Stop.Sometimes to achieve balance, You need a nerf.
This is not industrial mining ... You flew to do something incomprehensible ... Then it must be the same with the pirates, you flew in and fly around the ring for three hours in search of at least one pirate, then you kill the link, and you are looking for another three hours ... press 3 buttons even on the vulture and earn more than you can mine ... it is finally far from balanceLast night I went to LHS 2661 mettalic ring, spent nearly 2hrs NOT in a painite hp, just a random place on the ring. mined 400T of various goodies, Silver, Gold, Osmium, Samarium, Bertrandite. The load was worth 30mil. Happy as a daisy, that pays for 2 weeks of my FCs upkeep
Well, I didn’t ask to buff everything ... I just asked and ask to return it with mining as it was. And you're already starting to burn, hell riderStop.
He never understand it.
Only buff, buff, buff, buff billions on start, billions from all activity, billions for log.
This is not just a weakening, but it is much easier to make money on pirates now, and on a vulture with 2 lasers it can be done simply ... But mining is now much longer and the yield is much less. 3 hours 30 million ??? pirates make 40 million in an hour and even more if you stack missions. And where is your balance ???Yeah, I got confused as well, anything compared to mining, pre-nerf if You like, was nowhere near competitive in terms of income per hour (I assume that's what You meant).
What @Rulncognito is saying is absolutely wrong way round. Devs did not make mining noncompetitive in terms of income, they made everything else more viable by nerfing mining. Just because they did it that way does not mean it's broken. If they did it other way, i.e made all proffesions earn 250mil/hr would You say the same that mining is noncompetetive in terms of income? I don't think so.
Greetings Commanders,
Welcome to the third and final set of game balancing changes this side of 2021. In the new year, we'll turn our attention to other aspects of the game that you've raised in your suggestions and feedback. As promised, we're making some further balancing changes to other elements of combat which can be expected alongside a GalNet article later today:
Combat Bonds
High-end NPC combat bonds will provide many more credits, seeing an increase from around 80,000Cr to 400,000Cr. Similar to the recently updated bounties values, the HUD will not reflect the new figure after a kill, but the transaction tab will. These may (rarely) appear to be issued by the Pilot's Federation.
Anti-Xeno Combat
Thargoid combat bonds will provide 4x as many credits as before.
The experience gained from Thargoids which contributes to Combat rank has been re-scaled. This means that Thargoid scouts will provide less than before, however each interceptor will offer more than the last, all the way up to Hydras. The exact amount earned will vary according to the number of pilots who contribute to the kill as well as their various combat ranks.
Delivery Missions
The increase in minable commodity prices has had an unexpectedly large effect on delivery missions due to compounding multipliers, allowing large numbers of credits to be earned with minimal risk and effort. To re-focus the earnings on the effort made, the rewards for these have been changed so that the distance travelled and quantity transported has a larger effect on the pay. Payouts remain relatively high and will be monitored for any further necessary adjustments.
Thank you as always for your replies and insights. Your feedback continues to be invaluable and will drive the further changes in the new year. In the meantime, let us know what you think about the adjustments above!
o7
And its a bad thing because....? Balance in the meaning of risk to reward ratio, higher risk higher rewardpirates make 40 million in an hour and even more if you stack missions. And where is your balance ???
....vulture with 2 lasers it can be done simply...And its a bad thing because....? Balance in the meaning of risk to reward ratio, higher risk higher reward
So this is a nerf, not a balance. You yourself just wrote the definition of a nerf ... A classic substitution of concepts. The first reason why this is a nerf, for the reason that all of you were simply abused by throwing a bone in the form of an extra million credits for each type of income ... and even then not for everyone. But at the same time, mining was finally made uncompetitive in terms of time consumption.
why is it bad?And this is not a balance, this is bad because it is faster and easier than mining
The new balancing part made it impossible to get close to the original aircraft carrier. This was also a special meaning huh? For it’s too smart to own expensive ships.
I mean that my aircraft carrier flew away from me today and I could not reach it.Not true.
Started an alt-account 3 months ago and I am already 2.5b WITHOUT ANY MINING (doing only exploration and missions).
No power rank, no combat rank and little engineering.
I am currently 8k lys from the bubble I have visited numerous system never before discovered. All pristine and with multiple hotspots. It is disappointing to note that the hotspots aren’t in any way hot... !! Supposed to be void opals or any other mineral or metals.. not there ! Having popped a vast number of limpets to no avail! May I suggest you remove the hotspots as they give false hope! You may change the price of bananas but this doesn’t help if the tree is dead! Mining is broken across the galaxy!! Shame!
I mean that my aircraft carrier flew away from me today and I could not reach it.
Sorry I misunderstood your post.
This is not a new bug...
Exit the game then back again and you should be able to reach it.
Let me put other way, because You clearly think that mining is such an involved process: I can watch Director's extended cut of Hobbit on one screen and fill up my cutter with pianite on the other. Can You do it when in HAZ/CZ? Can You finally understand what I am talking about when I talk about balancing? It is funny indeed....vulture with 2 lasers it can be done simply...
what are you risking on a vulture? 500k - 1m rebuy? it's not a risk ...
And this is not a balance, this is bad because it is faster and easier than mining
Or maybe you're risking something on FDL or Mamba? Funny
Well, I didn’t ask to buff everything ... I just asked and ask to return it with mining as it was. And you're already starting to burn, hell rider
You're ridiculous, I'm on the rings or the lighthouse, reviewing the series Doctor Who killed pirates for 300 million in 4 hours ... I think that today we still need to beat the pirates to finish off that 500 ... You are talking about the conflict zone, I love the war in the game ... but the payments are s**t there ... That's why I fly there on other ships ... and even now the conflict zone cannot be compared with the stupid grind of pirates without any risk at allLet me put other way, because You clearly think that mining is such an involved process: I can watch Director's extended cut of Hobbit on one screen and fill up my cutter with pianite on the other. Can You do it when in HAZ/CZ? Can You finally understand what I am talking about when I talk about balancing? It is funny indeed