Powerplay How is Powerplay not open only yet?

You really picked the wrong guy to tell that I do not propose anything to improve the game. ;) You guys are like broken records: check my other thread in this section, there's a full analysis about a new and improved Powerplay.
Some people that are already writing here answered admitting they did not read it through the whole paper, because they were only interested in the "open only" aspect of it.

Or maybe it's because that's the part they object to. (and it's the specific subject of this thread....)

Suggestions that actually fixed powerplay and made it interesting and fun to engage with for any reason other than module shopping or maintaining a bounty bonus need to not include "open only", they need to work in all modes.

Start with that as the fundamental ground state of your suggestions and you won't have threads of people telling you they don't want a bloody albatross.
 

Robert Maynard

Volunteer Moderator
Proof is what @Robert Maynard proposed, having a separate bubble: that's a punitive approach indeed, something like "frack them, if they want that thing so badly the should be excluded from the bubble, so far away from any system that matters".
More or less punitive than proposing to actively exclude players in Solo and Private Groups from existing pan-modal game features that all players currently share?
That's how far this feud has gone, where honest proposals to achieve coexistence are silenced in endless floods and punitive ones ar eproposed instead by the very same people that claim they would drop the game if something open only would ever become part of the game itself.
Proposals which contain an Open only requirement don't seek co-existence, they seek to exclude players from engaging in game features from their preferred game mode (if that preferred game mode is not Open) or force them to play in Open if they wish to continue to engage in the game features in question.
 
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Imagine buying a game where:

"Experience the connected galaxy alone in Solo mode or with players across the world in Open Play" and
"every player’s story influences the unique connected gaming experience and handcrafted evolving narrative. Governments fall, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions"

are actual selling points and then complaining when players can choose how they interact with the connected galaxy.

I purchased Elite Dangerous to have the choice in how I interacted with the galaxy and player base. I understand that ship combat is the preferred counteraction for some wrt PP/BGS, but it is not the only way. Your preference does not outweigh what I paid for. I will back PP/BGS changes that do not exclude or penalize SOLO/PG players because they paid for mode choice. It's a selling feature from day 1.
 
But who plays the powerplay in solo mode?

Anyone that payed for the game can do that, based on his personal preference, the quality of his internet connection, specs of his gaming system, etc
Any consolers that payed for the game but do not want to pay for the monthly subscription are actually forced to play in solo.
 
No one knows for sure, but I think most would agree that in its current form it is very dry bread for solo players. And that's its main flaw, which can't be fixed simply by forcing it into Open.
Yes, it would. That is the whole point. It is OBVIOUS that PP only makes sense as a game if there is a chance of hostile interactions with other players. The whole game design is so simple and unchallenging because the challenge is the threat of hostile players.

There is a difference between jumping into a HQ with forts on board, knowing there might be someone lurking. THAT is the fun of it. Not delivering 750 something from somewhere for someone.
 
To say that everyone can do it because it is granted is obviously a non-answer. It would be more honest to say that many people only play powerplay to acquire modules in "solo play" mode for convenience and advantage over the rest. And in fact, there is a thread where a suggestion is made to unbundle these modules because in their current state it doesn't make sense to keep them in powerplay. Even there the detractors have arrived to boycott that discussion too. EVERYTHING MUST REMAIN IN THE SAME STATUS QUO.
 

Robert Maynard

Volunteer Moderator
Yes, it would. That is the whole point. It is OBVIOUS that PP only makes sense as a game if there is a chance of hostile interactions with other players. The whole game design is so simple and unchallenging because the challenge is the threat of hostile players.
The pan-modal implementation undermines that contention somewhat.
There is a difference between jumping into a HQ with forts on board, knowing there might be someone lurking. THAT is the fun of it. Not delivering 750 something from somewhere for someone.
Players find different things to be "fun" - some enjoy the possibility of PvP, some don't. Some find trucking stuff around the galaxy to be "fun", some don't. Both activities are optional - the former as playing among other players is optional.
 
Yes, it would. That is the whole point. It is OBVIOUS that PP only makes sense as a game if there is a chance of hostile interactions with other players. The whole game design is so simple and unchallenging because the challenge is the threat of hostile players.

There is a difference between jumping into a HQ with forts on board, knowing there might be someone lurking. THAT is the fun of it. Not delivering 750 something from somewhere for someone.

Right, and that's available for those that want it already. Congratulations, you have the thing you want!

The fun of it is supposed to be the power vs power metagame of system control though. Which is an asynchronous competition that does not require any two players to ever meet.

There are significant problems with that metagame right now (stagnant, best way to advance the cause of one power is to join a different one and engage in 5c behaviour, interface is terrible, tasks are repetitive.), and those all need their own fixes none of which involve preventing any player from playing the metagame from any mode or platform.
 
To say that everyone can do it because it is granted is obviously a non-answer. It would be more honest to say that many people only play powerplay to acquire modules in "solo play" mode for convenience and advantage over the rest. And in fact, there is a thread where a suggestion is made to unbundle these modules because in their current state it doesn't make sense to keep them in powerplay. Even there the detractors have arrived to boycott that discussion too. EVERYTHING MUST REMAIN IN THE SAME STATUS QUO.

Then answer is you can play the game they way it is fun for you.
If you think it's fun to load your ship with merits then play hare-vs-fox in the destination system, you can enjoy your idea of fun.

Others might have a different idea of fun and you cannot force your kind of fun over them

In a game where the modes are designed to filter out other players and not the game features.
 
Then answer is you can play the game they way it is fun for you.
If you think it's fun to load your ship with merits then play hare-vs-fox in the destination system, you can enjoy your idea of fun.

Others might have a different idea of fun and you cannot force your kind of fun over them

In a game where the modes are designed to filter out other players and not the game features.
Let's not talk nonsense to philosophise about the real issues. Would it bother you so much to take your Power Play modules from an NPC like the current Guardian modules? If you are so disgusted with the real PowerPlay with the real mechanics that it has and that you avoid anyway by signing up just to make the third rank to take the module why don't you support what they have been saying for days in the other post to remove what is not necessary and revise the whole mechanics? It seems like you are spending your time countering ideas for 10% while ignoring the rest 90% because you don't know it. And so are many of your discussions. Does having a power play module out of the problem of OPEN PLAY / GROUP MODE / SOLO MODE instances still make you so whiny that you paid for a product to see the current crap go on? Be honest and contribute seriously like other people are doing. You keep polarizing the discussion on the SOLO MODE aspect just because you paid for a product without realizing that people are talking about something else within the power play mechanics.


And now you reply again that the discussion is about OPEN ONLY. Better shed your tears elsewhere. If you want to discuss the mechanics that is the right place. Otherwise, if you always want to have a bigger than others just in words, avoid.
 
If only it would work, yes. The problem is that you're so full of your wet dream that you can't grasp that and why it will never happen unless the game, its network model, and even its monetization plan are completely revamped toward a subscription model. It's nowhere near as simple as you imagine. And then FD would still have to deal with at least half the community rejecting PvP on principle. And don't forget: if people play in Open doesn't mean they are necessarily PvP advocates.

Your suggestion is about as egotistical as if I were to propose a chess-based mechanic for PP that would appeal only to chess players of ELO 2000 and above. And me, of course. :D
LOL nice ad hominem strawman.

Thanks for the win.
 
Would it bother you so much to take your Power Play modules from an NPC like the current Guardian modules?

I was not talking about pp modules.
I did got involved in pp, keeping rank5 for several months... but doing my own stuff for that power, while still getting general directions from the forum posts in the dedicated subforums. 🤷‍♂️

It would by really hilarious if the so called 5c are (more often than not) independent commanders that do their own stuff disregarding orders spewed by some internet stranger
 
It would by really hilarious if the so called 5c are (more often than not) independent commanders that do their own stuff disregarding orders spewed by some internet stranger

Or just not knowing what a good action within powerplay looks like because the interface is designed for and by actual martians and communicates and explains itself absolutely abysmally.
 
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