Despite my peeves with some aspects of Elite I always gave it credit that it has been in the VR front lines, contributing to making that mainstream push happen, and honestly it's been doing an excellent job at it. There are certainly features in ED I think can only be described as poor game design, but the flight model combined with VR has always been absolute best in class. Now here's news of a major update with VR support dropped. Well there goes the VR poster boy position ("oh yeah it's in the last year's model, go check it out there"), and a bunch of players just joined the pre-Horizons players in the "am I a second class citizen?" population.
Wow.
With the September update dumpster fire, the chaos-driven-design of Fleet Carriers late minute balancing, with everything I have been witnessing since I started playing ED, I really really figured you could only go up from here. Well it already looks like a shaky start for Odyssey. "At launch" doesn't exactly fill me with any hope of seeing VR support in a future update. Past behavior as a predictor of future behavior and all that.
I guess I've learned to enjoy Elite as it is, despite my certain grievances with it. Hell, if something, I appear to be rather passionate about the game and I wish it success. So I guess... yeah. I'll probably be purchasing Odyssey. Because, you know, you already failed the whole PSVR thing and I'm used to playing it pancake on PS4. Definitely mothballing the PC CMDR though. I gotta say, at least you're consistent in something, I'm just not sure what you're consistent in is anything to be proud of.
I just can't for the life of me figure out how, for every non-trivial change you make, you manage to shoot yourselves in the foot in the process.