Walking around in fleet carriers?

An outsized part of our brains are devoted to sight and our hands. Most people want to see and touch their homes and the stuff in it. Spaceships are our second home in ED.

If you think you can convince people that ship interiors aren't necessary then be my guest but you're only fooling yourself. It's hardwired into our brains.
 
Walking around full stop isn't a thing. Walking around will come in the Odyssey expansion but at this stage it's unknown if you will be able to walk around your ship or fleet carrier.

I think we can safely assume walking around in fleet carriers won't be a thing... Maybe cockpits though (fingers crossed).
 
One of the things I have always wondered as regards waling around in ships. What happens if you go for a walk in your Conda to the lower observation deck, the one we all know about, and the ship gets attacked? I mean sure you can say, well we can have AI in control of the ship while we are walking, but a good player with an engineered ship will torch your Conda piloted by AI in less than a minute whereas if you were a the controls you could probably survive and maybe even win.

The Conda is huge, getting from the lower observation deck to the command deck is going to take 10 or 15 minutes. At the moment if you are doing other stuff, if FSS, you just get popped back at the controls, I don't see that being acceptable to the community if you are walking around a long way from the command deck, legs comes with some drawbacks, I could maybe see it work on a small ship with a porta-potty out the back, but not large ships with a lot of room.

People keep saying if they could walk around in their ships FDEV could introduce mini-games like module repair, but that would either only be done at a station or risk being destroyed while you are away from the controls, and if you are at a station who is going to wander around repairing modules manually where there's a repair all button on the menu?

So any thoughts?
I mean if the pilot is dumb enough to go for a walk in a combat zone, then they deserve to get torched by an engineered ship.
 
One of the things I have always wondered as regards waling around in ships. What happens if you go for a walk in your Conda to the lower observation deck, the one we all know about, and the ship gets attacked? I mean sure you can say, well we can have AI in control of the ship while we are walking, but a good player with an engineered ship will torch your Conda piloted by AI in less than a minute whereas if you were a the controls you could probably survive and maybe even win.

The Conda is huge, getting from the lower observation deck to the command deck is going to take 10 or 15 minutes. At the moment if you are doing other stuff, if FSS, you just get popped back at the controls, I don't see that being acceptable to the community if you are walking around a long way from the command deck, legs comes with some drawbacks, I could maybe see it work on a small ship with a porta-potty out the back, but not large ships with a lot of room.

People keep saying if they could walk around in their ships FDEV could introduce mini-games like module repair, but that would either only be done at a station or risk being destroyed while you are away from the controls, and if you are at a station who is going to wander around repairing modules manually where there's a repair all button on the menu?

So any thoughts?

Any thoughts... People will come to rue the day they asked for space legs...

... And Brexit.
 
If FD had any sense, walking around while in supercurise would be impossible (pilot would have to be strapped into chair). So that leaves normal space, I have no idea how long low wakes last, but even then a player has to be close enough to scan it yes? So once in normal space the risk of someone finding you is lower (but not zero, still risky). But in populated areas I don't see a point in it really. For the reasons you state, why self repair when it'd be quicker to get to a station?

Now out in the black someone could save on AFMUs, by doing repairs themselves and that would make deep space exploraing a bit more interesting (for me) and those with no interest well AFMUs for them. This would need EVA as well which doesn't seem likely. Also out in the black FD could give us science stations to interact with and have deeper more meaningful gameplay for exploration (if done right). I'm thinkning of interactive screens like in the recent Prey remake, and how Doom 3 was as well, seemless.

Thing is I don't think anyone currently working at FD has the imagination to make space legs as good as it could be.....I feel it'll be generic stuff. :(
So, one thing so far. DIY option to replace AFMU. Useful for exploration.

One useful option that makes sense and would actually add to gameplay.
 
One of the things I have always wondered as regards waling around in ships. What happens if you go for a walk in your Conda to the lower observation deck, the one we all know about, and the ship gets attacked? I mean sure you can say, well we can have AI in control of the ship while we are walking, but a good player with an engineered ship will torch your Conda piloted by AI in less than a minute whereas if you were a the controls you could probably survive and maybe even win.

The Conda is huge, getting from the lower observation deck to the command deck is going to take 10 or 15 minutes. At the moment if you are doing other stuff, if FSS, you just get popped back at the controls, I don't see that being acceptable to the community if you are walking around a long way from the command deck, legs comes with some drawbacks, I could maybe see it work on a small ship with a porta-potty out the back, but not large ships with a lot of room.

People keep saying if they could walk around in their ships FDEV could introduce mini-games like module repair, but that would either only be done at a station or risk being destroyed while you are away from the controls, and if you are at a station who is going to wander around repairing modules manually where there's a repair all button on the menu?

So any thoughts?
It's called life! Sometimes breaking and entering happens when you are at home, sometimes it happens when you're not at home!?
But don't worry fdev scoffs at interiors. I have it on past authority that if u click your heels together 3 times will be just as tangible as a road map and content delivery!
 
It's called life! Sometimes breaking and entering happens when you are at home, sometimes it happens when you're not at home!?
But don't worry fdev scoffs at interiors. I have it on past authority that if u click your heels together 3 times will be just as tangible as a road map and content delivery!
This is one of the most irrelevant posts that I think I've ever seen.

Starts off comparing a game to RL crime, failing to make an actual point.

Then it mixes things up by getting incoherent. Failing not only to address the quoted post, but also failing to confer any idea whatsoever.

You lose 10 internet points, and your English teachers and yourself both failed horribly.
 
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