Thank you CMDR Braben, I have every confidence in your leadership. o7
You are mistaken. Plus you lied when you said the system requirements would not change. Now we, the players, are waiting for the same optimization from Odyssey. You put yourself in an awkward position. The graphics in Odyssey are worse than in Horizons. Many do not see the fundamental difference (except for the numbers on the FPS counter). Were these changes necessary? Just to satisfy your huge ambitions.We had a similar thought process for Odyssey, especially considering that the lower spec machines will tend to be five years old or more, or be laptops, that 30 fps would be acceptable as a minimum spec performance
the main cause of this proved to be to do with Fleet Carriers a
Did you actually read it? It was how the Fleet Carriers reacted in the Horizons v Odyssey gameworld split that caused the issues, I doubt anyone would have been able to forsee that back in 2019/2020It is not fair to name the carriers as a reason for poor stability. They were pretty much rushed and pushed aside just for the sake of moving more resources towards the development of odyssey. Heck, even the odyssey trailer was "leaked" as the carriers were releasing, as if the team wanted to get rid of them and just work on odyssey. It is like adding knowingly a faulty, unrefined ring to the chain and carrying on, but, now, when the chain snaps and things fall apart, that ring is taking the blame.
The graphics are worse than in Horizons, because Odyssey currently doesn't work how it should be. We can only really judge once the biggest issues are ironed out.You are mistaken. Plus you lied when you said the system requirements would not change. Now we, the players, are waiting for the same optimization from Odyssey. You put yourself in an awkward position. The graphics in Odyssey are worse than in Horizons. Many do not see the fundamental difference (except for the numbers on the FPS counter). Were these changes necessary? Just to satisfy your huge ambitions.
We can judge right now, actually.The graphics are worse than in Horizons, because Odyssey currently doesn't work how it should be. We can only really judge once the biggest issues are ironed out.
Thank you David, I look forward to this road-map.Our plan is to publish a road-map by 4th June as we continue to push forward addressing issues, including giving some details on specific improvements, building upon the fixes the team have already made.
As long as neither the graphics nor the optimization work as intended, I don't think we can judge if the "better" graphics justify the worse performance.We can judge right now, actually.
THISThis is at least the third time you've made a comment like this that implies that performance issues on high-spec machines are some kind of mystery. It isn't a mystery. The community already dug into the rendering and found that the game is not doing basic optimization work that nearly all games do as a rule. If you had to push this work to post-launch, just say that you had to choose between delaying again or releasing an unoptimized product. This kind of language is going to make people think that they need to upgrade their PCs in order to get better performance, but even with some of the best hardware on the market, they will get maybe 10-15 frames per second better performance in the really bad areas like conflict zones. Are you really going to encourage people to try to buy a new GPU during the worst semiconductor shortage in history just to avoid admitting that the optimizations aren't finished? You should be more transparent about the reasons for the performance of the current release so that people won't go upgrading things unnecessarily.