I was lead to believe that the introduction of the BETA testing was to do away with these game breaking problems we witnessed last September. How can the game work in a BETA test but when applied to the main server you introduce a s*** storm of critical bugs and errors. Did you not think that their would be A lot more players trying to connect to the live game than in the beta and it may just cause would cause potential problems, and did you think of contingency plans should the servers become overloaded. Or did you just think "slap it on" and stuff the player experience.
Sorry if this seems a bit harsh to some but there are people who have been waiting for a long time for this addition to the game, only to be messed about again with avoidable errors.
I was impressed how well the BETA when and the lack of bugs, no gamestoppers. Then this cr@p happens
There I feel better now!