Update 5 and still poor FPS.

So my native resolution is 3840x2160. Currently have to play down to 2560x1440 Just to stay above 30 FPS. I've messed around with all my settings and not much changes in FPS except when I mess around with Supersampling.

Supersampling x1.0
2021-07-02.jpg


Supersampling x0.85
2021-07-02 (1).jpg


Supersampling x0.75
2021-07-02 (2).jpg


Supersampling x0.65
2021-07-02 (3).jpg


So realistically, I should stay at around x0.85 - x0.75 which have the most notable improvements in FPS. But if it's visible via the screenshots, things start looking pretty grainy after 0.85. The lettering around the SRV hud start losing sharpness and become noticeably more noisy. I want to keep it at x1.0 because it looks so smooth and I can noticeably tell the difference once I drop from x1.0 but damn. Even crazier as you can see from the Performance Overlay stats, my GPU utilization doesn't change at all. Something ain't right.
 
Runs Total WarWarhammer II scaven benchmark on Ultra settings with an average of 90-100fps which is v good for the card.

Unity Heaven Benchmark seems good for a none OCed benchmark rig.
View attachment 246552
Cpu seems to be running vgood as expected on all cpu heavy games I have tried.

To be honest its that new of a PC I have only really had time to Install some games and to play Elite.
I ran some total war warhammer benchmarks as they stress the CPU when you run them on ultra and I wanted to test that.
I got the Heaven benchmark after the 4fps on foot fiasco in Elite.
Results seem fine for Heaven at Ultra Ultra (I think) for a 3060 non TI
As Elite is my favourite game I was quite upset at the results I got at a settlement. (<--- Massive understatement ) :)
Hey @BL1P - I've done a little digging, and I've seen 3060 scores coming in at the 4000s on Heaven - Source: https://www.reddit.com/r/nvidia/comments/k7ybz1/rtx_3060_ti_heaven_benchmark/

But those might be with AA off. Would you mind re-running Heaven at the settings as above, but with AA off just to check it comes in at the same level.
 
249 jumps out of the bubble, heading back from Colonia but slowly, averaging about 10-15 jumps a night.
HAHA! so, not for awhile then ;) no worries! thanks for your help so far. I'm not expecting a massive break through here, but if we can get some idea why Bl1ps performance is so poor compared to what should be expected that would be great.
 
After patch 5, when i'm near a settlement doing some mission, if a NPC ship lands on one of the pads, my FPS drops to almost nothing. Terrible.

Probably some code gremlin they need to find and fix.
 
So my native resolution is 3840x2160. Currently have to play down to 2560x1440 Just to stay above 30 FPS. I've messed around with all my settings and not much changes in FPS except when I mess around with Supersampling.

Supersampling x1.0
View attachment 246650

Supersampling x0.85
View attachment 246651

Supersampling x0.75
View attachment 246652

Supersampling x0.65
View attachment 246653

So realistically, I should stay at around x0.85 - x0.75 which have the most notable improvements in FPS. But if it's visible via the screenshots, things start looking pretty grainy after 0.85. The lettering around the SRV hud start losing sharpness and become noticeably more noisy. I want to keep it at x1.0 because it looks so smooth and I can noticeably tell the difference once I drop from x1.0 but damn. Even crazier as you can see from the Performance Overlay stats, my GPU utilization doesn't change at all. Something ain't right.
Problem with <1.0 "super"sampling (effectively subsampling) is that what you get is actually not even 1440p anymore.
The last one (x0.65) is nearly equivalent to 1080p and it's still less than 60 fps.
 
I've only got a 1080p screen to test with, so that should really be the lowest common denominator.
I'd suggest doing the run on Fullscreen Ultra preset to get a worst case scenario.
Those with higher panels a run at 1080 and native (4k panels could run at 1440 too, if you're up for it) would give good indicators too.

I've actually started collating into a Excel sheet (I might have had too much time on my hands...) so happy to update with more accurate figures, and I think it would also be interesting to see the difference higher end cards are achieving at higher resolutions.

CMDRCPUGPURAMOSResolutionUnigine ScoreFPS
BL1pRyzen 3700xNvidia 3060 RTX 12g32GbW101920 x 1080
2627​
<30
-VR- Max Factori5 8600Nvidia 207016Gb>40
CMDR The Rizi7-8750HNvidia 207032Gb1920 x 1080<40 (not ultra)
FalconFlyRyzen 3600AMD RX58016Gb1920 x 1080<30
VR Lucian ArkrightRyzen 3600Nvidia GTX 98016GbW101920 x 1080
1578​
<30
MCCARTRyzen 2600xAMD RX5600XT32GbW101920 x 1080<30
sedei7-4771Nvidia GTX 780M
709​
Athlon-uki7-10700kNvidia RTX 30701920 x 1080
4307​
 
I've only got a 1080p screen to test with, so that should really be the lowest common denominator.
I'd suggest doing the run on Fullscreen Ultra preset to get a worst case scenario.
Those with higher panels a run at 1080 and native (4k panels could run at 1440 too, if you're up for it) would give good indicators too.

I've actually started collating into a Excel sheet (I might have had too much time on my hands...) so happy to update with more accurate figures, and I think it would also be interesting to see the difference higher end cards are achieving at higher resolutions.

CMDRCPUGPURAMOSResolutionUnigine ScoreFPS
BL1pRyzen 3700xNvidia 3060 RTX 12g32GbW101920 x 1080
2627​
<30
-VR- Max Factori5 8600Nvidia 207016Gb>40
CMDR The Rizi7-8750HNvidia 207032Gb1920 x 1080<40 (not ultra)
FalconFlyRyzen 3600AMD RX58016Gb1920 x 1080<30
VR Lucian ArkrightRyzen 3600Nvidia GTX 98016GbW101920 x 1080
1578​
<30
MCCARTRyzen 2600xAMD RX5600XT32GbW101920 x 1080<30
sedei7-4771Nvidia GTX 780M
709​
Athlon-uki7-10700kNvidia RTX 30701920 x 1080
4307​

Anybody else up for using the training mission as a benchmark? If so we would need to agree on a single graphic setup and resolution or the figures won't really mean anything. I know there are other posts on rig setups and fps but everyone is using a different area for there results, at least this would be consistent.
I can see what I can do, hopefully tomorrow. I have a 1070ti, i7 7700k 4.2ghz, 16Gb ram. 1920X1080.

I'll note, however that when I did the tutorial, with Horizon's release, I don't remember having performance issue. It came later on during "regular" gameplay.
 
Here ya go:
2021-07-02 (4).png


And a short video play-through:

Full specs:
  • ASUS Prime x470-PRO
  • NVIDIA EVGA Geforce GTX 1080
  • AMD Ryzen 5 2600x
  • G. Skill Trident Z 16 GB RAM @3000MHz
  • Samsung 860 EVO 500GB SSD
 
Yep, can't play at all now. Granted, my system isn't cutting edge or anything, but it's been adequate to provide anywhere from 30-60fps, depending on where I am. Now, I'm getting 10-30fps, even in space. Just unplayable.

My PC has an i5 750@2.67 GHz processor, 10GB RAM, running 64 bit Windows 7.
Video card is an NVidia GTX 1050Ti 4GB.
 
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