I've been really been enjoying Power-play for the last six months but I would say that a few things really need to happen to breath new life into it;-
- Implement Sandro's proposed changes with the exception of open only (I'll get to that). These changes would reduce the 5C a lot and that will be a vast improvement just by itself
- Add a power-play chat channel, like the squadron one. Being able to communicate with fellow power-players should be a priority, especially if you need to report about enemy power-players in your control systems.
- Add Power only landing permissions to Fleet Carriers and allow the selling of power-play vouchers for the shooting down of enemy players (Although having some mechanic for being able to drive an enemy carrier off to one of their systems would be nice).
- But here's the big one - Open Only for Control and Expansion tasks. The most fun I've had is when other players try and stop me in those two tasks. Escaping them or getting involved in a major dust up with them is what elevates this game mode above the normal game. If that is not possible, then make sure that there a lot more NPC attacks in solo / Private mode. The idea is that if you try to Min/Max your ship, you're easy prey for the npcs. Yes I know that PvP wasn't the intended target for this mode but with the PvP's crying out for something so they're not always called griefers, it's an ideal place for consensual PvP to occur.
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