No doubt, but that doesn't negate the fact that there were
a lot of missed opportunities (and this is also not to insinuate that didn't try hard or didn't make hard decisions). They had an idea internally for fleet carriers, and changed that idea. Was supposed to be something for squadrons, to pool their money, to use it as a faction asset, etc. I'm assuming solo players whined, ruining it for everyone else. And now the implementation isn't even logical or financially feasible for exploration solo players. It's kind of funny, but not.
They could make five very simple changes that would make FC ten times better:
- Ability for squadrons to pool money to buy one and set FC permissions via squadron ranks
- Exploration Data can be manually stored on the FC
- Maintenance fee base price is dropped from 10 million to 1 million
- 1 unit of Tritium = 2 Light Years
- Countdown / Cooldown periods reduced to 30 mins, and via overcharged FSD to 15 mins where 1 unit of Tritium = 1 Light Year
Right now, I'm not going to purchase a FC. It's a waste of money. And I'm literally the kind of hardcore player with extra money that this update is aimed towards. I hope they make some adjustments to its current implementation.