I’m grateful I was able to participate and the CG is successful. I don’t play ED as much as I would like, and I was falling into a rut. Was low on cash, picking flights in hires locations only nets me 8million a run, if, the Space PoPo have Anacondas. I learned not to pick fights without rebuy, among other Ahah moments that no YouTube video or forum wisdom could ever address. For me, I’m kinda glad for that.
From what I’ve seen, most CGs die on the vine with low participation. I hustled in this one, transported over 1k tons a my okay engineered Diamondback Scout w 48t cap , space-died once and ended up in top 10. Day later, I was in top 25. Blergh.
I promise you, there will be more CGs, and if you hustle your way to top 50, you can live in your space life, and in reality without shaking your fist at the meta gods or the CMDRs that cracked the grind code with the Fleet Carriers. The secret - read the following as humble advice, and not an attack - the secret is learning to play the Game, and not let the game play You, fam. You do that by getting in your ship, and know the worlds snd stations you visit enjoy your company. Lastly, you have the power to turn that world off when it gets... frustrating. You got this!