Taken from the #Standing-Orders Channel on the Elite Week Discord https://discord.gg/Wtgnsbq
TO JOIN THE OFFICIAL SQUADRON OF THE DARK WHEEL PROJECT AND THE ELITE WEEK PODCAST JOIN "THE BLACK SKY LEGION (BSL1) IN GAME ON PC!
Orders 24 FEB - 28 FEB 3307
Project Status:
The Dark Wheel is now at WAR with Barnard’s Star Advanced Corp in ROSS 154! Winning this war will get us Birkeland City AND Control of ROSS 154!
BE ADVISED: All the stations in ROSS 154 are owned by BSAC, if you become HOSTILE with them, the stations will shoot at you. The following Fleet Carriers are available for your repair, rearm, resupply, and overnight docking needs.
LET’S STEAMROLL THIS WAR AND SHOW EVERYONE THAT WE WANT TO KNOW SECRETS SOL MAY HOLD FOR THE DARK WHEEL!!!
CONFLICT ZONE LOCATIONS:
ROSS 154 Tasking:
Primary Tasks: (Directly supporting the war effort)
SUPPORT The Dark Wheel in CONFLICT ZONES
Any/All “War” missions offered by The Dark Wheel in Ross 154
Any/All “War” passenger missions offered by The Dark Wheel in Ross 154
- A mission is a “war” mission when after clicking on it in the list on the board, under the portrait of the mission giver, the flavor text below their portrait says something about the war, these have multiple ways of being written but they are typically straightforward.
Secondary Tasks: (Regular work that will help to increase the amount of INF TDW receives after the war, will also help offset INF loss by the Infrastructure Failure)
Any/All missions offered by The Dark Wheel in Ross 154 (Focus on “Infrastructure Failure” missions, if available)
Any/All passenger missions offered by The Dark Wheel in Ross 154 (Focus on “Infrastructure Failure” missions, if available)
- A mission is a “infrastructure failure” mission when after clicking on it in the list on the board, under the portrait of the mission giver, the flavor text below their portrait says something about the infrastructure failure, these have multiple ways of being written but they are typically straightforward.
Bounty hunting at the following locations: (Do NOT bounty hunt in Ross 154, this yields vouchers for Barnard’s Star Advanced Corp.)
Please Remember:
If your preferred game loop is space trucking and exploration, your efforts are best utilized as:
Commodity Trading:
Profitable trades into WOLF 433 - Romanenko Port (Medium/Small Pads)
Profitable trades into LFT 926 - Meredith City (All Pads)
Exploration (Cartography) Data:
Hand in at WOLF 433 - Romanenko Port (Medium/Small Pads)
Hand in at LFT 926 - Meredith City (All Pads)
General Remarks:
Please continue to use EDMC or similar tools to keep local data up to date.
Keep Turning The Wheel, Hamsters!
TO JOIN THE OFFICIAL SQUADRON OF THE DARK WHEEL PROJECT AND THE ELITE WEEK PODCAST JOIN "THE BLACK SKY LEGION (BSL1) IN GAME ON PC!
Orders 24 FEB - 28 FEB 3307
Project Status:
The Dark Wheel is now at WAR with Barnard’s Star Advanced Corp in ROSS 154! Winning this war will get us Birkeland City AND Control of ROSS 154!
BE ADVISED: All the stations in ROSS 154 are owned by BSAC, if you become HOSTILE with them, the stations will shoot at you. The following Fleet Carriers are available for your repair, rearm, resupply, and overnight docking needs.
- (TDW)Elite Week-1(TDW) (KNQ-L2B)
- Arrys Ammo Shop (TDW) (X3V-07W)
- (TDW) Fuhgeddaboudit (X9B-8XX)
- (TDW) Laniakea Horizon (KNK-4TY)
- (TDW) Vagabond Heart (V0H-N9Y)
- Luna Mason (X2T-84B)
- Pdes Cloudbase (JHJ-T5N)
- Ptolemy (K1B-8XT)
LET’S STEAMROLL THIS WAR AND SHOW EVERYONE THAT WE WANT TO KNOW SECRETS SOL MAY HOLD FOR THE DARK WHEEL!!!
CONFLICT ZONE LOCATIONS:
- DUST BALL: CZ LOW
- ASTER: 2x CZ MEDIUM
- MERLIN: CZ HIGH
- ROSS 154 5: CZ LOW
- ROSS 154 7: 2x CZ LOW
ROSS 154 Tasking:
Primary Tasks: (Directly supporting the war effort)
SUPPORT The Dark Wheel in CONFLICT ZONES
Any/All “War” missions offered by The Dark Wheel in Ross 154
Any/All “War” passenger missions offered by The Dark Wheel in Ross 154
- A mission is a “war” mission when after clicking on it in the list on the board, under the portrait of the mission giver, the flavor text below their portrait says something about the war, these have multiple ways of being written but they are typically straightforward.
Secondary Tasks: (Regular work that will help to increase the amount of INF TDW receives after the war, will also help offset INF loss by the Infrastructure Failure)
Any/All missions offered by The Dark Wheel in Ross 154 (Focus on “Infrastructure Failure” missions, if available)
Any/All passenger missions offered by The Dark Wheel in Ross 154 (Focus on “Infrastructure Failure” missions, if available)
- A mission is a “infrastructure failure” mission when after clicking on it in the list on the board, under the portrait of the mission giver, the flavor text below their portrait says something about the infrastructure failure, these have multiple ways of being written but they are typically straightforward.
Bounty hunting at the following locations: (Do NOT bounty hunt in Ross 154, this yields vouchers for Barnard’s Star Advanced Corp.)
- ANYANWU Compromised Nav Beacon
- Resource Extraction Sites in LTT 5455
- Pirate Activity Points of Interest in LFT 926
Please Remember:
- Do NOT do missions for any faction other than TDW in Ross 154
- Do NOT trade in Ross 154, this will only help Barnard’s Star Advanced Corp
- Do NOT turn in exploration (cartography) data in Ross 154, this will only help Barnard’s Star Advanced Corp
- Do NOT hand in bounties for any faction other than TDW in ROSS 154 (Use the interstellar factors in LHS 397 - Zillig Depot to turn in all other bounties)
If your preferred game loop is space trucking and exploration, your efforts are best utilized as:
Commodity Trading:
Profitable trades into WOLF 433 - Romanenko Port (Medium/Small Pads)
Profitable trades into LFT 926 - Meredith City (All Pads)
Exploration (Cartography) Data:
Hand in at WOLF 433 - Romanenko Port (Medium/Small Pads)
Hand in at LFT 926 - Meredith City (All Pads)
General Remarks:
- All TDW Controlled Systems: Until a planned expansion is announced, TDW should have no greater than 65% INF to avoid any unintended expansions.
- LAVE - TDW is to be #2, ~20% below Lave Radio Network
- WOLF 433 - TDW is to be #2, at least 20% below LHS 2541 Alliance Combine
- ARQUE - TDW is a guest of Alliance Rapid-reaction Corps, no work required here
- As a general rule, when factions in a TDW system are in conflict, we want the native faction (Blue N by their name in Inara when looking at the system) to LOSE. Where two non-native factions conflict, neither winner is “desired”, depending on INF level after the conflict, we would likely boost the LOSER to avoid retreat (happens at 2.5% or lower). Two native factions in conflict can be ignored.
Please continue to use EDMC or similar tools to keep local data up to date.
Keep Turning The Wheel, Hamsters!
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