Genuine question : how much time can it get to a newly built company to discover that Scaleform will not match the project, decide to replace it with a better tool internally done and deliver it ?
Honest answer.
There is
NO GRACE PERIOD for new and upcoming companies who start out. Star Citizens prime excuse for CiGs incompetence, the "they needed to ramp up" is a slap to the face for every company on the planet which had to overcome the exact same problem and did it without the financial muscle or in the timeframe that CiG needed. What it takes is grit, smarts and determination along with an actual sound plan to make it all work. A lot of companies dont make it because they run out of mioney, time, lose critical personal along the way and just crumble long before they have a chance to become a champion that they might have the potential for. Or maybe "no grace period is wrong". Everybody who works in this kind of field understands the slow starts and necessity for building up an infrstructure....including investors BUT these investors dont get blinded or handwaved away like players. With these kind of supporters companies need to achieve certain milestones at set dates or they lose said support.
Now here comes CiG which was granted more than 1 chance, enough money to make several games from scratch and a timeframe that made it the industry joke bar none. And if you sit down and judge the results critically and objectively....there isnt a whole lot that make it stand out as a game. I m talking game mechanics, features and loops. Star Citizen takes the "I m standing up and walk around in my ship" to a new visual level but that fidelity doesnt come free....in Star Citizens case that level of visual asthetic costs hundreds of millions of dollars and a lot of time and its so apparent by now that its a shame that a lot of people continue to throw money at it. CiG has made a great tech demo appealing to the eye but a game...thats something SC is a looooong way away from and the way it looks CiG has no idea how to make it one either.
As for the time period companies have to overcome the starting problems....its eat or be eaten my friend. And I agree with the suggested notion. If a promising company or project gets terminated because they needed another 20 or 30 days or 2 or 3 million...thats a tragedy. Oftentimes the people who grant these things are not beneficial because they are nicde guys. And they also dont explain their decisions to the mob undernearth whho shuffle at the bottom in a stupor (playerbase). Usually publishers are the gatekeepers who decide what games we come to enjoy and what we all hate is the fact that these same gatekeepers who make all the decisions also riddle our games with barely tolerable things like gambling, pay to win or inflated grinds to make the mob spend more.
Crowd funding has given small companies a chance that normally never would ve had a chance to get off the ground but not because the players carry the project. Normally kickstarter project generating millions only
prove public interest to the companies which didnt recognize that interest in the first place but those companies eventually take over, if not as publishers than as investors.
So Star Citizen was a once in a lifetime chance...an opportunity granted by the mob. Support and funding so massive that it enabled CiG to avoid investors and publishers completely and do what they wanted to do.
And they wasted that opportunity so thoroughly that we now have to deal with investors and reduced gameplay and STILL.....we are not even half-through. BUT...this isnt something that we only realize now.....skepticism and criticism started out pretty early in the project. That Star Citizen is still going in 2020 is because of people who decided to turn a blind eye or pick up the standard to "fight for CiG" and their efforts havent enabled CiG to produice a lot of results in progression or advancement for the price involved.
CiG has received understanding and continued support......YEARS of it in fact. They just utterly failed to use that grace period others paid for and continued to waste and poke at stuff blindly. Its pretty normal behavior for people who use resources which are not their own and if you couple that fact with another, that Chris Roberts doesnt have to justify himself to anybody, not even his backers...that explains CiGs lazy attitude and their willingness to keep the project running as it is instead of developing the game as they should. Today the "they had to build up the company first" is on the same level as "its alpha"....a weak apology that is intended to distract from the epic incompetence and waste of trust, time and resources on display.
I m not sure if you intentionally misunderstand the problem at hand or if you simply never bothered to think something to its logical conclusion. You ve got enough fire in this thread over your strange behavior so we dont need to trigger that again.
People who use the "its alpha" and "they had to build up the company first" are simply apologists who try to justify something bad or they are clueless, depending on their original motivation to post the question to begin with. And they try to present the people who oppose those notions as "haters"...the same people who mind you, paid and endured the rocky start to begin with. People who cointinued to trust CiG and granted them more and more millions to make the dream a reality.
Just....this isnt a one-way street. If CiG takes in trust, money and time it raises some kind of expectancy as to what should come out. And thats where Star Citizen reveals a massive problem because what goes in and what comes out simply doesnt align in any form. It raises suspicions and questions and by now the community which is still bothered to look is divided into people who try to find an answer (the haters) and people who turn a blind eye (fanatics). Neutrality simply isnt possible or only for a short period of time. Some people
approach neutral status but they too....are not, if only in the eye of others ^^ IMO "neutrality" on this topic simply means refraining from saying what you
really think or going back and forth between the two camps. Truly neutral people wouldnt bother to post to begin with so you are on that scale which only has two sides.....if you like it or not ^^
I m actually glad you ask these questions if not for your sake because face it....you wont change your mind anyway but for anybody else who might read the replies. Even I enjoy reading insights and conclusions I might have missed, logical constructs and theories that actually
explain something instead of just dreaming. It doesnt matter if the post in question is pro-SC or anti-SC (and face it, if pro-SC posts actually had merrit or value Star Citizens public perception would be a lot different as it is) as long as its well formulated and plausible. Another reason why I continue to visit this thread even tho I dont have any hope left for Star Citizen to ever become a reality.
Anyway, good to have you back in force mate, the others who jumped in after you went on vaccation dont have your level of personality ^^