The thing is about all the people who wanna be Cool Space Adventurer having their immersion shattered when they're not able to overcome all odds in their godship and actually have to run away for once...Its not about the odds of being ganked (rather low) or the consequences of being killed (very low). It is psychological. The typical hyper-vocal anti-Open player is of a rather specific tye: the immersion-seeking explorer/trader boomer. The types who spend thousands and hours pressing 'j' as an explorer and feeling elite while learning nothing beyond how the honk button works. Or dragging biowaste from A to B to A to B to A to B to A to B to A to B to A to B to A to B to A to B and feeling elite while learning nothing beyond how docking works.
They are the lowest-skilled cmdrs with the least understanding of the game's mechanics. They know the absolute basics, just barely enoguh to allow them to indulge their Spaceman Spiff or Major Tom roleplay. Look at them, they are really the big space man now! Until some slightly intoxicated euro-trash teen shows up on a friday and roflstomps their ships while laughing about it. The Amazing Spaceman Spiff. Bested. By some random nobody kid. Unnaceptable. Its the fault of the game. Its unbalanced. Unfair. Nothing they can do. And its the fault of the attacker. They are psychopaths. Completely bizarre, sub-human critters. And other Open players arguing that with some basic skill and preparation griefing is a non-issue? Liars, frauds, probably griefers-in-disguise trying to lure Spaceman Spiff into a trap! But he wont fall for it, no Sir! He will safely stay on the forums and fantasize about pressing 'j' once more once his shift ends. Note how the core of the Star Citizen community are the same. "You can't shoot at me! I paid $1200 to feel like a Real Good Spaceman!".
As a small amusing sidenote, the above is why these people tend to rage about the 'fragile egos' of the 'griefers'. Let it sink in. Its not the boomer dude impotently raging after having his fake space ship blown up once in a computer game that is having some ego issues. No, its the kid (who already racked up literal billions of insurance claims when dying over and over while practicing his skills without ever caring the slighest) who is insecure.
Crushing all opposition in their godship isn't what Cool Space Adventurers actually do in, like, any fiction.
The Millenium Falcon's arc throughout the whole of The Empire Strikes Back was like a solid hour of escaping from a very persistent gank wing.