I use an
old stealth build DBS, from way back when when stealth was a thing, but nowadays its used primarily as an SRV dropship, for mission running base assaults...
A ship builder, outfitting and comparison tool for Elite Dangerous
s.orbis.zone
It's main purpose in life is to land near a surface installation, and be sitting there with its tail pointed towards the base, so when I am beating a hasty retreat, as in running for my life, the DBS is there waiting fro me, no need to faff about turning to whatever way the ship is. The DBS is ideal for this for a couple of reasons, first off it is able to set down virtually anywhere, secondly, and most importantly, the forward landing leg is in the perfect position to act as a set of buffers for stop the SRV under the cargo hatch in the correct position to be loaded back into the ship. That is to say, you don't need to think about decelerating, just aim to hit the forward leg like a runaway train hitting the buffers. So a hot exfiltration is basically me in the SRV pinning it between the two aft legs, skidding into the forward leg which stops the SRV dead, load into ship, silent running pop a heatshink and gain altitude. If there is a ship from the base on my six, once I've got a klick of altitude, I'll turn and engage it.
The build itself is the usual suspects for a vintage "stealth", slightly updated using new (2017/2018) engineering. So you're looking at 2x small beams with thermal conduit to use the enemy as a heatsink to help keep the ship cool and off their scanner, although I think against NPC's that's a placebo(?), the lasers also slowly melt their shields, then there are 2x multi cannons with high capacity and autoloader for a constant stream of dakka, clean drive thrusters, armoured thermal spread power plant to keep the signature uber-low, then all the armour heavy duty + deep plated. There's also an Interdictor and a tiny little fuel scoop in there as the class 1 slots add naff all armour so it might as well give me options, like interdicting an NPC, or being able to extend the range to get to an interstellar factor / another ship I've got parked elsewhere.