation, not fact.
I don't think the 16 ship capacity is speculation since they stated that fact:

FC Capacity.jpg
 
You'll need to speak to the managers of the speculation thread if it exists.
Yeah that might be a problem, they kind of banned me from the speculation thread because I was foolish enough to provide an actual answer to a question and not something I made up on the fly. Yes a very foolish action on my part and I should have known better but the damage has been done and we all know how unforgiving those managers can be
 
But it also has speculate, give me a break I was trying to cover as many genre as possible!
Change the title to reflect the main genre you want this to be part of and then put all the unused words back as tags.

As far as how do we get the rest of our fleets onto our own carriers we just spacewalk over to the station using "space legs" then fly the next ship back, they said they were being introduced before new era they never said* they would be fully functional before new era.

*At least not in any post I can remember.
 
Yeah that might be a problem, they kind of banned me from the speculation thread because I was foolish enough to provide an actual answer to a question and not something I made up on the fly. Yes a very foolish action on my part and I should have known better but the damage has been done and we all know how unforgiving those managers can be
That settles it Carriers for the title speculation for the tags, hardly anyone will bother with them anyway so you should be OK.
 
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