I know that's why I'm suggesting it.
In general, the meaning of my proposal is this: gankers can not have a squadron. Do you want to fly and gank? No problem, but you have to be alone.
Maybe that would make more sense.
actually, no you don't mean wing.
Wings have 4 people max. In your previous post you refer ro a squadron of 100 people. So you actually do mean squadron.
For example :
A squadron of 100 men.
One of them ganked someone, got the fame, penalty and wanted.
Immediately the whole squadron gets the same, everyone.
So.... no. Your idea is bad and you should feel bad. Holy
damn is this idea bad. Like, I'm not sure there are words for how bad this idea is.
What, because someone doesn't play the game you like, which is
within the rules of the game, mind you, they should be locked out of being able to participate in other features of the game?
Holy damn, I don't even like ganking, but I like the idea that you should be able to dictate how other people play and punish them for straying even less.
If you want to go this far then why not propose that player-on-player damage be disabled entirely? If you're going to effectively ban people from playing just for
associating with someone who does something you don't like, why not just make that thing impossible to do?
Actually, I shouldn't put that idea in your head. Maybe an open-world game with pvp enabled isn't for you.
But seriously, imagine if you joined a massive squadron, like the new players initiative, and one of them kills another player. Say they were having a training match and one of them forgot to turn crimes off. Now you, who had
nothing to do with this, log on the next day and find that you're wanted and notorious for the crimes of two completely unrelated people.
So.. what? Now we're getting really spiteful because
now what you're proposing is that the person who accidentally got notoriety should be chased out of the squadron and treated like a pariah. People will be scared to form squadrons and welcome new members in case those new members decide to gank.
I cannot think of anything more poisonous to a community than collective punishment and guilt by association for something that isn't even outside the rules of the game.
This would do more damage to the community than any amount of ganking ever could.
And even without that - what, you think that because someone plays a game in a way you don't like, then the desired solution is to ostracise them, force them out, push them away from being able to hang out with other players in a social context and punish anyone who dares to take them in?
It is a
terrible idea and you should genuinely take a look at yourself in the mirror for even
thinking that it's an okay thing to want.